Tetra Posted December 27, 2024 Posted December 27, 2024 Name: Tetra RP Rank: CMD Suggestion: Give Improcco Company Hunter's Mark from D&D. Hunter's Mark is a 1st level spell that deals a small amount of extra damage to a creature of choice. Early on in D&D, this essentially equates to roughly double damage for a low level Ranger. What this would do is allow a member of Improcco to mark a target of significance and do temporary increased damage to that target. https://roll20.net/compendium/dnd5e/Hunter's Mark#content Implementation: Add in an item that allows marking of a single target of importance. This item should have a long cooldown, say 5 minutes or so, to prevent abuse of the mechanic, and it should last for a short period of time. While marked, a target should take increased damage, this damage should be significant but not game breaking. Realistically speaking, this would be most beneficial against "bosses" or other special targets. Lore: Improcco is an elite unit of, essentially, commandos that were known to provide aid to Delta and Omega squad. I see this more as Improcco identifying a target's weak points and focusing fire on those weak points. Workshop content if applicable: Requires Development. 1 1 Former Cin Drallig x2 | Former Serra Keto x2 | Former Branch Overseer x2 | Former Mace Windu Forever 41st Tetra
Posted December 27, 2024 Name: Tetra RP Rank: CMD Suggestion: Give Improcco Company Hunter's Mark from D&D. Hunter's Mark is a 1st level spell that deals a small amount of extra damage to a creature of choice. Early on in D&D, this essentially equates to roughly double damage for a low level Ranger. What this would do is allow a member of Improcco to mark a target of significance and do temporary increased damage to that target. https://roll20.net/compendium/dnd5e/Hunter's Mark#content Implementation: Add in an item that allows marking of a single target of importance. This item should have a long cooldown, say 5 minutes or so, to prevent abuse of the mechanic, and it should last for a short period of time. While marked, a target should take increased damage, this damage should be significant but not game breaking. Realistically speaking, this would be most beneficial against "bosses" or other special targets. Lore: Improcco is an elite unit of, essentially, commandos that were known to provide aid to Delta and Omega squad. I see this more as Improcco identifying a target's weak points and focusing fire on those weak points. Workshop content if applicable: Requires Development. 1 1 Former Cin Drallig x2 | Former Serra Keto x2 | Former Branch Overseer x2 | Former Mace Windu Forever 41st Tetra
Soccer Posted December 27, 2024 Posted December 27, 2024 +1 Current: CG SSG CG ARC Jed Knight 3 Former: CG Commander (Former) CG Regimental Lead (Former) Diplomatic Service Lead Stone (Former) CG Diplomatic Service Jedi Lead (Former) CG DSO (Former) CG DS ARC (Former) CG LT (Jedi) (Former) 187th COL (Former) 187th PLTL (Former) 187th WO (Former) 501st PLTL hawk (Former) 501st COL (Former) TRO (Former) 104th WO (Former) Game Master (Former) Senior Admin (Former) Naval Petty Officer Third Class (Former) GC Reed (Former) 212th ARC (Former) 212th 2ndLT (Former) CT (Former) Temple Guard Leadx3 (Former) Serra Ketox2 (Former) Jedi Masterx2 (Former) Cin Draligx2 (Former)
Posted December 27, 2024 +1 Current: CG SSG CG ARC Jed Knight 3 Former: CG Commander (Former) CG Regimental Lead (Former) Diplomatic Service Lead Stone (Former) CG Diplomatic Service Jedi Lead (Former) CG DSO (Former) CG DS ARC (Former) CG LT (Jedi) (Former) 187th COL (Former) 187th PLTL (Former) 187th WO (Former) 501st PLTL hawk (Former) 501st COL (Former) TRO (Former) 104th WO (Former) Game Master (Former) Senior Admin (Former) Naval Petty Officer Third Class (Former) GC Reed (Former) 212th ARC (Former) 212th 2ndLT (Former) CT (Former) Temple Guard Leadx3 (Former) Serra Ketox2 (Former) Jedi Masterx2 (Former) Cin Draligx2 (Former)
Unclegennybee Posted December 27, 2024 Posted December 27, 2024 +1 Current: Rancor Former: Veteran Admin | 501st CMD | 332nd Vaughn | 332nd Officer Sterling | TC Boomer | TC Hardcase | Diplomatic Services | CG CMD | Cin Drallig | TGL Serra Keto | Green Company | Improcco Fi | Improcco Lead CMD Gett | Alpha 26 "Maze"
