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Republic Medic Evacuation Unit


BigZach

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Add or Change: Add

Job: Medical Evacuation Trooper

Model: Standard but with a Jet Pack or some tweaks.

Weapons: DC-15A and the DC-15S

Other: Rocket Boots Unlimited or Pilot Recognition and training.

Explanation: The Medical Evacuation Trooper Would be a squad used to extract injured people from Combat Zones, Infections etc. Their main medical RP aspect would be the CLS (Combat Life Saving). They would use this generously because most of their patients would be in the middle of a war zone where the Medical Supplies are limited and would need to be more improvisational with their Medical RP.
 

Why it would be beneficial for RM: I believe it'd be beneficial for the battalion because of the blandness of the other classes being completely useless or:

"completely retarded" - Wanted to Stay Anonymous

The lack of variety in these classes is a large part in the battalion being a niche. These classes added so far are basically just a name tag. Personally I'd and RM would appreciate at least some kind of variety in their Classes. This isn't some throw away idea as I have had people from RM give their feedback and they agree. Also a useful class would help bring in recruits. 

RM would rather have the Evac Trooper than Surgeon. We are not just trying to get more jobs for the sake of more jobs we are trying to have useful jobs that could bring in the recruits to the "dying battalion".

 

Edited by BigZach
  • Agree 1

 

"I'm not toxic. You're just making it really hard to not treat you like an idiot." - Logic

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Personal Opinion: This is unneeded, stop focusing on future jobs and focus on the battalion numbers. Just putting that out there. -EX RM WO Medic

Tester Opinion:
 

Pros: I don't really see one.....

Cons: Battalion has been dying for a while and I don't see a lot of work towards it. With that being said, This should be postponed until the numbers go up.

 

After reading through the change of wanting to switch the job, My Opinion still stands. <3

Edited by Medic

WAS MEDIC

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-1, no explanation What so ever to what it does. Just wanting another class. I think you should put more effort in. It could go a long way. 

You didn't have any info when I responded and you negative rep me kappa, only barebones suggestion kappa.

I don't feel this needed, a regular trooper could do this.

Edited by Nyon
  • Disagree 1
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19 minutes ago, Medic said:

Personal Opinion: This is unneeded, stop focusing on future jobs and focus on the battalion numbers. Just putting that out there. -EX RM WO Medic

Tester Opinion:
 

Pros: I don't really see one.....

Cons: Battalion has been dying for a while and I don't see a lot of work towards it. With that being said, This should be postponed until the numbers go up.

We actually need some variety to add to our battalion to bring in new recruits and the jobs that have been given to us are useless and are basically to make us look like we have job but they're the same as the Medical Trooper.

 

"I'm not toxic. You're just making it really hard to not treat you like an idiot." - Logic

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21 minutes ago, Nyon said:

-1, no explanation What so ever to what it does. Just wanting another class. I think you should put more effort in. It could go a long way. 

The reason we want another class is because of the blandness and uselessness of the other "jobs"

  • Agree 1
  • Disagree 1

 

"I'm not toxic. You're just making it really hard to not treat you like an idiot." - Logic

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in my opinion i think this is needed for the battalion and in game this would make the RMs jobs a lot easier if one of the jobs had a jet pack so +1

  • Agree 1
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+1 Ok I just want to say RM is not a dying battalion, RM is generally active and developing itself is what is 100% mandatory for it to continue growing. Even when you were in the battalion this idea was knocking around and it was decided we should attempt to get it. This is something I personally as meds believe should be implemented into the republic medics due to the fact we need to expand on how Appealing RM. To grow RM must have an interesting aspect that people want and I do not think that a new skin and just a new RP role is going to do it this time hence the reason we have gone for something different. This unit will allow people to go into a more fun and mobile class that will be able to be on the front lines a lot more and also allowing them to get more combat rather than being locked up in the medical bay. 

Edited by Turbine
Correcting a sentence
  • Agree 2
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2 minutes ago, AlextheConqustidor said:

-1 RM has a good amount of numbers and work of for future jobs should be on hold for now. Later on I think it could be good but not now.

I disagree with the fact we should not be focusing on possible jobs, the reason for this being the RM currently have nothing to set them apart bar our double healing medkits. This role will set RM apart and also allow us to maintain and improve our numbers and also make the battalion have something that is not just a new skin or a title. It will allow the person to experience medical roleplay in a different light as they will be more of a field/evac trooper like it suggests meaning their RP will be under extreme pressure.

