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Marvel

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Everything posted by Marvel

  1. This is a spicy post I like it. I’m personally going to -1. I agree with some other points made but personally my main concern is giving the leader of the unit a utility that will 1000% encourage them to fly off from their unit. Jetpacks encourage solo play it’s just a fact. As a former Vaughn in 332nd way back when only he had his jetpack I found myself constantly flying off away from my men rather than sticking with them just because I could. I don’t like that concept and I feel the last person to get a jetpack should be the leader and ultimately I’d rather the whole unit get it than just one. That’s another story tho since I also believe there’s plenty of units with jetpacks too.
  2. Camo ones for Green Company would be cool ngl. +1
  3. +1 If I saw the person that fucked up so many lore models on the street I would pummel him I’m not gonna lie it upsets me so much. I’m gonna beat him up for you.
  4. I think this feature should be separate from the deployable shield personally. A separate shield that allows the use of weapons then the deployable one. That way there is also variety and it isn’t too stronk.
  5. +1 makes sense i love Tukk company
  6. +1 Been a long time coming tbh. I remember the rocket room on Extensive lol. Said the same thing on the the grenade post too but should be able to replenish them too
  7. I’ve been trying to think of ways a mini game could even be implemented into interrogation but honestly I can’t think of anything when all it really is at the and of the day is questioning and answering. I tried to look up example of interrogations in other games and see if there were any sort of mini games out there already. Best I could see were meters that would fill over time the represented different things like anxiety, fear, etc. Something like that could be interesting. As one of the original creators of IR today I can 100% say the rolling aspect was completely created around the torture aspect of IR because back in the day everyone was extremely edgy so cutting off people’s limbs and shit was common. Quite frankly looking back at it today I think that direction was a mistake. The rolling aspect of IR absolute blows and is what makes IR so bland imo. (Rolling in general sucks) I can understand the want to replace that with a minigame. I don’t consider that aspect of IR to be RP focused anyways. The actual dialogue between players is the RP. You can’t put a minigame over that. Torture should be the last resort imo unless your somebody like Jaing, Sev, etc. I know I’m yapping but maybe a feature that shows how afraid or anxious the person you’re interrogating is would be cool. Just needs to be fleshed out.
  8. This. Plus requiring the GM to be present and tell the EJ what to do also defeats the purpose of the minigame as well. Like the concept but might need to flesh this out a bit more.
  9. Yeah I like this +1 Also why isn’t there a Jedi ability that could give armor? Like Guardians could buff people or something that would be cool. Just food for thought.
  10. I read this and was at first hesitant on the idea of Fixer being included but the argument when comparing him to Atin is extremely valid. +1
  11. I don’t play but I sympathize with fellow grenadiers about only having one per life. I would personally prefer maybe like increasing grenades to somewhere around 3-5 at a time and an ability to refill them in the armory rather than a cooldown tbh.
  12. I envy the players that get to experience this goated dev team these days Keep up the great work y'all
  13. Seems like some pretty cool ideas for supportive Force powers. +1
  14. This should be a client side thing tbh. Not everyone needs to hear this sound but the Medic using it. I’d prefer making it client side if it was louder personally.
  15. +1 Hope they cook for yall
  16. +1 Justice for the 5head
  17. Just curious are you asking for like new armor other than the ARF armor which they use in lore or just new and unique designs?
  18. SOBDE in the past has always held lore to a high regard in the past which resulted in Corr being an option rather than an addition in the past. Synergy doesn’t really follow lore but SOBDE has as best as they could. Regardless outside of lore arguments my main issue with the addition of Corr is Omega Squad already has plenty with cloaks and two different models to choose from. Despite these unique features they’ve always struggled to maintain a full squad and adding a 5th member only increases that problem. Alongside the fact that Delta Squad has nothing compared to them. I’d prefer suggestions to help out Delta instead of Omega who already has plenty. A counter suggestion from me personally would be adding Corr to Omega but like you said he’s still being trained. Maybe he uses Fi’s older armor and doesn’t get access to a cloak? Just a small edit to the model to change the digits on the backpack from 15 to 43. He’d be more of a supportive character in the squad rather than another stealthy character and alongside his Z-6 he could get maybe a supportive utility like droid poppers or fortification tool etc. For now I’m personally going with a -1. I’m not entirely opposed to the idea but it could be executed better than just another spot to fill.
  19. +1 it’s time to fix all the issues with clone models tbh
  20. +1 missions should be inclusive
  21. +1 Just give them unique armor designs to select like the DS trooper.
  22. Ngl if someone is arrested almost immediately after getting out of jail you could already assume they’re here to minge and ban them for NITRP. Maybe wouldn’t hurt to edit the staff rule regarding NITRP bans Seems the idea is to arrest them quicker in order to ban them quicker. Could just streamline that whole process by making a back to back arrest a NITRP ban. As long as they are similar arrest reasons I suppose. Or just mingey arrest reasons. *cough* High Staff *cough*
  23. I was originally not fond of this idea as I thought the faction was wanting to improve civilian RP but I guess they rebranded into a Mandalorian clan or something? I honestly have no idea what’s going on with them anymore and it’s too difficult to track from an outside perspective. +1 ig
  24. Realistically that would take far too long and the revives aren’t a guarantee afaik. I don’t see how this could be abused tbh.
  25. +1 Cool concept However I would be interested in maybe making it a one time use per life kinda tool. I would hate to see someone just running around swapping models constantly and there have to be some kind of RP rule implemented to balance it out. I think if it’s a one time use then the user would have to be smart with it. I like utilities that require players to think rather than mindlessly using it like jetpacks.
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