Posted December 27, 2024 +1 Current: Rancor Former: Veteran Admin | 501st CMD | 332nd Vaughn | 332nd Officer Sterling | TC Boomer | TC Hardcase | Diplomatic Services | CG CMD | Cin Drallig | TGL Serra Keto | Green Company | Improcco Fi | Improcco Lead CMD Gett | Alpha 26 "Maze"
Joyboy Posted December 27, 2024 Posted December 27, 2024 +1 Hunters mark on top of Christmas DC-17 goes crazy Current: My Chains are Broken Former: Jedi General Anakin Skywalker, 501st BCMD Rex, ATK RCMD Joyboy, Jedi Knight Etain Tur-Mukan, Jedi Master Arligan Zey, CG CPT Stone, Bad Batch Tech, Rakata Guild Leader, Omega Squad XO Darman, Omega Squad Lead Niner, Jedi Branch Overseer Luminara Unduli, Jedi Master of the Order Mace Windu, Jedi Grand Master of the Order Yoda x2, Null 5 LT Prudii, Naval RID Captain Armand Isard, DS CPT Stone
Posted December 27, 2024 +1 Hunters mark on top of Christmas DC-17 goes crazy Current: My Chains are Broken Former: Jedi General Anakin Skywalker, 501st BCMD Rex, ATK RCMD Joyboy, Jedi Knight Etain Tur-Mukan, Jedi Master Arligan Zey, CG CPT Stone, Bad Batch Tech, Rakata Guild Leader, Omega Squad XO Darman, Omega Squad Lead Niner, Jedi Branch Overseer Luminara Unduli, Jedi Master of the Order Mace Windu, Jedi Grand Master of the Order Yoda x2, Null 5 LT Prudii, Naval RID Captain Armand Isard, DS CPT Stone
Director Reborn Posted December 27, 2024 Director Director Posted December 27, 2024 +1 this is peak Current: Director | Darman Former: Fives | Jesse | BCMD Rex | ATK RCMD | Thorn | Stone | BCMD Fox | Alpha 74 Stec | Veteran Admin | BCMD Gree | MECH RCMD | Marshal Commander x2 | Head Admin | Alpha 22 Aven | Alpha-17 | Rhys | Alpha 66 | Etain Tur-Mukan
Director Director Posted December 27, 2024 +1 this is peak Current: Director | Darman Former: Fives | Jesse | BCMD Rex | ATK RCMD | Thorn | Stone | BCMD Fox | Alpha 74 Stec | Veteran Admin | BCMD Gree | MECH RCMD | Marshal Commander x2 | Head Admin | Alpha 22 Aven | Alpha-17 | Rhys | Alpha 66 | Etain Tur-Mukan
Tetra Posted December 27, 2024 Author Posted December 27, 2024 2 minutes ago, Marvel said: Would this work on NPCs, players, or both? I envision this working on both. Prime distinction being that it isn't something that can just be spammed, the cooldown should be long enough to punish them for not picking the right targets. 1 Former Cin Drallig x2 | Former Serra Keto x2 | Former Branch Overseer x2 | Former Mace Windu Forever 41st Tetra
Author Posted December 27, 2024 2 minutes ago, Marvel said: Would this work on NPCs, players, or both? I envision this working on both. Prime distinction being that it isn't something that can just be spammed, the cooldown should be long enough to punish them for not picking the right targets. 1 Former Cin Drallig x2 | Former Serra Keto x2 | Former Branch Overseer x2 | Former Mace Windu Forever 41st Tetra
Marvel Posted December 27, 2024 Posted December 27, 2024 4 minutes ago, Tetra said: I envision this working on both. Prime distinction being that it isn't something that can just be spammed, the cooldown should be long enough to punish them for not picking the right targets. I will be immediately using it on a friend and one shot punching them with my fists +1 sounds cool if possible 1
Posted December 27, 2024 4 minutes ago, Tetra said: I envision this working on both. Prime distinction being that it isn't something that can just be spammed, the cooldown should be long enough to punish them for not picking the right targets. I will be immediately using it on a friend and one shot punching them with my fists +1 sounds cool if possible 1
Neins Posted December 27, 2024 Head Admin Posted December 27, 2024 +1 this is peak Lover and connoisseur of MILFS Current: Specialized Regimental Commander | VA -Former- BCMD Havoc | Alpha 17 | Alpha-26 | Razor Lead | Havoc | 104th LT | BCMD Gree | Improcco Clanky | 41st REGL | Improcco Fi x2
Head Admin Posted December 27, 2024 +1 this is peak Lover and connoisseur of MILFS Current: Specialized Regimental Commander | VA -Former- BCMD Havoc | Alpha 17 | Alpha-26 | Razor Lead | Havoc | 104th LT | BCMD Gree | Improcco Clanky | 41st REGL | Improcco Fi x2
