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Showing content with the highest reputation on 07/23/2022 in all areas

  1. Huge -1 Does not seem suitable for implementation in an RP server despite seeming cool for just dicking around in a locally hosted game with some friends, as is seen in all the videos here. Less abilities, hilts, stances, crystals: Having to port over tons of these to make this not a massive downgrade over the current system would be a massive pain in the ass. And it's not like this could just be skipped, as people would need to retain access to the items that they purchased with lots of money on the store. No pre-made sabers: There is no way to give someone a pre-made saber (such as Trial Master) to be used for trials and such this is not good. You'd have to give people items that you can't really be sure that they got rid of after, since it'd just stay in their inventory permanently unless you verify that they drop it then remover tool it. It'd be really easy for people to get away with staff abuse where they give someone free hilts or crystals. No item spawning for crystals or hilts: There would need to be a system developed to provide crystal and hilt drops unless you just want to provide all of the basic ones by default, which would be kind of lame for youngling initiation. Incompatible: There are reports of this addon not working with deflections against some different NPC weapons which would need to be tested against every NPC weapon we currently have, and with how new it is I'm sure there are plenty of other bugs regarding compatibility with Synergy's addons. Permissions issues: There's also the fact that this requires permissions to spawn SWEPs to be given in order to be able to create a saber from your items, which would have to be tested with Synergy's restriction system to see if it would be possible to only give access to spawn these sabers. Lack of progression: There is also no real progression system implemented via skill points, where people could get more abilities as they go. This would have to be custom developed. There is no saving of the inventory when a user disconnects: I created a local server via the Dedicated Server script, joined, gave myself stuff, and when I reconnected all of it was gone. A way to keep these items would have to be custom developed. You do not spawn with the saber equipped: You have to enter the menu each time to equip it. This might be able to be worked around with a command though. There is also no current way to make it so you couldn't just have clones giving themselves their saber to mess around with while on their clone life, the menu is always there. This could be cool in the future with significant development, but in these early stages of the addon it really is by no means comparable to the depth that WiltOS sabers offers.
    2 points
  2. Battalion buffs were the reason the server was so popular in the first place. People liked feeling like a special snowflake because of being (x) unit. I for one enjoyed the battalion buffs and felt like they made things more fluid. 501st on top bby. For anyone that was around for my Rex term, you an OG. 62 members online at once ;_; in the 501st alone. +1, I don't play but this is a good idea @Conrad
    2 points
  3. Name:Xaze RP Rank:Marshal Suggestion: I WANT A SMALL DROID TO FOLLOW ME AROUND LIKE IN AN MMO Implementation: Idk I'll code it - Droids/Creatures. We already have some models on the server we could use Lore: R2D2 Workshop content if applicable: Require Development (If no workshop content, suggest a developer or put "Require Development")
    1 point
  4. Looks cool, but seems like its lacking the customizability that makes WiltOS so cool imo. Plus with a overhaul coming to WiltOS i think i'd like to wait and see whats in store. -1
    1 point
  5. This is not WOS this is a whole new base of lightsabers. It uses wiltos animations but that’s it.
    1 point
  6. Name: Tessa RP Rank: SSG Suggestion: Create a Massiff swep to allow the Massiffs to retaliate to combat situations. I've been playing as a Massiff quite a bit recently and I've had a VERY large number of occurrences where people feel that they are able to walk upto me and physically attack me with fists or in some situations even guns. I recognise that we are supposed to use RP to retaliate to most things but in some situations it just isn't possible. This job is not given out free of charge, its something that CG provides trainings for and restricts the job to only people that have been authorised. So if this would be abused, the position would be swiftly taken away. Implementation: Create a copy of the fists SWEP and increase the damage to somewhere between 35-75 per hit. Lore: https://starwars.fandom.com/wiki/Massiff Workshop content if applicable: Require Minimal Development
    0 points
  7. +1 Would be cool to mess with bounty hunters.
    0 points
  8. -1 points
  9. I personally believe that people like @Mazen & @Mavelle only care for high staff positions for the power it holds and don’t actually want to benefit the server. #Feelingsad 😔
    -1 points
  10. Name: Dono RP Rank: knight Suggestion: add this epic sauce wiltos addon that changes EVERYTHING This addon actually makes lightsaber combat feel amazing. on top of it... its still wiltos! Implementation: make sure it doesnt break everything then add it Lore: jedi fight Workshop content if applicable: https://steamcommunity.com/sharedfiles/filedetails/?id=2837856621&searchtext= (If no workshop content, suggest a developer or put "Require Development")
    -1 points
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