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Showing content with the highest reputation on 12/24/2024 in all areas
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Rahhh you -1’d my exact suggestion over 2 years ago and everyone followed you 😭 I’m glad you had a change of heart I will be RDMing you next time I hop on tho3 points
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Name: Tetra RP Rank: CMD Suggestion: Add in a reconnaissance tool that functions similar to Insight or Scan Darts from Star Wars Battlefront 2 (2017). Implementation: Basically this would be an item that can be used with a reasonable cooldown, that would scan an area for any friendlies or hostiles and highlight them for a short period of time. It can either be a held item that affects the area around the player, a projectile that can be shot at a location and highlights around that area, or throw a sticky grenade that sticks to a spot and highlights around that area as well. Lore: 41st Elite Corps is a Reconnaissance battalion. This tool would help us carry out our intelligence gathering. Workshop content if applicable: https://steamcommunity.com/sharedfiles/filedetails/?id=33677794852 points
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2 points
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NO Small arms should be able to take a tank down its stupid and unbalanced people constantly complain about how the droids/enemies in events have too much health well they have that much because people like everyone who has Minus oned this suggestion dont seem to understand logistics and power creep. And if you are worried about your BH not being able to RDM a Tank in a Base raid well WOMP WOMP! You should have worked on getting Renown so you could buy a rocket launcher from the Black market Or better yet Fight me in a tank you stole like the little Bandits you guys are Id love the challenge to fight a Player operated tank and then shake your hand afterwards for the excellent mech war2 points
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2 points
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-1 you have a suggestion up for this same thing just worded different. I’d wave the white flag on that suggestion and edit it to say this, or void the previous one and ride this one out.2 points
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Name: Badger RP Rank: CMD Suggestion: Finishing comets half finished Helmet to make it Lore accurate like the rest of Wolfpack Implementation: Finish or remake comets helmet Lore: Workshop content if applicable: @Jayarr (If no workshop content, suggest a developer or put "Require Development") If you are asking to add or change a job, fill out the following if not, leave it out. Add or Change: Finish comets helmet (Any job modification requires all this information) Job: Wolfpack Comet Slots: 1 Description: Comet has like wolf ears and grey on the back and side of his helmet to make him complete with the rest of Wolfpack Model: models/synergy_roleplay/104/comet/comet.mdl (Provide the model string if on server Ex. models/synergy_roleplay/trooper.mdl (Get this from the Q menu) Weapons: N/A (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu)) Other: N/A1 point
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+1 I think it would make Tup more lore accurate and increase server immersion1 point
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Tup needs a man bun this is a serious problem with server economics, general welfare & stuff like that, probably. +11 point
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+1 but would love to see it go to Recon Units, like Green Company, Ghost Company, Trauma’s Unit.1 point
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im not whining about it i just want it fixed to be lore accurate1 point
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+1 but I meant like the entirety of 41st and then battalion ARFs but regardless where it goes it will be cool and unique for whoever gets it1 point
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It would definitely be a good fit for the 41st ARF troopers, we were also thinking of providing it to Improcco Lead Gett, since he's an ARC, but we have another idea in mind that we are still working on finalizing some details for before we post. Putting a few ideas out to have a variety of options, help people get their creative juices flowing.1 point
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Everyone talks about the pistols its why they are nerfing them, the supercharged pistols are cancer to deal with. If you can only get them at a certain time for cheap then its unfair for future players who join at a future time. Same with the fire shotgun, that's not off the table to nerf.1 point
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+1, as a GM I feel as though I can't throw as much at Mech Battalions because their tanks don't hold up anymore which is a shame because that's their whole niche on the server. Especially with the removal of 21st, 104th should be frontlining and fragging with their tanks1 point
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+1 either remove Caleb or add Depa, SUPER weird that we don’t have her in. Would probably set them both as freelance.1 point
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+1 agree with this but also what Kaiser said about voiding the other suggestion. Nerfing both the gun and the damage it does across the board is kinda the same suggestion that could have been edited into the previous one. I would suggest simply changing it to what Conrad said about nerfing ALL small arms fire against vehicles and potentially requesting a buff to explosives against vehicles so that people are more inclined to actually use the HVO kit and not their 100 dollar weapon at least against vehicles1 point