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The thing is, RM was meant to be an attachment/Unit of sorts from the beginning. They weren't supposed to have big numbers or a lot of jobs. What I'm just thinking of is why didn't this suggestion come before Jayarr made the models in the first place? Again, not sure why this i needed at all as medics are medics and never have used nor would use jetpacks. That would open them up as a painted target along side the big red patch. Medics would be trying their hardest to keep their boots on the ground as they are not reconnaissance or attack, etc. They are meant to be a small regiment of medical personnel only. They aren't meant for the combat aspect of a battlefield, just healing and reviving your teammates.

Neutral.

  • Agree 1
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-1 you say RM have nothing special about them yet they can out heal everyone on the ship(besides RC/Null since they have the same medkit) which makes them pretty special, I'd prefer an RM over a regular medical trooper anyday. Secondly this isn't explained at all, sure they fly in and heal them but how exactly would they extract them? The good 'ole sitting o  head strat? Regardless I've never once seen anyone do any extensive medical RP during a battle because it's honestly pointless.

  • Agree 1
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41 minutes ago, Turbine said:

+1 Ok I just want to say RM is not a dying battalion, RM is generally active and developing itself is what is 100% mandatory for it to continue growing. Even when you were in the battalion this idea was knocking around and it was decided we should attempt to get it. This is something I personally as meds believe should be implemented into the republic medics due to the fact we need to expand on how Appealing RM. To grow RM must have an interesting aspect that people want and I do not think that a new skin and just a new RP role is going to do it this time hence the reason we have gone for something different. This unit will allow people to go into a more fun and mobile class that will be able to be on the front lines a lot more and also allowing them to get more combat rather than being locked up in the medical bay. 

An interesting aspect would be your double healing, which is already pretty damn good, I think a jetpack and a med kit that good would honestly be broken. Another point is, as a MEDICAL battalion I think you should be focused on that, not combat. 

  • Agree 1
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1 minute ago, Vires said:

An interesting aspect would be your double healing, which is already pretty damn good, I think a jetpack and a med kit that good would honestly be broken. Another point is, as a MEDICAL battalion I think you should be focused on that, not combat. 

The Jet Packs aren't for Combat as I explained they're are to increase the mobility on the field especially in large open areas where every one is spread thin so the Evac unit could heal more efficiently. This isn't about combat.

 

  • Disagree 1

 

"I'm not toxic. You're just making it really hard to not treat you like an idiot." - Logic

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Just now, BigZach said:

The Jet Packs aren't for Combat as I explained they're are to increase the mobility on the field especially in large open areas where every one is spread thin so the Evac unit could heal more efficiently. This isn't about combat.

 

Well it seems meds disagrees as he said "This unit will allow people to go into a more fun and mobile class that will be able to be on the front lines a lot more and also allowing them to get more combat rather than being locked up in the medical bay. 

  • Agree 1
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8 minutes ago, Vires said:

-1 you say RM have nothing special about them yet they can out heal everyone on the ship(besides RC/Null since they have the same medkit) which makes them pretty special, I'd prefer an RM over a regular medical trooper anyday. Secondly this isn't explained at all, sure they fly in and heal them but how exactly would they extract them? The good 'ole sitting o  head strat? Regardless I've never once seen anyone do any extensive medical RP during a battle because it's honestly pointless.

The only reason you don't see extensive RP on the Battle field is because the Game Masters me included don't consider RM for anything else but viruses which as a battalion and as game makers need to fix. 

 

"I'm not toxic. You're just making it really hard to not treat you like an idiot." - Logic

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2 minutes ago, Vires said:

Well it seems meds disagrees as he said "This unit will allow people to go into a more fun and mobile class that will be able to be on the front lines a lot more and also allowing them to get more combat rather than being locked up in the medical bay. 

By this he means the likelihood of them being deployed for events would be greater. Either way they are "medical TROOPERS" not doctors that are binded to their med pac for life.

 

"I'm not toxic. You're just making it really hard to not treat you like an idiot." - Logic

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Just now, BigZach said:

The only reason you don't see extensive RP on the Battle field is because the Game Masters me included don't consider RM for anything else but viruses which as a battalion and as game makers need to fix. 

RM aren't the only ones on the ship that can do medical RP. Nobody does it overall because it's pointless to do in the middle of a fire fight unless it was schedueled into the event, and even when that happens they're just escorted to the medbay to be treated.

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1 minute ago, Vires said:

RM aren't the only ones on the ship that can do medical RP. Nobody does it overall because it's pointless to do in the middle of a fire fight unless it was schedueled into the event, and even when that happens they're just escorted to the medbay to be treated.

