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Showing content with the highest reputation on 01/16/2021 in Posts

  1. -1, I don't wanna be a debbie downer but there was a genuine reason 101st & ranked CTs were removed. It causes people to think they can progress outside a battalion, which they cannot. The whole point of clone is to pursue a battalion and help those strive, I can understand the idea of CT leadership but this has already happened before and it achieved little to nothing. CT leadership has kept people in CT instead of in battalions, it pretty much always does this without fail. People don't need to join battalions they're free to roam and do what they want but if they wish to progress they need to join one. I doubt this sorta thing would achieve anything really. People are always "mature" enough to join battalions, because the point of battalions is to join them and become disciplined and skilful. And I don't see how you could help someone "find that battalion that best suits them" as a CT leader, if they wanna know they should just hop around battalions and see what best suits them. Second hand knowledge will never be as good or useful as first hand experience. Another side note, you can't actually send people back to Kamino, like you can't re-train a CT. How mature they are is how mature they are and the only thing that will change that is proper experience and discipline. As much as we all want it, you cannot have the best of both worlds. Either settle down as a simple CT PVT or join a battalion to actually progress, there is no in-between.
    3 points
  2. Name: Slak / Doom RP Rank: BCMD Suggestion: Adding the Heavy Shield to all the HS jobs. Now before you vote there is 3 shields on the server and only one of those 3 shields are being used at the moment. Now utilizing the Heavy shield in my opinion would make more sense for HS since they're heavily focused on Breach and Clearing and EOD. The Heavy Shield is used for being in the front and cannot be placed. Instead of it being placed it can breach open Dark RP map doors(Used of Event Server Maybe). Implementation: Adding Heavy Shield to all the HS Jobs ( Brimstone, Gambit, Lancer, Pipes, Crush, Bandit, Acid, and Locke). Lore: Shield (physical armor) | Wookieepedia | Fandom Workshop content if applicable: Already on the server. Listed under Weapons and called "heavy_shield" (If no workshop content, suggest a developer or put "Require Development") If you are asking to add or change a job, fill out the following Add or Change: Change (Any job modification requires all this information) Job: Havoc Squad Brimstone Slots: Keep the Same Description: Keep the Same Model: Keep the Same (Provide the model string if on server Ex. models/player/synergy/cblake/ls_squad/ls_trp/lstrp.mdl (Get this from the Q menu) Weapons: heavy_shield (add) (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu) Job: Havoc Squad Gambit Slots: Keep the Same Description: Keep the Same Model: Keep the Same Weapons: heavy_shield (add) Job: Havoc Squad Lancer Slots: Keep the Same Description: Keep the Same Model: Keep the Same Weapons: heavy_shield (add) Job: Havoc Squad Pipes Slots: Keep the Same Description: Keep the Same Model: Keep the Same Weapons: heavy_shield (add) Job: Havoc Squad Crush Slots: Keep the Same Description: Keep the Same Model: Keep the Same Weapons: heavy_shield (add) Job: Havoc Squad Acid Slots: Keep the Same Description: Keep the Same Model: Keep the Same Weapons: heavy_shield (add) Job: Havoc Squad Bandit Slots: Keep the Same Description: Keep the Same Model: Keep the Same Weapons: heavy_shield (add) Job: Havoc Squad Locke Slots: Keep the Same Description: Keep the Same Model: Keep the Same Weapons: heavy_shield (add) Other: Change the "Police" on the Shield to a Republic Symbol. If you are confused look at the picture above(which is the heavy shield) and the picture below(which is the deployable shield). All you are doing is changing the emblem on the shield.
    2 points
  3. -1 I can’t believe I’m saying this I agree with comics as the original creator of havoc squad the point was to use their mobility so having shield would slow them down. The squad should be a run and gun style a major change from the slow slug it out style of normal du. yes it’s fannon and made up but it’s completely going against the point of adding the squad in the first place.
    2 points
  4. https://www.grammarly.com -1 doe
    2 points
  5. -1 Leaders in each battalion should be willing to lead CTs. As a matter of fact, leading a lone CT and commanding them to assist your battalion in events is a surefire way to gain recruits and is one of my favorite ways to. I promise, look for some CTs and have them join you in combat, they'll be the first to attend your next tryout 90% of the time.
    2 points
  6. These issues are now fixed on the new theme! :)
    1 point
  7. We actually don't use IFN models... We have our own [SR] Model base which was specifically made for us.
    1 point
  8. -1 this ain’t it chief 1. These are IFN models, so not a great start 2. The current state of the server doesn’t allow another squad or battalion to be added 3. They offer nothing special or unique they are a copy paste of the 501st and 212th
    1 point
  9. Ive been in DU for about a month now not once have I wanted to join Havoc, this is because of there extremely bland loadouts. I feel like Havoc should stand out amongst the other members of the battalion and still represent DU. +1
    1 point
  10. I don’t see how this makes them unique if the battalion they’re apart of already has it. The models and names is what make them unique. They’re the elite unit within DU. Not just frontline troopers with shields. Havoc Squad was such a controversial part of the server when they were being suggested and one of the deals that were made so they could be added was that they didn’t get shields and z6s like the rest of DU. I personally think they’re pretty cool and unique as is besides their piss visors however I will have to go with a -1 I believe the original agreement for their addition to the server should be upheld, sorry.
    1 point
  11. Wait... wasn’t one of the original deals with Havoc Squad was that they don’t get shields like the rest of DU?
    1 point
  12. I just wannabe TR CT ARC PFC Elevator :( I think the idea is pretty cool. This is pretty much what Sock was for the longest time before he got stinky General My main question is are you suggesting that you get this position? Some of your wording suggests that you’d be in the position if implemented. Also who chooses who gets the position? I imagine High Command. And finally is this going to be a job or just someone on CT with a higher rank than PVT?
    1 point
  13. Bit of a silly argument considering a few different groups on the server :P
    1 point
  14. YES YES YES YES YES YES YES YES YES YES YES YES YES YES. Also talk with Jedi to get the Lore Master with the Boys. +1 Dumb me I don't care. Keeli is a badass
    1 point
  15. Pfft who would have ever done that.... -1, honestly not needed. Ranks are already arbitrary as it is and have no "real" meaning except for a select few. So adding more to the pile of redundancy is well, redundant.
    0 points
  16. This is the start of giving all the battalions their specs back. I hope. +1
    -1 points
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