Kaner Posted April 5, 2025 Posted April 5, 2025 Name: Kaner RP Rank: Grandmaster of the Order Suggestion: Some changes/new implementations to the Jedi Temple based on request Implementation: - Extend the Library, add tables and benches and turn it more into a study area. - Remove current Equipment and Skill tree stations - Make a Jedi Armory/Meditation Room, place the Equipment and Skill tree stations in here - Create a crystal cave under the temple that offers more RP within Trials and as a Jedi, maybe even put the crystal/hilt spawns in a separate section - With the extension to the library, make a research/medical area - Open up the entryway towards the temple from Nalhalla so it's more of a straight path - Redo the area in front of temple to be more of a garden as opposed to just stones and a drop that people get stuck on Lore: The Jedi exist as a huge faction that would fight alongside the Clones during the Clone Wars, numbering around 50,000 they were a prominent part of the galaxy and would often find themselves in grand structures that served as their temples with much foot traffic moving through them during these times. Note: The main purpose of this suggestion isn't to just say "hey give us more stuff", Jedi gets consistently high numbers but unfortunately the Temple can't be used for much beyond trials and going afk in its present state and we would like the Temple to be employed in more opportunities not just for Jedi but also for events, we have a lot of empty space in our corner of the map both under and around where it is built so seeing it expanded a bit and utilised by the Jedi and our allies would be awesome in promoting more RP as a whole. Workshop content if applicable: N/A (If no workshop content, suggest a developer or put "Require Development") 2 2 Yeah...
Posted April 5, 2025 Name: Kaner RP Rank: Grandmaster of the Order Suggestion: Some changes/new implementations to the Jedi Temple based on request Implementation: - Extend the Library, add tables and benches and turn it more into a study area. - Remove current Equipment and Skill tree stations - Make a Jedi Armory/Meditation Room, place the Equipment and Skill tree stations in here - Create a crystal cave under the temple that offers more RP within Trials and as a Jedi, maybe even put the crystal/hilt spawns in a separate section - With the extension to the library, make a research/medical area - Open up the entryway towards the temple from Nalhalla so it's more of a straight path - Redo the area in front of temple to be more of a garden as opposed to just stones and a drop that people get stuck on Lore: The Jedi exist as a huge faction that would fight alongside the Clones during the Clone Wars, numbering around 50,000 they were a prominent part of the galaxy and would often find themselves in grand structures that served as their temples with much foot traffic moving through them during these times. Note: The main purpose of this suggestion isn't to just say "hey give us more stuff", Jedi gets consistently high numbers but unfortunately the Temple can't be used for much beyond trials and going afk in its present state and we would like the Temple to be employed in more opportunities not just for Jedi but also for events, we have a lot of empty space in our corner of the map both under and around where it is built so seeing it expanded a bit and utilised by the Jedi and our allies would be awesome in promoting more RP as a whole. Workshop content if applicable: N/A (If no workshop content, suggest a developer or put "Require Development") 2 2 Yeah...
Charles Posted April 5, 2025 Posted April 5, 2025 +1 Temple needs love, and this is perfect for it. Current: Former: 332nd Captain Vaughn | 332ndO Jesse | 332nd Vyse | TC Kano | Omega 22 Atin | DSXO Jek | DSO Thorn | BCMD Fox | Master Jaro Tapal | Dire Squad Sprint Charles | Laxus | BUB | Bana
Posted April 5, 2025 +1 Temple needs love, and this is perfect for it. Current: Former: 332nd Captain Vaughn | 332ndO Jesse | 332nd Vyse | TC Kano | Omega 22 Atin | DSXO Jek | DSO Thorn | BCMD Fox | Master Jaro Tapal | Dire Squad Sprint Charles | Laxus | BUB | Bana
Jericho Posted April 5, 2025 Posted April 5, 2025 +1 Love the idea. Another idea I had in mind was to add a room in the temple with a large crystal that serves as the power source for the Jedi Temple, giving Sentinels a reason to repair and RP tech wise within the temple.
Posted April 5, 2025 +1 Love the idea. Another idea I had in mind was to add a room in the temple with a large crystal that serves as the power source for the Jedi Temple, giving Sentinels a reason to repair and RP tech wise within the temple.