BROPDROP Posted December 27, 2024 Posted December 27, 2024 +1 this would be actually really cool Current: Nothing Former: GCO SUPL Fireball, Improcco REGL Nye, BCMD Gree, Meena Tills, Null-5 Prudii, 41st Padawan Caleb Dume, Delta RC-1140 Fixer, Delta RC-1138 Boss, RC-1262 Scorch
Posted December 27, 2024 +1 this would be actually really cool Current: Nothing Former: GCO SUPL Fireball, Improcco REGL Nye, BCMD Gree, Meena Tills, Null-5 Prudii, 41st Padawan Caleb Dume, Delta RC-1140 Fixer, Delta RC-1138 Boss, RC-1262 Scorch
Fars Posted December 27, 2024 Posted December 27, 2024 A +1 from me. I always found that the idea of someone shouting out an enemy's weakspot and everyone being able to target said weakspot for extra damage is quite fun. The only thing I would ask is, can it be stacked? Current: Retired Former: 187th 1stLT | 2ndACC REGL CPT Barlex | GCC CMD Waxer | CMD Cody
Posted December 27, 2024 A +1 from me. I always found that the idea of someone shouting out an enemy's weakspot and everyone being able to target said weakspot for extra damage is quite fun. The only thing I would ask is, can it be stacked? Current: Retired Former: 187th 1stLT | 2ndACC REGL CPT Barlex | GCC CMD Waxer | CMD Cody
Kaner Posted December 27, 2024 Posted December 27, 2024 Hunters mark in D&D adds a 1d4 dice roll to the attack, is the idea that this adds on the lower end of the damage threshold or a flat percentage increase on that target. Also would you want the feature of Hunter Mark where is a target dies within a set amount of time the mark can be switched without cooldown or cost 1 Yeah...
Posted December 27, 2024 Hunters mark in D&D adds a 1d4 dice roll to the attack, is the idea that this adds on the lower end of the damage threshold or a flat percentage increase on that target. Also would you want the feature of Hunter Mark where is a target dies within a set amount of time the mark can be switched without cooldown or cost 1 Yeah...
Tetra Posted December 27, 2024 Author Posted December 27, 2024 2 hours ago, Kaner said: Hunters mark in D&D adds a 1d4 dice roll to the attack, is the idea that this adds on the lower end of the damage threshold or a flat percentage increase on that target. Also would you want the feature of Hunter Mark where is a target dies within a set amount of time the mark can be switched without cooldown or cost I'm fine with either a flat rate, i.e. 1.2x, or a range every time a shot hits, i.e. 1.15x-1.3x. As for switching targets if they die, I say leave that part out. This would already be a big enough advantage as is. 6 hours ago, Fars said: A +1 from me. I always found that the idea of someone shouting out an enemy's weakspot and everyone being able to target said weakspot for extra damage is quite fun. The only thing I would ask is, can it be stacked? I'm not opposed to stacking, but I would rather leave this up to the development team as it would be a question of balance. If it can stack, that means huge amounts of damage, which means from a GM standpoint, they would have to consider raising health to counter balance stacking. Former Cin Drallig x2 | Former Serra Keto x2 | Former Branch Overseer x2 | Former Mace Windu Forever 41st Tetra
Author Posted December 27, 2024 2 hours ago, Kaner said: Hunters mark in D&D adds a 1d4 dice roll to the attack, is the idea that this adds on the lower end of the damage threshold or a flat percentage increase on that target. Also would you want the feature of Hunter Mark where is a target dies within a set amount of time the mark can be switched without cooldown or cost I'm fine with either a flat rate, i.e. 1.2x, or a range every time a shot hits, i.e. 1.15x-1.3x. As for switching targets if they die, I say leave that part out. This would already be a big enough advantage as is. 6 hours ago, Fars said: A +1 from me. I always found that the idea of someone shouting out an enemy's weakspot and everyone being able to target said weakspot for extra damage is quite fun. The only thing I would ask is, can it be stacked? I'm not opposed to stacking, but I would rather leave this up to the development team as it would be a question of balance. If it can stack, that means huge amounts of damage, which means from a GM standpoint, they would have to consider raising health to counter balance stacking. Former Cin Drallig x2 | Former Serra Keto x2 | Former Branch Overseer x2 | Former Mace Windu Forever 41st Tetra
