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Showing content with the highest reputation on 06/13/2020 in all areas

  1. +1 Its well deserved and so what if it looks a little "glossy". Also cant argue that 212th may have too many jobs bc this isnt a suggestion to add jobs its to add it to body groups. GC is already a thing in 212th and giving them another model isn't adding any unfair advantage to the server, its only a model. GC already has models but they're not that great, it only has Ghost Company written down their arm. A little more distinction wouldn't hurt
    3 points
  2. Honestly, they are ugly, but if you want this it is up to you lol. +1 Time to bully these pumpkin looking asses again
    3 points
  3. make fun RP for yourself. the whole reason people like the venator is because of all the potential for passive RP. events should not be your only source of fun.also just because the GM's aren't being creative doesn't mean the map is bad.
    3 points
  4. Name: Piff RP Rank: PVT Suggestion: Adding Venator Extensive into a rotation with the current map Implementation: Basically switching maps every 2 weeks or so or more Lore: Venators were used by the republic Workshop content if applicable: https://steamcommunity.com/sharedfiles/filedetails/?id=1257128301 (If no workshop content, suggest a developer or put "Require Development") So this map was optomized recently, so textures were changed, A lot of new stuff were added and like i said its WAYYYYYYYYY more optomized Heres the change logs for it But not to waste your time, Big changes are, Textures were changed drastically A seperatist frigate can be hyperspaced into the map and be used to attack the republic venator with turbolasers of course New hyperspace planets Useless parts of the map were removed Theres a mess hall now too that replaced that giant empty room back on the older version For the ones who were on the OG Map, There are now stairs to the third level of the CSR so you don't have to go all the way around where CSR use to be Jedi temple was changed a bit, That useless room where the holocron vault is gone A lot of the shit that you could break before was fixed DOORS OPEN BY THEIR SELVES HOLY FUCK Here is a picture of the dreadnought that was added Update: Jun 4 @ 12:41pm v1.4b - added nodegraph (npc pathfinding) - added navmesh (nextbot) - updated bridge mh hangaar door button skins - updated bridge hyperspace jump button skins - updated turbolift button skins - fixed texture bug on lvl 3 (near sickbay) - widened providence teleporters to allow bigger ships to be teleported - fixed visual alarm lua running both on the server and for the clients (caused flickering over time) - packed custom content into bsp instead of having all content along side the bsp Discuss this update in the discussions section. Update: May 31 @ 7:28pm v1.4 General: - map is now called rp_venator_extensive_v1_4 - a lot of optimization - map now dependant on misc modelpack, venator modelpack and trilobites rogoue one pack - added hdr notification if client runs the map in ldr mode - optimized I/O to stop constant input spamming Features: - the whole ship was shifted to the side - added providence class CIS ship that can jump in and out - overhauled the way the turbolifts work - removed functionality for left four Turbolasers - alarm buttons work slightly different with more feedback - Main Hangar Force fields are no longer solid - added a forcefield to the top hagar doors - overhauled the admin buttons - blastdoor to dockingbay "tube" will only open when tube is extended - added a button to toggle the forcefield for the floor bay door in the central big room - bridge doors now open and close automatically - venator now starts out in empty space rather than near coruscant - lift doors now sound like starwars-y doors Layout: - level 5 lifts now exit into a seperate small hallway that connects the observation deck and misc empty room - moved main hangar control into its own room - moved floor bay door controls down one level - added stairs in main hangar - added stairs in big empty room near side hangar - removed unneeded hallway near bunks - made bunks bigger - removed a couple bunks to make space for bigger bunks - added a mess hall - connected the two empty rooms (one is now the mess) with the hallway near lifts - bridge was made slightly wider in second room (right after the main bridge) - added a small room for the admin buttons Visual: - brightened up quite a few places around the map - forcefields are now longer blue and dont have a visible plane anymore - fixed an overly bright turbolaser model on the left side of the ship - added some more light decals in empty room on deck 5 - added props here and there (also for cover) - slightly lowered the windows overlooking the main hangar - fixed shadow drop angle being negative (pointing upwards) - updated the credit decal (Excuse my grammer i is tired)
    2 points
  5. +1 when you had that model by the middle of last July. The Time has come my friend for me to become Echo
    1 point
  6. +1 bring back the pumpkin models. Was once a pumpkin boy myself.