Conrad Posted April 5, 2025 Posted April 5, 2025 (edited) @Kaner +1 generally, with the caveat that we’ve heard in other map suggestions things need to be given up in order to add stuff (map is at its limit of brush strokes, whatever that map word means). What will we be giving up for these additions? Edited April 5, 2025 by Conrad 1 C
Posted April 5, 2025 (edited) @Kaner +1 generally, with the caveat that we’ve heard in other map suggestions things need to be given up in order to add stuff (map is at its limit of brush strokes, whatever that map word means). What will we be giving up for these additions? Edited April 5, 2025 by Conrad 1 C
BROPDROP Posted April 5, 2025 Posted April 5, 2025 +1 I love these ideas for changes and definitely think they could allow for more Temple Passive RP as currently the size is very limited in the ability to allow it Current: Nothing Former: GCO SUPL Fireball, Improcco REGL Nye, BCMD Gree, Meena Tills, Null-5 Prudii, 41st Padawan Caleb Dume, Delta RC-1140 Fixer, Delta RC-1138 Boss, RC-1262 Scorch
Posted April 5, 2025 +1 I love these ideas for changes and definitely think they could allow for more Temple Passive RP as currently the size is very limited in the ability to allow it Current: Nothing Former: GCO SUPL Fireball, Improcco REGL Nye, BCMD Gree, Meena Tills, Null-5 Prudii, 41st Padawan Caleb Dume, Delta RC-1140 Fixer, Delta RC-1138 Boss, RC-1262 Scorch
Upset Saint Posted April 5, 2025 Posted April 5, 2025 +1 Temple needs mor love Current : CT PVT Saint, Civilian Steam, Padawan Cog, Former : 41st MEDO Lime, The Last SG Plum, CG MEDL Cherry, GCC HVY Waxer,
Posted April 5, 2025 +1 Temple needs mor love Current : CT PVT Saint, Civilian Steam, Padawan Cog, Former : 41st MEDO Lime, The Last SG Plum, CG MEDL Cherry, GCC HVY Waxer,
Mystic Posted April 5, 2025 Developer Posted April 5, 2025 41 minutes ago, Conrad said: @Kaner +1 generally, with the caveat that we’ve heard in other map suggestions things need to be given up in order to add stuff (map is at its limit of brush strokes, whatever that map word means). What will we be giving up for these additions? Longest Special Operations Member on the server. Current: Nothing l Senior Developer Former: Cin Drallig l First Yayax Squad Yover l Foxtrot Commando l 2nd GM BCMD Bacara l Serra Keto l Final SO Commander Jet l First & Last Devil Dogs Deadeye l Veteran Admin l Jedi General Plo Koon l 2nd Returning SO CMD Jet l Luminara Unduli l Wolfpack MAJ Boost l Kit Fisto l Trauma's Unit MED Mystic l Jedi Military Advisor l Omega 36 PVT Darman l High General Shaak Ti l Jedi Chief Instructor l Alpha 98 Nate l Actually Private Crosshair l Mace Windu l Final SO Blackout l Grand Master Yoda l CG DSO Thorn
Developer Posted April 5, 2025 41 minutes ago, Conrad said: @Kaner +1 generally, with the caveat that we’ve heard in other map suggestions things need to be given up in order to add stuff (map is at its limit of brush strokes, whatever that map word means). What will we be giving up for these additions? Longest Special Operations Member on the server. Current: Nothing l Senior Developer Former: Cin Drallig l First Yayax Squad Yover l Foxtrot Commando l 2nd GM BCMD Bacara l Serra Keto l Final SO Commander Jet l First & Last Devil Dogs Deadeye l Veteran Admin l Jedi General Plo Koon l 2nd Returning SO CMD Jet l Luminara Unduli l Wolfpack MAJ Boost l Kit Fisto l Trauma's Unit MED Mystic l Jedi Military Advisor l Omega 36 PVT Darman l High General Shaak Ti l Jedi Chief Instructor l Alpha 98 Nate l Actually Private Crosshair l Mace Windu l Final SO Blackout l Grand Master Yoda l CG DSO Thorn
Kaner Posted April 6, 2025 Author Posted April 6, 2025 4 hours ago, Conrad said: @Kaner +1 generally, with the caveat that we’ve heard in other map suggestions things need to be given up in order to add stuff (map is at its limit of brush strokes, whatever that map word means). What will we be giving up for these additions? I covered this a bit in the suggestion but getting rid of the current entryway with all the difficult rocks that you have to jump over, the trees that "hide" it. The Jedi weren't in hiding at this point so I don't see the point in shoving the temple in a hard to reach area. Plus reshaping the floor and raising it to the same level as the entrance so you can just walk in rather than B-Hop or walk alongside the sides Yeah...