On the battle field we do not mean the venator

 

"I'm not toxic. You're just making it really hard to not treat you like an idiot." - Logic

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28 minutes ago, Fours said:

The thing is, RM was meant to be an attachment/Unit of sorts from the beginning. They weren't supposed to have big numbers or a lot of jobs. What I'm just thinking of is why didn't this suggestion come before Jayarr made the models in the first place? Again, not sure why this i needed at all as medics are medics and never have used nor would use jetpacks. That would open them up as a painted target along side the big red patch. Medics would be trying their hardest to keep their boots on the ground as they are not reconnaissance or attack, etc. They are meant to be a small regiment of medical personnel only. They aren't meant for the combat aspect of a battlefield, just healing and reviving your teammates.

Neutral.

The Jet Pack are not to fly about like the JT it's to increase mobility on large battlefields so we can heal and revive.

 

"I'm not toxic. You're just making it really hard to not treat you like an idiot." - Logic

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1 minute ago, BigZach said:

On the battle field we do not mean the venator

Okay then, I still don't see what the point is in even adding it for the reasons that you stated. In what manner would they evac troopers to a safe position? On their heads? RM are in my opinion as interesting as a medical role can get without adding things that make no sense. 

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Just now, Vires said:

Okay then, I still don't see what the point is in even adding it for the reasons that you stated. In what manner would they evac troopers to a safe position? On their heads? RM are in my opinion as interesting as a medical role can get without adding things that make no sense. 

All we have are medical troopers. How are most of our RM meant to keep up with 2ndAC or 104th or any JT battalions.

 

"I'm not toxic. You're just making it really hard to not treat you like an idiot." - Logic

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1 hour ago, Turbine said:

I disagree with the fact we should not be focusing on possible jobs, the reason for this being the RM currently have nothing to set them apart bar our double healing medkits. This role will set RM apart and also allow us to maintain and improve our numbers and also make the battalion have something that is not just a new skin or a title. It will allow the person to experience medical roleplay in a different light as they will be more of a field/evac trooper like it suggests meaning their RP will be under extreme pressure.

You guys still have insanely good medkits and some battalions don't even have that. You don't need to fly into the battle like buzz light year and save the day with medkits either. It's pointless and it will make the class broken. Stop asking for more and be satisfied with what staff have devoloped for you so far. More will come to those who wait.

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Just now, BigZach said:

tell 327th that

They are gone for a completely different reason. Don't bring them on to this and try to correlate 2 and 2. As an ex-member I can tell you that it had nothing to do with there classes or numbers but all of the officers and top people leaving to play Halo RP because they were pissed at Joah. They started a revolt and got killed off because they hoped them doing that would destroy synergy. Do some research before you say crap like that.

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1 minute ago, Black said:

-1 you have enough jobs for now. also i don't enjoy this idea...

We don't like the jobs we have because they are terrible. If you talk about having more than enough jobs 501st have 6 and we have a copy and paste labeled as different jobs

 

"I'm not toxic. You're just making it really hard to not treat you like an idiot." - Logic

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-1 you’re a medic battalion, you heal people why tf would medics have jet packs. You use getting injured people ETC... as a reason but in gmod how would you truly pick them up? Have them sit on your head and look like a dumbass? We have LAATS for evacs. I feel like this is jut you guys trying to get a jet trooper and trying to come up with a mediocre reason to make it seem like you guys have a reason behind it. Just my opinion no need to roast me....

  • Agree 1
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-1 umm so is like a thing with RM asking for more buffs? Anyways let me get to the point, why the hell would a medic get a JT besides "well it's for variety". If people wanted to become a JT then we've got batts for them like 501st, 212th and 104th. In my opinion a better request would be to add Evac/medic pilots that would be like a medvac like those in Iraq. 

Edited by Snadvich
Need to give a better point/not sounding like an idiot
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3 hours ago, Snadvich said:

-1 umm so is this like a thing with RM asking for more buffs? Anyways let me get to the point, why the hell would a MEDIC get a jet pack. I know you want to save your batt from dying.

You answered your own question, and RM is not dying. 

Edited by Vicodin
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3 hours ago, Snadvich said:

-1 umm so is like a thing with RM asking for more buffs? Anyways let me get to the point, why the hell would a MEDIC would get a jet pack. I know you want to save your batt from dying but this is not the best way to do so. The whole “We need a JT for variety” just sounds like a half baked reason to get one. Along with that imagine trying to kill a RM with a Jetpack in a sim. That would be hell. If you want a movement option ask for a something else 

"I know you want to save your batt from dying" anyone who says that should be in the agreement that 212th is dying. If not you can shut your trap. If you say RM is dying you are a delinquent. 

