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Showing content with the highest reputation on 02/07/2021 in Posts

  1. I have currently increased the reaction limit to 15 total reactions per day. If this proves to be too many or too few, I can look at this again in future.
    3 points
  2. We aren't able to unfortunately, HAs are able to assign the award tags. (SOTW, GH GM etc.) but not us.
    2 points
  3. +1 removes the load off of the people who do it currently
    2 points
  4. No he’s just taking time off to Mentally Prepare for Brimestone.
    2 points
  5. +1 kinda weird this wasn't a thing already
    1 point
  6. +1, not sure why this isn't a thing already, if you're trusted enough to be a manager within your branch you should be trusted enough to assigning "of the week" tags.
    1 point
  7. +1 they’re just tags and don’t have any crazy permissions, ynot
    1 point
  8. -1 I don’t see the need for it, when I put up the havoc squad suggestion I threw away my rights to get JTs added. I was fine with that, havoc squad fit the purpose of JT,s of being fast and mobile. Just have the rest of havoc squad get jet packs and call it a day tbh. Maybe that just the DU boomer in me but I don’t think it’s needed to give eveyone a jt it will only harm the other branches.
    1 point
  9. Hello everyone! Thank you for your responses, and sorry for not responding earlier. I will try to address some of your concerns in a single message to make it easier for others viewing the thread who are yet to vote on the suggestion. It seems that the main concern for people is that DU is a defensive battalion, and adding a Jet Trooper subunit will "defeat the purpose" of the battalion/add something "out of place" to the battalion. I see some validity in this concern. DU is defined as a defensive battalion on the server, and at first glance, I can see how people could think that this would preclude any possibility of an addition of Jet Troopers. However, I would encourage these people to think a little bit more about the application of jet troopers to defensive situations. The jetpack is not solely a "move and shoot" piece of equipment. Jetpacks have a wide range of defensive applications, and foremost among these is the ability to take advantage of their mobility to secure hard-to-reach places of strategic defensive and vantage importance. Additionally, the jetpack can be used defensively to augment defensive recon. Our ARF and ARC troopers can work with JTs to get an aerial view of an attacking enemy, thereby giving us a strategic advantage in arraying our forces. JTs would also give us the opportunity to take and hold defensive positions on (for instance) the outer hills of the base on Anaxes. On Geonosis as well, for instance, when we are defensively holding the base on that planet, we can use JTs to quickly respond to threats that arise from adjacent plateaus that are normally unreachable due to the cavernous spaces between them. These are just some practical defensive applications of JTs. I argue that JTs are more in line with DU's main defensive goals on the server than out of line with them. The jetpack is a tool; while the tool may have some established uses, I can guarantee that we will find uses that are applicable to our battalion's main goals. Creativity is essential in roleplay, and we will be sure to be creative with our JT regiment if given the opportunity. Next, I'd like to address @Gadget's concerns about the "Fairness" section of this suggestion. My intention when writing that section up was not to be "petty" nor downplay my battalion nor to call out other battalions. I tried to be as neutral with my writing as possible, framing that section from the perspective of my view of the server as I see it. In fact, when drafting this suggestion, I intended to delete this section, but I eventually decided against doing so based on the advice of some other people I showed this to. I understand that others see the situation differently, and acknowledge that I am biased towards my own battalion. I appreciate that you took the time to write out your opinion of the "Fairness" of adding a JT regiment to DU. I personally do not agree with your assessment of the different battalions on the server. Yes, DU is unique. We have the least canonic lore of any battalion, and I am proud with what our hard work has accomplished. However, I completely disagree that adding Jet Troopers will make the battalion less unique. We will be retaining the aspects we have already that, as you say, make us unique. Additionally, as I have outlined above, we will aim to use the JTs in a different way from others on the server. Again, this is all a subjective assessment, and we are all entitled to our own opinions. I will reiterate that I believe adding a Jet Trooper regiment to DU will be a great benefit to the battalion, and will improve the experiences our members have on the server. Thank you for your feedback.
    1 point
  10. -1. Make a new Lore Character in Havoc Squad named Otter that has a jetpack, westar, shield, and z6 then Its a +1 from me. The lore from Otter: He was genetically modified to sound like a teenager so that the CIS would be confused, He is extremely strong, intelligent, used to have a gambling addiction. He got the nickname Otter because of he is an Apex Predator, like real life Otters. He has spent time working with Torrent Company and Wolfpack, and is considered a brother to them. His Model will be exactly like Gambit's except with a Jetpack, and Tally marks on his helmet and arms for his Confirmed Kills (These will literally cover all of his armor).
    1 point
  11. If this passes... may ratio have mercy on us... +1
    1 point
  12. If your able to increase it more then its already I'd be happy with that, I was gonna react to Clutch's comment and this one but couldn't cuz I hit the limit
    1 point
  13. I'd be happier increasing the reaction limit versus removing it all together!
    1 point
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