Author Posted April 6, 2025 4 hours ago, Conrad said: @Kaner +1 generally, with the caveat that we’ve heard in other map suggestions things need to be given up in order to add stuff (map is at its limit of brush strokes, whatever that map word means). What will we be giving up for these additions? I covered this a bit in the suggestion but getting rid of the current entryway with all the difficult rocks that you have to jump over, the trees that "hide" it. The Jedi weren't in hiding at this point so I don't see the point in shoving the temple in a hard to reach area. Plus reshaping the floor and raising it to the same level as the entrance so you can just walk in rather than B-Hop or walk alongside the sides Yeah...
Quillhan Posted April 6, 2025 Posted April 6, 2025 +1 As I said in the discord suggestion. Jedi has been bolstering large numbers and pushing in a positive direction. Despite this Temple offers no real purpose other than to host trials and do quests. In the recent absence of quest, for me, I have noticed the lack of RP opportunities within the Temples' layout and props. Many of the things Kaner talks about here would be big additions for the temple. If Jedi is a faction of its own then it should be able to stand on its own, instead of relying on the base to provide most of, if not all, the RP. Adding these things would give Jedi a reason to stick around the temple more IMO. I also suggested a small vehicle bay on top of the above. Synergy Scrapbook https://imgur.com/gallery/synergy-roleplay-through-years-4tPPl3J Notable Contributions x2 Captain Rex | Attack Regimental Commander | Mas Amedda | Chancellor Palpatine | Head Admin | Jedi Council Member Tars Rovaal (Peacekeeper Lead/Branch Manager/Ace Lead) | Scorch & A'den/Mereel Skirata
Posted April 6, 2025 +1 As I said in the discord suggestion. Jedi has been bolstering large numbers and pushing in a positive direction. Despite this Temple offers no real purpose other than to host trials and do quests. In the recent absence of quest, for me, I have noticed the lack of RP opportunities within the Temples' layout and props. Many of the things Kaner talks about here would be big additions for the temple. If Jedi is a faction of its own then it should be able to stand on its own, instead of relying on the base to provide most of, if not all, the RP. Adding these things would give Jedi a reason to stick around the temple more IMO. I also suggested a small vehicle bay on top of the above. Synergy Scrapbook https://imgur.com/gallery/synergy-roleplay-through-years-4tPPl3J Notable Contributions x2 Captain Rex | Attack Regimental Commander | Mas Amedda | Chancellor Palpatine | Head Admin | Jedi Council Member Tars Rovaal (Peacekeeper Lead/Branch Manager/Ace Lead) | Scorch & A'den/Mereel Skirata
BROPDROP Posted April 6, 2025 Posted April 6, 2025 26 minutes ago, Quillhan said: Jedi has been bolstering large numbers and pushing in a positive direction. I know you’re welcome I bring that kind of aura wherever I go Current: Nothing Former: GCO SUPL Fireball, Improcco REGL Nye, BCMD Gree, Meena Tills, Null-5 Prudii, 41st Padawan Caleb Dume, Delta RC-1140 Fixer, Delta RC-1138 Boss, RC-1262 Scorch
Posted April 6, 2025 26 minutes ago, Quillhan said: Jedi has been bolstering large numbers and pushing in a positive direction. I know you’re welcome I bring that kind of aura wherever I go Current: Nothing Former: GCO SUPL Fireball, Improcco REGL Nye, BCMD Gree, Meena Tills, Null-5 Prudii, 41st Padawan Caleb Dume, Delta RC-1140 Fixer, Delta RC-1138 Boss, RC-1262 Scorch
DirtyDanLIT Posted April 6, 2025 Posted April 6, 2025 Considering what @Jayarr said about giving and taking things regarding any map changes, I guess we have to make a sacrifice. Goodbye Civi faction +1 1 1 2
Posted April 6, 2025 Considering what @Jayarr said about giving and taking things regarding any map changes, I guess we have to make a sacrifice. Goodbye Civi faction +1 1 1 2
Quillhan Posted April 6, 2025 Posted April 6, 2025 12 hours ago, BROPDROP said: I know you’re welcome I bring that kind of aura wherever I go MY MAN Synergy Scrapbook https://imgur.com/gallery/synergy-roleplay-through-years-4tPPl3J Notable Contributions x2 Captain Rex | Attack Regimental Commander | Mas Amedda | Chancellor Palpatine | Head Admin | Jedi Council Member Tars Rovaal (Peacekeeper Lead/Branch Manager/Ace Lead) | Scorch & A'den/Mereel Skirata
Posted April 6, 2025 12 hours ago, BROPDROP said: I know you’re welcome I bring that kind of aura wherever I go MY MAN Synergy Scrapbook https://imgur.com/gallery/synergy-roleplay-through-years-4tPPl3J Notable Contributions x2 Captain Rex | Attack Regimental Commander | Mas Amedda | Chancellor Palpatine | Head Admin | Jedi Council Member Tars Rovaal (Peacekeeper Lead/Branch Manager/Ace Lead) | Scorch & A'den/Mereel Skirata
Marvel Posted April 7, 2025 Posted April 7, 2025 I doubt there’s really much at all that could be sacrificed for these changes. Even the stuff you suggested to remove/change doesn’t seem like it would be enough to make do with what you want. Personally I like how the Temple entrance was setup. It was made to be easy for Jedi to get in and out but difficult for anyone else. Most off world Temples were almost hidden and not grand temples like the Coruscant Temple too. I don’t think the Temple should just be Clone Base 2.0. It should be unique to the faction imo. While I can agree the inside of the Temple could use more RP aspects to it I think the outside was created for Jedi specifically in mind.