 

"I'm not toxic. You're just making it really hard to not treat you like an idiot." - Logic

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-1

My reason is the same as Medics. I don't see a reason to have them.

Some of the reasons why you want to add this new job is ridiculous, so I'm going to state a couple of points that make your arguments redundant.

- If a jet trooper needs healing than I'm sure they will fly down and let you heal them.

- 501st have more jobs than anyone except the 212th. They also have more lore than anyone else except the 212th. Correct me if I am wrong, but Republic Medics weren't event a thing in the clone wars.

- You only have Medic troopers because you're medics. No other class is needed for your job to be done.

 

It's someones opinion if they think that your battalion is dead and everyone should respect each others opinion. For the most part I try and respect everyone's opinion, but this is a post about whether a new class should get added to RM, not if they or any other battalion is dead.

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7 hours ago, BigZach said:

"I know you want to save your batt from dying" anyone who says that should be in the agreement that 212th is dying. If not you can shut your trap. If you say RM is dying you are a delinquent. 

You must have a nice damn view from that glass house of yours. I already gave my POV if you wanna act like that take it too pm

Edited by Snadvich
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9 hours ago, Vicodin said:

You answered your own question, and RM is not dying. 

Um thanks for pointing that out. too me it looks that way cause I never see more then one of you guys not afking and actually doing shit in the past weeks. Maybe my timezone is just a bitch 

  • Disagree 1
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Personal Opinion:

+1 ONLY IF Republic Medics ( @Turbine ) Allows Naval Medical Officers in Medbay, etc to DO SURGERY RP. tbh. RM does enough with Bio Hazard and now this? Something needs to give. 

Tester Opinion:

-1 I see no good explanation to add this, and as previously stated. Your medics. 

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On 8.3.2018 at 4:35 AM, Lazer said:

-1 you’re a medic battalion, you heal people why tf would medics have jet packs. You use getting injured people ETC... as a reason but in gmod how would you truly pick them up? Have them sit on your head and look like a dumbass? We have LAATS for evacs. I feel like this is jut you guys trying to get a jet trooper and trying to come up with a mediocre reason to make it seem like you guys have a reason behind it. Just my opinion no need to roast me....

They can get on top of high places to revive people

  • Disagree 1

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-1 medics never had jetpacks, put your points into speed and you will be completely fine.  Also, i only see this job being used as an excuse for a jetpack medic trooper, and people who have jetpacks and medkits are complete fucking aids because the jetpack fucks up the hitbox so they just fly around forever and heal themselves while not being able to be hit.

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  • Retired Founder

ɪ ᴡᴀɴᴛ ᴛᴏ ᴅᴇɴʏ ᴛʜɪs ʀɪɢʜᴛ ʜᴇʀᴇ.. ʙᴜᴛ ᴜʜ, ʟᴇᴛs ɢɪᴠᴇ ʏᴏᴜ ᴀ ᴄʜᴀɴᴄᴇ.
sʜᴏᴡ ᴍᴇ ᴀ ᴍᴇᴅɪᴄ ᴡɪᴛʜ ᴀ ᴊᴇᴛᴘᴀᴄᴋ.. ɢᴏ! ʏᴏᴜ ʜᴀᴠᴇ 24 ʜᴏᴜʀs.

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20 hours ago, Zim said:

ɪ ᴡᴀɴᴛ ᴛᴏ ᴅᴇɴʏ ᴛʜɪs ʀɪɢʜᴛ ʜᴇʀᴇ.. ʙᴜᴛ ᴜʜ, ʟᴇᴛs ɢɪᴠᴇ ʏᴏᴜ ᴀ ᴄʜᴀɴᴄᴇ.
sʜᴏᴡ ᴍᴇ ᴀ ᴍᴇᴅɪᴄ ᴡɪᴛʜ ᴀ ᴊᴇᴛᴘᴀᴄᴋ.. ɢᴏ! ʏᴏᴜ ʜᴀᴠᴇ 24 ʜᴏᴜʀs.

what do you mean?

 

"I'm not toxic. You're just making it really hard to not treat you like an idiot." - Logic

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20 hours ago, Zim said:

ɪ ᴡᴀɴᴛ ᴛᴏ ᴅᴇɴʏ ᴛʜɪs ʀɪɢʜᴛ ʜᴇʀᴇ.. ʙᴜᴛ ᴜʜ, ʟᴇᴛs ɢɪᴠᴇ ʏᴏᴜ ᴀ ᴄʜᴀɴᴄᴇ.
sʜᴏᴡ ᴍᴇ ᴀ ᴍᴇᴅɪᴄ ᴡɪᴛʜ ᴀ ᴊᴇᴛᴘᴀᴄᴋ.. ɢᴏ! ʏᴏᴜ ʜᴀᴠᴇ 24 ʜᴏᴜʀs.

