Conrad Posted March 26, 2025 Posted March 26, 2025 Name: Conrad RP Rank: BCMD Suggestion: Add a way to get more rockets Implementation: Either Add a way to purchase rockets similar to ammo, or perhaps some kind of vendor in the armory. Lore: Troopers would have access to more then 3 rockets on base, as the base would be well equipped. While they wouldn't be able to carry infinite rockets, a system to replenish ammunition/gear on base and while deployed would be standard for troopers. Other: The Scourge of every HVO is a disappointment in how many rockets they have. Giving them a way to get more without having to die would stop people from being turned away from the class and be a bit of a buff to rockets, as currently they feel a bit underwhelming when used in a PvE setting due to increasing droid health bars. 1 C
Posted March 26, 2025 Name: Conrad RP Rank: BCMD Suggestion: Add a way to get more rockets Implementation: Either Add a way to purchase rockets similar to ammo, or perhaps some kind of vendor in the armory. Lore: Troopers would have access to more then 3 rockets on base, as the base would be well equipped. While they wouldn't be able to carry infinite rockets, a system to replenish ammunition/gear on base and while deployed would be standard for troopers. Other: The Scourge of every HVO is a disappointment in how many rockets they have. Giving them a way to get more without having to die would stop people from being turned away from the class and be a bit of a buff to rockets, as currently they feel a bit underwhelming when used in a PvE setting due to increasing droid health bars. 1 C
Charles Posted March 26, 2025 Posted March 26, 2025 +1 Same as grenades. Bring life to HVOs 1 Current: Former: 332nd Captain Vaughn | 332ndO Jesse | 332nd Vyse | TC Kano | Omega 22 Atin | DSXO Jek | DSO Thorn | BCMD Fox | Master Jaro Tapal | Dire Squad Sprint Charles | Laxus | BUB | Bana
Posted March 26, 2025 +1 Same as grenades. Bring life to HVOs 1 Current: Former: 332nd Captain Vaughn | 332ndO Jesse | 332nd Vyse | TC Kano | Omega 22 Atin | DSXO Jek | DSO Thorn | BCMD Fox | Master Jaro Tapal | Dire Squad Sprint Charles | Laxus | BUB | Bana
BROPDROP Posted March 26, 2025 Posted March 26, 2025 +1 the amount tickets HVOs make to replenish their rockets is a shame 1 Current: Nothing Former: GCO SUPL Fireball, Improcco REGL Nye, BCMD Gree, Meena Tills, Null-5 Prudii, 41st Padawan Caleb Dume, Delta RC-1140 Fixer, Delta RC-1138 Boss, RC-1262 Scorch
Posted March 26, 2025 +1 the amount tickets HVOs make to replenish their rockets is a shame 1 Current: Nothing Former: GCO SUPL Fireball, Improcco REGL Nye, BCMD Gree, Meena Tills, Null-5 Prudii, 41st Padawan Caleb Dume, Delta RC-1140 Fixer, Delta RC-1138 Boss, RC-1262 Scorch
Marvel Posted March 26, 2025 Posted March 26, 2025 +1 Been a long time coming tbh. I remember the rocket room on Extensive lol. Said the same thing on the the grenade post too but should be able to replenish them too 1
Posted March 26, 2025 +1 Been a long time coming tbh. I remember the rocket room on Extensive lol. Said the same thing on the the grenade post too but should be able to replenish them too 1
KaiserNeiner Posted March 26, 2025 Banned Posted March 26, 2025 What’s the process to limit rockets for replenish? A cool down or max per day? Spamming this to have unlimited rockets for every event at base could get stale rq Kaiser Zeros Clutch
Banned Posted March 26, 2025 What’s the process to limit rockets for replenish? A cool down or max per day? Spamming this to have unlimited rockets for every event at base could get stale rq Kaiser Zeros Clutch
Conrad Posted March 26, 2025 Author Posted March 26, 2025 3 minutes ago, KaiserNeiner said: What’s the process to limit rockets for replenish? A cool down or max per day? Spamming this to have unlimited rockets for every event at base could get stale rq I mention making them purchasable. I feel like people wouldn't want to "load up" if they had to spend a fair amount of credit per rocket, as you would just lose them all when you die. Additionally its something to sink money into, and a cool bonus for putting the money in, something the server is sorely lacking. C
Author Posted March 26, 2025 3 minutes ago, KaiserNeiner said: What’s the process to limit rockets for replenish? A cool down or max per day? Spamming this to have unlimited rockets for every event at base could get stale rq I mention making them purchasable. I feel like people wouldn't want to "load up" if they had to spend a fair amount of credit per rocket, as you would just lose them all when you die. Additionally its something to sink money into, and a cool bonus for putting the money in, something the server is sorely lacking. C
KaiserNeiner Posted March 26, 2025 Banned Posted March 26, 2025 6 minutes ago, Conrad said: I mention making them purchasable. I feel like people wouldn't want to "load up" if they had to spend a fair amount of credit per rocket, as you would just lose them all when you die. Additionally its something to sink money into, and a cool bonus for putting the money in, something the server is sorely lacking. If the price increases exponentially per rocket in a purchase I think this is good, so most people are buying an extra 1-2 rockets per time. They’d still have to walk to armory from CY to replenish. +1 Kaiser Zeros Clutch
Banned Posted March 26, 2025 6 minutes ago, Conrad said: I mention making them purchasable. I feel like people wouldn't want to "load up" if they had to spend a fair amount of credit per rocket, as you would just lose them all when you die. Additionally its something to sink money into, and a cool bonus for putting the money in, something the server is sorely lacking. If the price increases exponentially per rocket in a purchase I think this is good, so most people are buying an extra 1-2 rockets per time. They’d still have to walk to armory from CY to replenish. +1 Kaiser Zeros Clutch
Marvel Posted March 26, 2025 Posted March 26, 2025 Maybe a max you can hold at a time wouldn’t hurt as well. No reason someone with a ton of credits could load up on 100+ rockets at a time even if they were pricey. Holding up to 10 at least would improve the jobs that actually have rockets tbh.
