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Cubby

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Everything posted by Cubby

  1. Name: Cubby Bug: Ever since the Synergy Update to Helix, The Ban logger has not been working Location of Bug: Ban portion of the Forums, or Website. Date/Time Bug Started Occurring: December 16th or whenever the updated occured. What is this affecting: Server Staff, unable to track who has been banned and who has not. Severity (1-3): 2 Note: Unsure if this should fall under Server Bug Reports, however, since it's on the Forums, it's going here.
  2. I have a few questions on your application. In your "Why should you be Grandmaster?" Section, you mention that you hope to solve "a variety of issues". You, however, do not mention what these issues are. Could you expand on this point, and explain what you think the current issues are, besides the activity factor? Additionally, could you go over what exactly you plan on doing to fix these issues? Focusing on Branches, I would assume many of them have a pretty solid leadership core, and from your application I can tell that is true for the Sentinel Branch, from your application. How do you think the other branches are doing at the moment? Do you think they also have a strong leadership core? Do you see any other issues with any of the Branches, including Sentinel, at the moment? And if you do, What do you think you can do as Grand Master to fix these issues? If you think that there are no issues currently, Why? A common issue across the server is the fulfillment of Subunits/Regiments (Support, Medic, Etc..)/Branches, anything really. Many of these entities have active Leadership core, and strong ones at that, however they struggle with the issue that there are no other members besides those in the leadership positions. Do you believe that this is true for the branches? If so, How do you plan on increasing activity within Branches? If not, How could you show that all the Branches have active leadership and members that not apart of the leadership of said branch? Many of applicants mention that they wish to see Jedi being active at the end of their term. It's the most common and somewhat, in my opinion, an cop-out answer for how you wish Jedi to be after you leave. The definition of activity is as follows "the condition in which things are happening or being done". In your own eyes, What do you think this should look like? Is there any quantitative numbers that could demonstrate activity with the order? If not, How could you demonstrate, to the normal player, that the order is active? You fail to mention Battalion Jedi, something that I think is a big part of the Jedi. I think that all the Factions should interact with each other, and if they are doing that perfectly, the server is in a relativity good state. Do you see any issues with Battalion Jedi, What are they? How do you plan on fixing these problems? If you don't, Why do you think Battalion Jedi are in a good state? Additionally, you mention that you will host more Jedi related events to allow Jedi's to work together towards a "more common goal". How do you plan on getting Jedi on for these events? Do you think that the ONLY reason Jedi are few and far between is because they do not have a "common goal" to work towards? Like I mentioned before, the interaction of factions make for a fun and active server. How do you plan on increasing this interaction, with Clones, Naval, and Citizens/BH (idk what it's called at this rate)? If you think that events would do this, It is unrealistic to expect a Jedi event, run by a GM/Staff Member, to be occurring at all hours Jedi are on, How do you plan on evoking RP at a level where Staff/GM's are not needed? Your only real plan when you get Yoda is to Host more tournaments and events. Why prevents you from doing this in your current position? How will Yoda allow you to host these things more freely, or at a higher level than your current position allows you to do? (sorry for the bad spacing idk what im doing) @hellz
  3. Cubby

    Bug Removal

    4,3,5 Standard Bug Shoot-Em Up. Was fun
  4. Your resignation has been LOGGED. Thank you for your service to the Staff Team.
  5. Cubby

    Slammer GM App

    Congratulations! You have been ACCEPTED for an interview! Contact a GMO+ within 7 DAYS from this post to organise your interview! // LOCKED // MOVED TO GAME MASTER APPLICATIONS - PENDING
  6. POV: Bacta trying to shadow run the staff team
  7. You have been ACCEPTED for an interview! Please contact a Veteran Admin+ to organise your interview! Failure to do so within 7 DAYS of this post will result in the DENIAL of your application. // LOCKED // MOVED TO STAFF APPLICATIONS - PENDING
  8. Your resignation has been LOGGED. Thank you for your service to the Staff Team.
  9. Congratulations! You have been ACCEPTED for an interview! Contact a GMO+ within 7 DAYS from this post to organise your interview! // LOCKED // MOVED TO GAME MASTER APPLICATIONS - PENDING
  10. Would assume this would continue over to Gamemaster, GMOperator and GMadmin.
  11. Bug Type (Server:): CW Severity level (Low - Medium - High): Med Evidence (if you can): In game Description of the bug: The GMAdmin rank can not use the /af command IF that person is not CG or TG. So if a 104th was a GM Admin they are not able to use the /af command despite Admin's being able to. How can we recreate it: go in game
  12. Your LOA has been logged as COMPLETED. If this is an error and you require more time, please contact a Veteran Admin+ immediately. // LOCKED // MOVED TO LOA - COMPLETED LOA'S
  13. Your LOA has been logged as COMPLETED. If this is an error and you require more time, please contact a Veteran Admin+ immediately. // LOCKED // MOVED TO LOA - COMPLETED LOA'S
  14. Your LOA has been APPROVED and LOGGED. Please notify us if your LOA is to end early, by tagging me here with an @. If you have not requested an extension to your LOA before the original date then you will be assumed to be off LOA after the LOA period is complete.
  15. Read that as Bad Wife not Bad Wifi lmao
  16. Your LOA has been logged as COMPLETED. If this is an error and you require more time, please contact a Veteran Admin+ immediately. // LOCKED // MOVED TO LOA - COMPLETED LOA'S
  17. cause SEIGE!!!!!!!!! But in all seriousness, I do would like to see the regiments be set or not exist at all. With the whole situation them being changed around constantly, no one knows what the regiments actually are. Mind as well have 3 RCMD's with no assigned regiment. I like the idea of advertising for your regiment and having a sense of "community" with that. I'm sure you probably seen this from all the regiments but most prominently Siege. I understand Siege and Attack having similar roles, however I've always thought of Siege being more methodical than Attack using different tools while Attack was just "bum rushing" so to speak. TL; DR: Bringing the regiments back to the old way allows for people to actually know what regiment they are in, and actually have a pride in being in that regiment. The way they are now, to me, is the same as not having regiments at all, as they are constantly switching.
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