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Showing content with the highest reputation on 03/17/2022 in all areas

  1. So will DU lose their Shield or not? They lost the Z6 because it's a reg weapon and a batt buff
    2 points
  2. Name: Maddoxx RP Rank: Naval CMO Commander Suggestion: Add the deployable shield to heavy jobs. Implementation: Add the deployable shield ( string deployable_shield ) to all Heavy Jobs Lore: https://starwars.fandom.com/wiki/Shield_(physical_armor) “ During the Clone Wars, the clone riot troopers of the Coruscant Guard used riot shields in conjunction with a baton.[1] Later, clone troopers utilized a type of shield in the Battle of Ringo Vinda. “ This shield was used by clones not exclusive to just Doom’s Unit 501st even are shown using it. Workshop content if applicable: N/A (If no workshop content, suggest a developer or put "Require Development") If you are asking to add or change a job, fill out the following Add or Change: Add the Shield to Heavy Jobs (Any job modification requires all this information) Job: All battalion Heavy Jobs Slots: Keep the same Description: Keep the same Model: Keep the same. Weapons: deployable_shield Other: I didn’t talk to anyone so who knows if people even want it. But it's super useful and I feel could make the job a lot better.
    1 point
  3. +1 Heavy has consistently been in poor shape, and with the weapons being super complicated to balance properly, this is a good way to give the regiment a little boost.
    1 point
  4. This suggestion has been moved to PREPARATION PHASE. (Suggestions that have been tested and are ready to be pushed for the next Server Update)
    1 point
  5. Oh man. On one hand, I agree about some stuff being spoken about here. On the other, I disagree about some of the topics. As for numbers: Garry's mod isn't really dying so to speak but we are not seeing the numbers like we did in 2013-2018 when the game was in it's prime. You had gamemodes like DarkRP, Pirateship Wars (the remake), GMTower, Zombie Survival/ etc. There was also a HUGE number of people coding stuff for Garry's mod during this time and also creating new maps. There is indeed quite a majority waiting for S#box now but the number has stayed constant to a degree. As for player retainment: There have been plenty of times where a certain part of the server goes into the shitter and people start pitchforking for it's removal. Most of the time it's due to a major change not really well liked. For example: Bounty Hunters due to some RP revamp so they don't have a coinvent way of saying they have cloaks or BARCs stored and nobody could actually vouch for it. 21st for the changes Brooklyn/Dennis/etc made to the battalion after the wipe. These made people want to not be part of the server aka the player retainment issue. 327th and 91st is not one of these cases. Yes, 327th often had the short straw pulled compared to other battalions. One thing about 327th was problematic leadership often allowing people to do stupid shit without punishment. I.E: Poe constantly getting arrest and a certain major playing Alabama *CENSORED* in DB to protest an arrest...while drunk. The other thing is that K-company didn't bring anything new to their table and often brought people looking at 212th aka what Comics mentioned. I still find it harsh that 327th was never really given a chance. I wanted to at least give it until Willy's term was up before anything before removal. 91st is a different beast. Some saw it as a carbon copy. Others saw it kind of elitist. The main issue was their HC fishing people to other servers that ended with their sudden removal. Now to the topic at hand: -1 Something has got to give but removal should be the last step. Every-fucking-time we get one of these threads, We get chatter of "HEY *INSERT THIS REMOVED HERE* IS GONE NOW SO NOW WE CAN REPLACE IT WITH *INSERTED FORMERLY REMOVED HERE* and it'll be great!" How about we deal with what we have and stop the revolving door. (this is weirdly typed due to me being tired from work. sorry)
    0 points
  6. -1 guac immediately messaged me on ts complaining that i dumbed him. Also i dont see this as really a needed thing.
    -1 points
  7. +1 @Eclipseafter months of saying at as a joke it’s happening ong tho there are so many better things you can add to the server than shields
    -1 points
  8. Ammo box sitting is not coming back unfortunately. I understand that it's something you guys want to meme around with but it serves absolutely 0 purpose on the server and I firmly stand with Maxwell's decision to remove it. In game, Ammo boxes are counted as entities when spawned and any sort of player interaction including sitting on an entity creates new physics in which the server needs to calculate even if its such a miniscule calculation, its still present. It's time for everyone to drop the conversation on it. I honestly cannot fathom how you guys are so fixed to this concept.
    -1 points
  9. -1 for the reasons placed above, I couldn't put it any better
    -1 points
  10. If they need to for this to pass then yes I'm all for it. The buff would help the server overall far more then one battalion losing shields on every job would hurt.
    -1 points
  11. +1 if DU are getting removed If DU don't get removed however I think a better solution is to buff the Z6 to actually be useful. Either way heavy needs a purpose other then being the class that people join if they dont feel like getting a training or they just want a way to become HVO
    -2 points
  12. -1 Giving DU less of a purpose when it's already dying and seen as useless by 90% of the server.
    -2 points
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