    1 point
  7. +1 Call it nostalgia...call it autism...it's honestly just a mix of both, but I want to play on this map again
    1 point
  8. +1 There is a level of distinction in having a separate model, just like the kama and pauldrons. The current "gc_trooper" model is just a copy of the normal one, and offers no disctinction beyond having "GC" on your name.
    1 point
  9. Torrent company get most of their prestige through the fact they (mostly) have jobs and skins. GC does not have that luxury. Again, I don't know how many times I will repeat this. This is not for aesthetic purposes, We are doing this to give GC something to make them special. People do not recognise GC unless we are pointed out. We want to be special because we are special. I'm sure you'd love to have reg armour and nothing else except a name and some writing on the armour to distinguish yourselves. These don't really affect anyone else, we like these models and pretty much need these to remain relevant in the future. The issue we face is that we mesh too well with 212th. I'd dare to say most people on the server are unaware of GCs existence because we look exactly the same. We will still have regular models so if we need to fit in with the rest of the battalion we can. These models are to make us look like a company instead of just looking like 212th
    1 point
  10. -1 Lore or not, There is nothing saying that Ghost Company was any different form your basic 212th Trooper. Same for Torrent Company even though 501st treats them differently. That's just my opinion. But the Lore on this server is a joke so lol. Honestly looking unique is a bit of an interesting reason for the change. To be honest you different armour markings to the regular 212th and you mesh really well with the rest of the BAT. Its the same with Torrent Company with the 501st. They are the same with different markings. The Black and Orange just sceams make me special and that is coming from Omega. Again Best of luck Comics but I do not think this will make a difference to making it better.
    1 point
  11. I mean if you wanna look like a whole ass Halloween trooper then I guess why not. I think they are mad ugly but hey people said the same about my suggestion to all their own. +1
    1 point
  12. Why do you want to add the Cheeto squad?
    1 point
  13. There's making your unit look distinctive then there's just plain ugly looking models -1 And for the sake of addressing comics I mean look at those texture and how glossy they just look wrong
    1 point
  14. This is an issue we even face inside the 212th. No one knows we exist because all we have is: a black kama, a slightly different helmet, some writing on the arms. These models are actually a requirement to get us noticed by anyone. There are little upsides to joining GC. We've done what we can but we have so little to work with. These skins will work as an actual reward for all the shit you have to do to join.
    1 point
  15. 1 point
  16. -1, Never been a fan of the Pumpkin Halloween style Troopers. I like the more lore friendly clean looking models personally.
    1 point
  17. Well one big thing that i enjoyed on venators we don't get to do is build up to events. This alone makes them a lot more interesting and fun to me. So we can choose which planet we need to go to in the little planet selector on the venator. We fly their and CIS frigate is outside, WE battle them, board them, dog fight them, blow them up and then head to the planet surface for a deployment. I think personally that adds a lot to events unlike now where its just we go there we can't really fly a LAAT out or anything because we just crash. The base is cool and i enjoy it don't get me wrong, but switching between would be fun to me!
    1 point
  18. Mate you say rp and lile no offence last time i saw a map change litteraly nothing changed in rp or anything all i really saw that changed is people remaking tryouts and shit just to go back to the base i like the map alot but you guys seem to really want a map change but from the past and from what i have seen nothing really changes when we get these rotations
    1 point
  19. +1 comfortable idea. help hes gonna eat my ass
    1 point
  20. +1, Switching between two great maps would keep it fresh and interesting, I think 2 is the perfect number for this. You would have your version of Dupes for each and would just swap between the two as you go map to map. I think 2 weeks is a little short, but i love the idea of switching regularly.
    1 point
  21. +1 TBH we needa bring back the old stats like how 212th got a extra 100 hp it made battalions more diverse.
    1 point
  22. Did you even ask naval? -1, why would we give PTS to random members of the republic when we don't even give it to anyone below the rank of WO. Do we even let you into DB? This is very pointless, funny but pointless
    1 point
  23. if I see one more venator map rotation suggestion im GONNA LOOSE MY FUCKING MIND The fucking player pop drops 20-30 players per day because its a small dogshit map. The events are lame as fuck, and it becomes the same event regergitated with different event jobs on Venator its sooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo fucking booooooooooooooooooorrrrrrrrrrrrrrrrriiiiiiiiiiiiiiinnnnnnnnnnnngggggggggggggggggggggg -1
    0 points
  24. already have, its still lame and boring as fuck
    -1 points
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