If I remember correctly, this feature was originally removed with the 2nd WiltOS update when doing a performance check. Having weapons/sabers appear on your character added more moving parts to each player and could increase temporary entities lag. With the correct know-how and implementation it might be possible to bring it back with less of a performance hit. We'd also have to look into ensuring they wouldn't appear when /cloak or the cloaking device is used, which I'm not sure is possible but it might be.
Edit: We're looking into potentially doing a pretty big WiltOS overhaul. When this happens we'll look into how possible it is to do this again if time allows it
This is the point of the next update, and is not something we can simply push out. Patience is needed for this, and we're fully aware of the issue. It's unfortunate, but it's getting resolved as soon as possible, so just hold on a little longer.
-1 idk what it is with people and thinking that just replacing things or removing them and adding something else will just magically fix problems it just wont, if peoples effort and motivation towards the server stays as it is now nothing will change at all