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Rohan

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Everything posted by Rohan

  1. +1
  2. Rohan

    ADJUST THE FOG?

    +1 please I hate this fog so much
  3. +1, I think these changes can steer navy in a good and fun direction :D
  4. +1, I think having the naval engineer as some sort of role like the TF2 engineer where they can build stuff is a cool addition
  5. That's what we got permits/contracts for
  6. Name: Rohan RP Rank: Guild LT Suggestion: Adding base/visitor's passes to the in-game contract menu as a tab. Implementation: The addition of base passes to the /contracts menu, that according to the main discord github channel is being improved, as a tab on there. Allowing the ranks that ARE able to grant base passes to access that tab through a command, I.E. /pass, and log it there for people to check. Anyone should be able to check the menu, however the exact ranks that would be able to grant it, copied from our BH Rules & Regulations would be the following: WO-CPT = 6 hour Pass Jedi Master = 12 hour Pass Any Naval = 12 hour Pass Any CG = 12 hour Pass MAJ = 12 hour Pass Jedi Overseer+ = 24 hour Pass Commander+ = 24 hour Pass Additionally, if this is possible, upon death remove the base pass from the system to enforce the NLR ruling. If it was an OOC death it could always be re-added (prop kill etc.) How does this benefit the server you may ask? Prevention of someone just filling in the current form and forging the pass (linked to the base access database). Having a system in-game that allows us to keep track in game as opposed to having sheets which used to benefit the RSB, which no longer exist. Enforcing the NLR rule with base passes and the system for removal of it upon dying. Lore: Lore Workshop content if applicable: Requires development Other: I know the system is being worked on now and hope that posting it now it could still be added before the next update drops. @Brooklyn was involved from navy side from this, forgot to add that
  7. +1
  8. +1, would be nice
  9. +1, Kal hits us with belts
  10. +1 pls
  11. +1, maybe the bacta nade to Kom'rk unless that was put in the bug reports already
  12. drip +1
  13. @XazeIs there way to make it a proximity thing? Like x amount of distance would trigger the outline? Because if that's a thing I think it'll prevent this issue
  14. Rohan

    Phase 2 NPC Model

    I think it'd be better to have the models we have be compatible with NPCs, regardless +1
  15. Pretty sure we had this last time I played, last year July, wondering what happened with those. They were nice to use for events especially. +1
  16. I think a counter-action for it may be to have a choice of 1 or 2 different skills and put the most OP ones within the same choice so you have to pick whatever applies to your current situation
  17. Inventor's tax
  18. I think with the reward system and setting it that you have 1 hour in the server for that day can incentivise the players to definitely play more. Good idea! +1
  19. Name: Rohan | A'den | Haon Haa'taylir RP Rank: SPC/Guild Marshal Suggestion: Adding a progressive skill tree for clone, civillians, and navy through the use of the WiltOS leveling system already in the server. Implementation: Creation of a system where people can use their skill points on their clone, naval, or civillian job to choose from a set of perks. I excluded jedi due their usage of the skill tree already and don't know if there can be a thing where it merges the two types. These are all examples and not fully thought out, but put here as ideas and can be expanded upon. +5% damage against NPCs 2% speed, x amount of HP on kill of NPC x % amount of XP on kill of NPC x amount of XP on vehicle kills x amount of armor on kill of NPC Grenade throwing distance increase Jetpack fuel increase by x % amount Lore: Applicable lore Workshop content if applicable: Requires Development (If no workshop content, suggest a developer or put "Require Development") Other: Hi
  20. It does T-pose, if it is the one on the server, unless you ignite the saber. +1 regardless!
  21. I'm assuming you mean the base we have? If so, +1, don't mind it and would help newer players navigate.
  22. You have him too! +1, think it's a good addition.
  23. Real, +1
  24. +1, pretty sure we used to have this and a bunch of others ships on old Anaxes, right?
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