I’ve been trying to think of ways a mini game could even be implemented into interrogation but honestly I can’t think of anything when all it really is at the and of the day is questioning and answering.
I tried to look up example of interrogations in other games and see if there were any sort of mini games out there already. Best I could see were meters that would fill over time the represented different things like anxiety, fear, etc. Something like that could be interesting.
As one of the original creators of IR today I can 100% say the rolling aspect was completely created around the torture aspect of IR because back in the day everyone was extremely edgy so cutting off people’s limbs and shit was common. Quite frankly looking back at it today I think that direction was a mistake. The rolling aspect of IR absolute blows and is what makes IR so bland imo. (Rolling in general sucks) I can understand the want to replace that with a minigame. I don’t consider that aspect of IR to be RP focused anyways.
The actual dialogue between players is the RP. You can’t put a minigame over that. Torture should be the last resort imo unless your somebody like Jaing, Sev, etc.
I know I’m yapping but maybe a feature that shows how afraid or anxious the person you’re interrogating is would be cool. Just needs to be fleshed out.