Director WarMaster Posted December 27, 2024 Director Director Posted December 27, 2024 +1 i love the creativity coming from 41st and adding new things to the server hope you guys keep it up Current: Director || Null 5 LT Prudii Skirata Former: KU XO Charger || Etain Tur-Mukan || TKL Hound || 2ndAC XO Bear || 2ndAC CMD WarMaster || 212th BCMD Cody || TC Lead MAJ Appo || ATK RCMD WarMaster || !st Mayor|| GMD ||TRD|| Master of the Order Mace Windu || Grand Master of the order Yoda || Marshal Commander || DSL Stone || CG CMD WarMaster || CG BCMD Fox || SPEC RCMD WarMaster
Director Director Posted December 27, 2024 +1 i love the creativity coming from 41st and adding new things to the server hope you guys keep it up Current: Director || Null 5 LT Prudii Skirata Former: KU XO Charger || Etain Tur-Mukan || TKL Hound || 2ndAC XO Bear || 2ndAC CMD WarMaster || 212th BCMD Cody || TC Lead MAJ Appo || ATK RCMD WarMaster || !st Mayor|| GMD ||TRD|| Master of the Order Mace Windu || Grand Master of the order Yoda || Marshal Commander || DSL Stone || CG CMD WarMaster || CG BCMD Fox || SPEC RCMD WarMaster
Quillhan Posted December 28, 2024 Posted December 28, 2024 +1 This is a FANTASTIC idea. Helps to flesh out the RP behind Improcco. Also, it is a great idea for a sub-unit focused on tracking and insurgency. Helps them keep track of targets and get the upper hand when backed against the wall. I'm not sure how this would work from the development side but what a cool idea! Synergy Scrapbook https://imgur.com/gallery/synergy-roleplay-through-years-4tPPl3J Notable Contributions x2 Captain Rex | Attack Regimental Commander | Mas Amedda | Chancellor Palpatine | Head Admin | Jedi Council Member Tars Rovaal (Peacekeeper Lead/Branch Manager/Ace Lead) | Scorch & A'den/Mereel Skirata
Posted December 28, 2024 +1 This is a FANTASTIC idea. Helps to flesh out the RP behind Improcco. Also, it is a great idea for a sub-unit focused on tracking and insurgency. Helps them keep track of targets and get the upper hand when backed against the wall. I'm not sure how this would work from the development side but what a cool idea! Synergy Scrapbook https://imgur.com/gallery/synergy-roleplay-through-years-4tPPl3J Notable Contributions x2 Captain Rex | Attack Regimental Commander | Mas Amedda | Chancellor Palpatine | Head Admin | Jedi Council Member Tars Rovaal (Peacekeeper Lead/Branch Manager/Ace Lead) | Scorch & A'den/Mereel Skirata
Tetra Posted December 28, 2024 Author Posted December 28, 2024 17 minutes ago, Quillhan said: +1 This is a FANTASTIC idea. Helps to flesh out the RP behind Improcco. Also, it is a great idea for a sub-unit focused on tracking and insurgency. Helps them keep track of targets and get the upper hand when backed against the wall. I'm not sure how this would work from the development side but what a cool idea! Thank you, and especially thank you for that link to the summary of battalions post. The 41st definitely has high hopes that some of these suggestions will come to fruition. Former Cin Drallig x2 | Former Serra Keto x2 | Former Branch Overseer x2 | Former Mace Windu Forever 41st Tetra
Author Posted December 28, 2024 17 minutes ago, Quillhan said: +1 This is a FANTASTIC idea. Helps to flesh out the RP behind Improcco. Also, it is a great idea for a sub-unit focused on tracking and insurgency. Helps them keep track of targets and get the upper hand when backed against the wall. I'm not sure how this would work from the development side but what a cool idea! Thank you, and especially thank you for that link to the summary of battalions post. The 41st definitely has high hopes that some of these suggestions will come to fruition. Former Cin Drallig x2 | Former Serra Keto x2 | Former Branch Overseer x2 | Former Mace Windu Forever 41st Tetra
Bane Posted December 28, 2024 Posted December 28, 2024 +1, if its possible I see no reason improcco shouldnt have it Former: A lot of shit dude