Show me a republic medic in lore. you have 24 hours.... Go!

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20 hours ago, Zim said:

ɪ ᴡᴀɴᴛ ᴛᴏ ᴅᴇɴʏ ᴛʜɪs ʀɪɢʜᴛ ʜᴇʀᴇ.. ʙᴜᴛ ᴜʜ, ʟᴇᴛs ɢɪᴠᴇ ʏᴏᴜ ᴀ ᴄʜᴀɴᴄᴇ.
sʜᴏᴡ ᴍᴇ ᴀ ᴍᴇᴅɪᴄ ᴡɪᴛʜ ᴀ ᴊᴇᴛᴘᴀᴄᴋ.. ɢᴏ! ʏᴏᴜ ʜᴀᴠᴇ 24 ʜᴏᴜʀs.

my point in that passive aggressive comment is this. Because this RM isn't lore friendly really I feel as if it should be free range for us to make something up 

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1 hour ago, Doc said:

The only real defense I can think of is something like a 2ndAC member having a jetpack and being medically trained but that’s about it

*ᴄᴏᴜɢʜ* ᴛʜᴇʏ sʜᴏᴜʟᴅɴ'ᴛ *ᴄᴏᴜɢʜ*

ᴡʜᴇʀᴇ ᴀʀᴇ ʏᴏᴜ sᴜᴘᴘᴏsᴇᴅ ᴛᴏ sᴛᴏʀᴇ ᴀʟʟ ʏᴏᴜʀ ᴍᴇᴅɪᴄᴀʟ sᴜᴘᴘʟɪᴇs ɪғ ʏᴏᴜ ʜᴀᴠᴇ ᴀ ᴊᴇᴛᴘᴀᴄᴋ ɪɴsᴛᴇᴀᴅ ᴏғ ᴀ ʙᴀᴄᴋᴘᴀᴄᴋ?

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  • Retired Founder
4 minutes ago, BigZach said:

Doesn't one of the Dashes have a Med Pack and be part of Wolf Pack who all have Jet Packs?

The bottom line is it is seriously not needed. 
Medics shouldn't be running around with Jetpacks.

Their job isn't to evac it's to heal.
You guys need to focus on building yourselves for what you are rather than what you all think would be cool.

Get me some credible proof or get declined rather than argue with me.
I was being nice and giving a chance, if you prefer I can simply decline this as originally intended.

  • Agree 1
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I'm not trying to argue. Also they don't need a Jet Pack and how are we to build on basic troopers with different name tags. We are trying to do this but it is incredibly hard due to the lack of substance or people wanting to be part of a name tag.

  • Agree 1

 

"I'm not toxic. You're just making it really hard to not treat you like an idiot." - Logic

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Personal Opinion: I honestly hate jetpacks, I feel they glitch the hitbox way too much. Having a personal healing flying fucker just makes it worst.
Tester Opinion: There is just no reason for Medics to have a Jetpack. They dont need to be soaring through the skies. If they want to heal people, than push with them on the front lines,ect.

Pros:

  • Honestly their really is none. The only pro would be they are able to get to people faster

Cons:

  • Adds more people flying through the air.(Meaning more glitchyness)
  • Doesnt really support the role in which their battalion is suppose to play.

With that being said, RM getting a jetpack is gonna have to be a -1 from me


Now that was just the jetpack aspect. Which I feel people are covering way too much. He did suggest two options. Lets talk about Option Two.

 

Other: Rocket Boots Unlimited or Pilot Recognition and training.

 


Personal Opinion: Honestly Pilots are such a under used class, if the RM battalion wants it let em have it. I personally would love to see more pilots on the server
Tester Opinion: The Republic Medics are suppose to essentially be(as everyone else stated) a "Support battalion". Giving them a pilot could further push this, as they are then able to essentially evac people, or get medics quicker to the field(Without Jet-packs). Having another pilot job on the server wouldnt hurt to much, if the RM were to actually use it like they say they will.

TLDR
Pros:

  • More Pilots on the server
  • Republic Medics are able to work more like a "Support Battalion"
  • Can help medics get to the front lines quicker, or help get injured soldiers/vips off the field faster.

Cons:

  • If Republic Medics don't actually use this job, could be a useless pilot job like many of the others on the server


Overall, +1 for RM as Pilots can further support the role in which their battalion is suppose to play.

 

  • Agree 1
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