Posted April 7, 2025 I doubt there’s really much at all that could be sacrificed for these changes. Even the stuff you suggested to remove/change doesn’t seem like it would be enough to make do with what you want. Personally I like how the Temple entrance was setup. It was made to be easy for Jedi to get in and out but difficult for anyone else. Most off world Temples were almost hidden and not grand temples like the Coruscant Temple too. I don’t think the Temple should just be Clone Base 2.0. It should be unique to the faction imo. While I can agree the inside of the Temple could use more RP aspects to it I think the outside was created for Jedi specifically in mind.
PopoMyNamo Posted April 8, 2025 Posted April 8, 2025 +1 I also believe this will add more rp opportunities for everyone Love and Respect should be the default.
Posted April 8, 2025 +1 I also believe this will add more rp opportunities for everyone Love and Respect should be the default.
Fars Posted April 8, 2025 Posted April 8, 2025 +1 The temple as it is is rarely used in any non-official manner, at least not in any way I've seen it been used. So I think a change in the overall look may promote others to try and use it for more RP opportunities and other existing things. Also I didn't even realize we don't have a crystal cave on this map, its odd considering how many old ones had at least some variation of it. Current: Retired Former: 187th 1stLT | 2ndACC REGL CPT Barlex | GCC CMD Waxer | CMD Cody
Posted April 8, 2025 +1 The temple as it is is rarely used in any non-official manner, at least not in any way I've seen it been used. So I think a change in the overall look may promote others to try and use it for more RP opportunities and other existing things. Also I didn't even realize we don't have a crystal cave on this map, its odd considering how many old ones had at least some variation of it. Current: Retired Former: 187th 1stLT | 2ndACC REGL CPT Barlex | GCC CMD Waxer | CMD Cody
zlock Posted April 9, 2025 Posted April 9, 2025 +1 I've been to the temple once as a non jedi player and the whole thing didn't woah me it's seems very basic as a whole and its very under utilized during any types of events from my time on the server maybe these changes would help with that and using it as a launch pad to help create even better events. Current: #2 Omega Squad Glazer Past: Fi, Niner, Jaro Tapal, Obi Wan-Kenobi, BCMD Kal Skirata, SPEC REG, VA/GMM
Posted April 9, 2025 +1 I've been to the temple once as a non jedi player and the whole thing didn't woah me it's seems very basic as a whole and its very under utilized during any types of events from my time on the server maybe these changes would help with that and using it as a launch pad to help create even better events. Current: #2 Omega Squad Glazer Past: Fi, Niner, Jaro Tapal, Obi Wan-Kenobi, BCMD Kal Skirata, SPEC REG, VA/GMM
BUB Posted April 13, 2025 Posted April 13, 2025 (edited) Unfortunately, this suggestion has been DENIED. If the same suggestion is submitted again within 60 DAYS of this post it will be automatically denied. // LOCKED // MOVED TO [CW] SERVER SUGGESTIONS - DENIED Quote Denial reason: The team currently can not do something of this nature. Edited April 13, 2025 by BUB Former: Development Coordinator | Rancor BCMD Colt/Blitz | Alpha 17 | Alpha 98 Nate | Alpha 74 Stec | Navy RI CPO | Senior Admin | TRO | Guild LT | Trauma Designated as Alpha-64
Posted April 13, 2025 (edited) Unfortunately, this suggestion has been DENIED. If the same suggestion is submitted again within 60 DAYS of this post it will be automatically denied. // LOCKED // MOVED TO [CW] SERVER SUGGESTIONS - DENIED Quote Denial reason: The team currently can not do something of this nature. Edited April 13, 2025 by BUB Former: Development Coordinator | Rancor BCMD Colt/Blitz | Alpha 17 | Alpha 98 Nate | Alpha 74 Stec | Navy RI CPO | Senior Admin | TRO | Guild LT | Trauma Designated as Alpha-64
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