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Showing content with the highest reputation on 03/18/2022 in Posts

  1. This is a good move before suggesting this map to be utilized on main. I severely doubt in it's ability to uphold performance on high pop due to the fact that its ship to ground alone. It'll require thorough testing to even pass something like this off, and there are many more factors to take into consideration past performance itself.
    1 point
  2. I can't remember the last time we had 60+ on this map, let alone 90. I personally would like to see a full server deployment sometime soon where we hit high pop if we where to consider this.
    1 point
  3. Now I don’t think this is a bad idea and I might be wrong here but isn’t there some pretty bad performance issues on this map when over like 50-60 players. I love the map and think it would actually be really nice for a main server map. Like you said it does have a ton to offer and honestly I would like to see if it’s possible to put the Arquitens cruiser on the new map above the base where operations can do roleplay. That would be sick.
    1 point
  4. This issue has been marked as resolved and therefore has been resolved on server or is unresolvable. // LOCKED // MOVED TO RESOLVED REPORTS
    1 point
  5. Man’s -1ing a suggestion because some DU jobs will lose the shields, it’s better for the whole server. +1
    1 point
  6. This has nothing to do with DU, big dumb. THIS ^^^^^^^^ Is the reason. It's a shit class that can use an upgrade and this would be a super easy fix to make it a lot better.
    1 point
  7. Heavy is a shitty job and weapon balances are too complicated, ez addition right here +1
    1 point
  8. I didnt read through all the comment cos people decided to do essays but I read through a couple. I am in agreement that something has to be done but a wipe is a bit rough, not too long ago 501st and 104th were in a similar situation to DU but people didn't suggest removal cos they are the main lore batts and they bounce back. Currently, As @Dennis eluded to, Gmod is a fucking dying game as the server is surviving off of infrequent updates and the GM teams hard work. Wiping or removing a batt just to add something later on won't help and its likely to just push all the loyal individuals @Conrad mentioned away from the server, hell look how many troopers left 21st after the wipe, I ALMOST LEFT because I felt so betrayed by both clone HC and server HC. I didn't even want to talk to Gears for like a month. I solidered through but many people won't and will just say bye, like with 327th, 187th, 91st and even RM. I suggest we all wait a little bit, see if the future hold anything good, otherwise we will just be removing batt after batt to "Help the server" No battalion is doing great atm, 212th and 501st aren't there normal self's, I remember seeing consistent 10+ members, now that's saved for weekends. 21st always lived on like 4-8 members many batts do as they are less mainstream like DU. Hell, CG and Rnacor havent been doing amazing either. The server averaged around 70 to 90 players, going above this on weekends. If we split that amongst all 9 clones batt, Jedi, BH and Naval, thats 12 groups so 90÷12= 7.5 per. Obviously the split is more weighted but you see the problem. Removing a batt won't make it a 90÷11 it will likely make it a 85÷11 at best. TL;DR - Hold for now, removal will just betray the trust of those in the batt and likely push them away from the server like it had done in the past and relatively recently with the 21st.
    1 point
  9. I don't think this suggestion is to remove anyone access to shields, just to add it to heavies. Your priority for protection of VIP's would still exist.
    0 points
  10. This ^^^, so many strange decisions made on features for this exact same reason, acting as if GMs have a collective 3 brain cells lmao. Next thing we'll be losing NPCs because "they cause lag" ???
    -1 points
  11. I think it was meant in a metaphore way, shield is what makes DS stand out and unique, being the only other people that have shields other than DU.
    -1 points
  12. +1 if DU are getting removed If DU don't get removed however I think a better solution is to buff the Z6 to actually be useful. Either way heavy needs a purpose other then being the class that people join if they dont feel like getting a training or they just want a way to become HVO
    -2 points
  13. If they need to for this to pass then yes I'm all for it. The buff would help the server overall far more then one battalion losing shields on every job would hurt.
    -2 points
  14. -1 Giving DU less of a purpose when it's already dying and seen as useless by 90% of the server.
    -3 points
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