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Showing content with the highest reputation on 02/04/2021 in all areas

  1. -1. Make a new Lore Character in Havoc Squad named Otter that has a jetpack, westar, shield, and z6 then Its a +1 from me. The lore from Otter: He was genetically modified to sound like a teenager so that the CIS would be confused, He is extremely strong, intelligent, used to have a gambling addiction. He got the nickname Otter because of he is an Apex Predator, like real life Otters. He has spent time working with Torrent Company and Wolfpack, and is considered a brother to them. His Model will be exactly like Gambit's except with a Jetpack, and Tally marks on his helmet and arms for his Confirmed Kills (These will literally cover all of his armor).
    3 points
  2. Wait hole up This is kinda petty and you are really downplaying DU. DU have Shield, which are hella useful. CG are mainly for arresting and have no benefits or jobs more than DU. Except run speed but that is from being the police. 21st, if we split this into the 2 elements. GM... can board... about it. They obviously have sealed suits from lore. SO... can cloak.. about it again.. nothing more and yeah that is 2 but are very situational. 501st have like nothing special about them, just one of every reg bar RC and lore characters basically. 212th is the same as 501st but less lore and more RC. And 2ndAC but like thats just 212th HS. 104th, same story as the other attack batts, some lore and a lot of the basic jobs but nothing super special. Not special weapon or equipment. 41st, um, I dont even think they have a speed boost anymore. They just green. But they arefine. Correct me if I'm wrong. Like you batt has more than most in areas and less in others. Also if I could give all GM jobs jet packs I would. -1 DU is actually unique. This just sounds like you want to be like everyone. But thats just me.
    3 points
  3. The tag still exists, however, with new leadership within the community the tag has been reset. Just to give you some perspective from my point of view, if you ask for the tag or try overly hard for it and it's obvious, you're not gonna get it. :)
    2 points
  4. Now as he said WE PROMISE to never have the idea of putting a shield on this job. +1
    2 points
  5. Hello everyone! Thank you for your responses, and sorry for not responding earlier. I will try to address some of your concerns in a single message to make it easier for others viewing the thread who are yet to vote on the suggestion. It seems that the main concern for people is that DU is a defensive battalion, and adding a Jet Trooper subunit will "defeat the purpose" of the battalion/add something "out of place" to the battalion. I see some validity in this concern. DU is defined as a defensive battalion on the server, and at first glance, I can see how people could think that this would preclude any possibility of an addition of Jet Troopers. However, I would encourage these people to think a little bit more about the application of jet troopers to defensive situations. The jetpack is not solely a "move and shoot" piece of equipment. Jetpacks have a wide range of defensive applications, and foremost among these is the ability to take advantage of their mobility to secure hard-to-reach places of strategic defensive and vantage importance. Additionally, the jetpack can be used defensively to augment defensive recon. Our ARF and ARC troopers can work with JTs to get an aerial view of an attacking enemy, thereby giving us a strategic advantage in arraying our forces. JTs would also give us the opportunity to take and hold defensive positions on (for instance) the outer hills of the base on Anaxes. On Geonosis as well, for instance, when we are defensively holding the base on that planet, we can use JTs to quickly respond to threats that arise from adjacent plateaus that are normally unreachable due to the cavernous spaces between them. These are just some practical defensive applications of JTs. I argue that JTs are more in line with DU's main defensive goals on the server than out of line with them. The jetpack is a tool; while the tool may have some established uses, I can guarantee that we will find uses that are applicable to our battalion's main goals. Creativity is essential in roleplay, and we will be sure to be creative with our JT regiment if given the opportunity. Next, I'd like to address @Gadget's concerns about the "Fairness" section of this suggestion. My intention when writing that section up was not to be "petty" nor downplay my battalion nor to call out other battalions. I tried to be as neutral with my writing as possible, framing that section from the perspective of my view of the server as I see it. In fact, when drafting this suggestion, I intended to delete this section, but I eventually decided against doing so based on the advice of some other people I showed this to. I understand that others see the situation differently, and acknowledge that I am biased towards my own battalion. I appreciate that you took the time to write out your opinion of the "Fairness" of adding a JT regiment to DU. I personally do not agree with your assessment of the different battalions on the server. Yes, DU is unique. We have the least canonic lore of any battalion, and I am proud with what our hard work has accomplished. However, I completely disagree that adding Jet Troopers will make the battalion less unique. We will be retaining the aspects we have already that, as you say, make us unique. Additionally, as I have outlined above, we will aim to use the JTs in a different way from others on the server. Again, this is all a subjective assessment, and we are all entitled to our own opinions. I will reiterate that I believe adding a Jet Trooper regiment to DU will be a great benefit to the battalion, and will improve the experiences our members have on the server. Thank you for your feedback.
    1 point
  6. +1 I understand where the -1s are coming from, but I just personally don't agree. People in DU want jetpacks, I think they should get a JT regiment. Basically everyone else has one and I think it should be allowed. Let people have their fun.
    1 point
  7. Before I cast my vote, I hope you understand I FULLY comprehend the use for these JT's and you reasoning for them. With that being said, -1. DU's job is to provide for a defensive front and being experts in such maneuverings. You mention of lancer is understandable but HS's intention is to be a fast based, non-defensive squad. This again, does not apply to the rest of DU. Your mention of subunits quite confused me on the intention of such but thats besides the point. I believe this suggestion has long term implications on the use of DU if passed for the future. TL;DR - DU is a defensive battalion. JT wouldn't make sense in any capacity. It wouldn't be "unfair", it would just be redundant. imo.
    1 point
  8. it wasnt his fault he was banned because his brother was ip banned from ts +1 He didn’t do anything
    1 point
  9. -1 This doesn't just automatically "add rp". I also agree with Scarecrow's point: Ventress and Opress wouldn't operate during the same time as they were both under Dooku during different time frames. Doesn't make sense. EDIT: I also just don't think the CIS needs more force wielding jobs. The ones they have already, will destroy the entire unit that is targeted. It's not needed.
    1 point
  10. +1. You guys deserve eachother in the dumbs.
    0 points
  11. Hi Dennis, thank you for your feedback. As I mentioned in the suggestion itself, the server landscape has changed significantly since Havoc Squad was added. In my opinion, there is no reason to eliminate all possibilities of having JTs simply because Havoc Squad exists. Additionally, please read my response to the RP reason for adding JTs - I think this may clear up the distinction between HS and JTs that you bring up here. I am the current REGL, and all of our branches are doing very well (excepting ARC, because the process takes a long, long time to go through for most people). In fact, we have an excess of members in some branches; adding JTs will of course pull members out of existing branches (anything new on the server does this, just see any other new addition and how people flocked to it). However, I am confident that all of our branches will be just fine even if some people leave to join JT. On top of that, the early hype around the branch will die down and things will stabilize.
    -1 points
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