Posted December 28, 2024 +1, if its possible I see no reason improcco shouldnt have it Former: A lot of shit dude
Stockings Posted January 13, 2025 Posted January 13, 2025 +1 People Who Put Their Former Ranks In Their Signature Are Idiots! Community Liaison - Discord Boo Radley#2719
Posted January 13, 2025 +1 People Who Put Their Former Ranks In Their Signature Are Idiots! Community Liaison - Discord Boo Radley#2719
BUB Posted January 19, 2025 Posted January 19, 2025 This suggestion has been moved to REVIEW PHASE. (Suggestions that have been accepted by the community vote or through Founder approval and a concept is being created by the development team) Former: Development Coordinator | Rancor BCMD Colt/Blitz | Alpha 17 | Alpha 98 Nate | Alpha 74 Stec | Navy RI CPO | Senior Admin | TRO | Guild LT | Trauma Designated as Alpha-64
Posted January 19, 2025 This suggestion has been moved to REVIEW PHASE. (Suggestions that have been accepted by the community vote or through Founder approval and a concept is being created by the development team) Former: Development Coordinator | Rancor BCMD Colt/Blitz | Alpha 17 | Alpha 98 Nate | Alpha 74 Stec | Navy RI CPO | Senior Admin | TRO | Guild LT | Trauma Designated as Alpha-64
Mystic Posted March 25, 2025 Developer Posted March 25, 2025 This suggestion has been ACCEPTED. // LOCKED // MOVED TO [CW] SERVER SUGGESTIONS - ACCEPTED Longest Special Operations Member on the server. Current: Nothing l Senior Developer Former: Cin Drallig l First Yayax Squad Yover l Foxtrot Commando l 2nd GM BCMD Bacara l Serra Keto l Final SO Commander Jet l First & Last Devil Dogs Deadeye l Veteran Admin l Jedi General Plo Koon l 2nd Returning SO CMD Jet l Luminara Unduli l Wolfpack MAJ Boost l Kit Fisto l Trauma's Unit MED Mystic l Jedi Military Advisor l Omega 36 PVT Darman l High General Shaak Ti l Jedi Chief Instructor l Alpha 98 Nate l Actually Private Crosshair l Mace Windu l Final SO Blackout l Grand Master Yoda l CG DSO Thorn
Developer Posted March 25, 2025 This suggestion has been ACCEPTED. // LOCKED // MOVED TO [CW] SERVER SUGGESTIONS - ACCEPTED Longest Special Operations Member on the server. Current: Nothing l Senior Developer Former: Cin Drallig l First Yayax Squad Yover l Foxtrot Commando l 2nd GM BCMD Bacara l Serra Keto l Final SO Commander Jet l First & Last Devil Dogs Deadeye l Veteran Admin l Jedi General Plo Koon l 2nd Returning SO CMD Jet l Luminara Unduli l Wolfpack MAJ Boost l Kit Fisto l Trauma's Unit MED Mystic l Jedi Military Advisor l Omega 36 PVT Darman l High General Shaak Ti l Jedi Chief Instructor l Alpha 98 Nate l Actually Private Crosshair l Mace Windu l Final SO Blackout l Grand Master Yoda l CG DSO Thorn
Mystic Posted March 26, 2025 Developer Posted March 26, 2025 This suggestion has been COMPLETED. (Suggestions that have been implemented into the server) Longest Special Operations Member on the server. Current: Nothing l Senior Developer Former: Cin Drallig l First Yayax Squad Yover l Foxtrot Commando l 2nd GM BCMD Bacara l Serra Keto l Final SO Commander Jet l First & Last Devil Dogs Deadeye l Veteran Admin l Jedi General Plo Koon l 2nd Returning SO CMD Jet l Luminara Unduli l Wolfpack MAJ Boost l Kit Fisto l Trauma's Unit MED Mystic l Jedi Military Advisor l Omega 36 PVT Darman l High General Shaak Ti l Jedi Chief Instructor l Alpha 98 Nate l Actually Private Crosshair l Mace Windu l Final SO Blackout l Grand Master Yoda l CG DSO Thorn
Developer Posted March 26, 2025 This suggestion has been COMPLETED. (Suggestions that have been implemented into the server) Longest Special Operations Member on the server. Current: Nothing l Senior Developer Former: Cin Drallig l First Yayax Squad Yover l Foxtrot Commando l 2nd GM BCMD Bacara l Serra Keto l Final SO Commander Jet l First & Last Devil Dogs Deadeye l Veteran Admin l Jedi General Plo Koon l 2nd Returning SO CMD Jet l Luminara Unduli l Wolfpack MAJ Boost l Kit Fisto l Trauma's Unit MED Mystic l Jedi Military Advisor l Omega 36 PVT Darman l High General Shaak Ti l Jedi Chief Instructor l Alpha 98 Nate l Actually Private Crosshair l Mace Windu l Final SO Blackout l Grand Master Yoda l CG DSO Thorn
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