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My mindset on stuff has definitely changed as i've gotten older. I used to be a big defender of a lot of things i now can't stand and detest. Things I used to not be able to stand I support. All part of getting older and growing as a person! And, to put it plainly1 point
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-1 forgot to add this i’m on phone looking at this so it’s hard to quote people. this is directly towards squishy. youre in null. arguably one of the best squads on server with an OP kit. complaining about this sniper in your case doesnt make any sense. you have a jet pack and a westar to counteract pretty much everyone and everything on the server. the sniper actually makes deployments and events playable when they drop down to 2 fps. it doesn’t need to be nerfed, mostly everyone had the same argument about the dc-17 pistols and now no-one talks about it. it’s the same thing with this sniper1 point
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+1, to my understanding Cody has the jetpack to play with 2ndAC, now that 332nd has jet packs Rex should get it too.1 point
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My favorite past time is watching these broken $100 store weapons inevitably get nerfed and people realizing they may have wasted their money! Jokes aside this is an RP server. There is absolutely no reason players should just be getting one tapped with no idea what could have possibly happened and absolutely no way to retaliate or survive. Sadly there are already perma weapons that are obtainable that do one shot but are so hard to acquire it equals out but you would be surprised how many people are willing to drop a hundred bucks on this server for a new weapon and now I can only imagine how many people probably have this gun. We shouldn’t be basing weapon stats off main server deployments either. Our main concern should be how they play in an everyday event. As long as the civilian faction is as hostile as it is then maybe we should be taking in consideration how it plays in PVP. Nobody wants to get one tapped out of the blue. It’s always the people with the busted weapon saying it’s fun and not to nerf it lmao like be fr. Or the classic “skill issue” like you didn’t just drop $100 on a GMOD server just to gain the upper hand 😭 I think it is absolutely so silly that GMs even have to ban specific weapons from their events. I hate how it’s come to that and how that’s just normal now. I hope now that the dev team is in a better position that future store guns will get properly tested before being added to the server because this exact same post happens every single time.1 point
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+1 god please we've been working with the same set of ej models for like half a decade1 point
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There are a lot of suggestions for inaccuracies in our clone models and some inaccuracies that haven’t even been suggested to fix that I know of. As long as this doesn’t hinder the dev team’s ability to fix the problems with current models then hell yeah make some new models. +11 point
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+1 i definitly think we are lacking in models. We also have some models that just never get used. We could definitly rotate the less used ones out for new ones!1 point
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+1 Don't forget about the Talz species as well since we have Pantorans on the server as well1 point
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-1 Just because the model has a jetpack doesn't mean you should just get one. There are already enough battalions that have jetpacks, adding to that list will only make the existing jetpack users less unique. If 41st wants something to make the battalion stand out, they should look for things that other battalions don't already have.1 point
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-1 This takes away too much from other sub units on the server. Instead I would prefer to see something unique be added (Perhaps even developed by our development team!) then just taking something from another sub unit and putting it into yours. Things should become more unique, not just copies of each other.1 point
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There will be absolutely no lore argument for adding anything to his kit tho? Can’t make him a medic he’s never been seen with medical equipment, can’t be a heavy he’s never been seen with a Z-6. He is however seen during a battle where a ton of other troopers were seen utilizing shields! One character getting a shield won’t ruin the appeal of an entire subunit getting shields either. Ultimately this is just something unique for the job because most suggestions are just giving him basic kits from other jobs which in turn only takes away from other jobs in TC.1 point
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+1 Nothing worse than typing out something important in comms and half of it getting cut off 😭1 point
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I totally understand your concern on this matter, and I appreciate your desire to build to help your battalion. However, it is set up in this way to reward our players who have shown repeated dedication to the staff team and have earned those perms. If we were to give out SA perms to everyone who requests it for building purposes it would lessen the achievement our SA's have worked for. As always I encourage anyone who has the drive for building to apply for staff. If you have any further questions on the matter feel free to DM me and we can have a discussion on the matter.0 points
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