Posted March 26, 2025 Maybe a max you can hold at a time wouldn’t hurt as well. No reason someone with a ton of credits could load up on 100+ rockets at a time even if they were pricey. Holding up to 10 at least would improve the jobs that actually have rockets tbh.
KnightVR Posted March 26, 2025 Posted March 26, 2025 +1 HVO kinda lacking 1 Current: None | Former: Fox, Thire, Stone, Switchblade, BCMD, Veteran Admin, DSL, CG ARCLx4, 212th ARCL, GC Officer, Game Master
Posted March 26, 2025 +1 HVO kinda lacking 1 Current: None | Former: Fox, Thire, Stone, Switchblade, BCMD, Veteran Admin, DSL, CG ARCLx4, 212th ARCL, GC Officer, Game Master
Bane Posted March 26, 2025 Posted March 26, 2025 +1 BRING MEEE TOOO LIIIIIFE 1 Former: A lot of shit dude
Fars Posted March 30, 2025 Posted March 30, 2025 Hmmmmm, would the HVO's be limited to a certain amount per life if they could buy it similar to armor? And if it was a vendor, would the GM be able to have it spawned in for deployments to keep the HVO needs resupply tickets lower? Mainly I'm curious to see more of your idea regarding the implementation this, but I do +1 this mainly to reduce ticket count of "I rolled a 63 for rockets with this crate". Current: Retired Former: 187th 1stLT | 2ndACC REGL CPT Barlex | GCC CMD Waxer | CMD Cody
Posted March 30, 2025 Hmmmmm, would the HVO's be limited to a certain amount per life if they could buy it similar to armor? And if it was a vendor, would the GM be able to have it spawned in for deployments to keep the HVO needs resupply tickets lower? Mainly I'm curious to see more of your idea regarding the implementation this, but I do +1 this mainly to reduce ticket count of "I rolled a 63 for rockets with this crate". Current: Retired Former: 187th 1stLT | 2ndACC REGL CPT Barlex | GCC CMD Waxer | CMD Cody
Mystic Posted March 30, 2025 Developer Posted March 30, 2025 Whats the point of being staff then! /s Longest Special Operations Member on the server. Current: Nothing l Senior Developer Former: Cin Drallig l First Yayax Squad Yover l Foxtrot Commando l 2nd GM BCMD Bacara l Serra Keto l Final SO Commander Jet l First & Last Devil Dogs Deadeye l Veteran Admin l Jedi General Plo Koon l 2nd Returning SO CMD Jet l Luminara Unduli l Wolfpack MAJ Boost l Kit Fisto l Trauma's Unit MED Mystic l Jedi Military Advisor l Omega 36 PVT Darman l High General Shaak Ti l Jedi Chief Instructor l Alpha 98 Nate l Actually Private Crosshair l Mace Windu l Final SO Blackout l Grand Master Yoda l CG DSO Thorn
Developer Posted March 30, 2025 Whats the point of being staff then! /s Longest Special Operations Member on the server. Current: Nothing l Senior Developer Former: Cin Drallig l First Yayax Squad Yover l Foxtrot Commando l 2nd GM BCMD Bacara l Serra Keto l Final SO Commander Jet l First & Last Devil Dogs Deadeye l Veteran Admin l Jedi General Plo Koon l 2nd Returning SO CMD Jet l Luminara Unduli l Wolfpack MAJ Boost l Kit Fisto l Trauma's Unit MED Mystic l Jedi Military Advisor l Omega 36 PVT Darman l High General Shaak Ti l Jedi Chief Instructor l Alpha 98 Nate l Actually Private Crosshair l Mace Windu l Final SO Blackout l Grand Master Yoda l CG DSO Thorn
Conrad Posted March 30, 2025 Author Posted March 30, 2025 15 hours ago, Fars said: Hmmmmm, would the HVO's be limited to a certain amount per life if they could buy it similar to armor? And if it was a vendor, would the GM be able to have it spawned in for deployments to keep the HVO needs resupply tickets lower? Mainly I'm curious to see more of your idea regarding the implementation this, but I do +1 this mainly to reduce ticket count of "I rolled a 63 for rockets with this crate". Honestly I don’t think too many rockets is a problem in PvE, and in PvE there are so many ways to get one shot out of the blue stocking up on 1000 rockets isn’t really viable. If someone wants to burn through a ton of credits to die and respawn with the standard 3 rockets that’s on them TBH. 1 C
Author Posted March 30, 2025 15 hours ago, Fars said: Hmmmmm, would the HVO's be limited to a certain amount per life if they could buy it similar to armor? And if it was a vendor, would the GM be able to have it spawned in for deployments to keep the HVO needs resupply tickets lower? Mainly I'm curious to see more of your idea regarding the implementation this, but I do +1 this mainly to reduce ticket count of "I rolled a 63 for rockets with this crate". Honestly I don’t think too many rockets is a problem in PvE, and in PvE there are so many ways to get one shot out of the blue stocking up on 1000 rockets isn’t really viable. If someone wants to burn through a ton of credits to die and respawn with the standard 3 rockets that’s on them TBH. 1 C
BUB Posted April 13, 2025 Posted April 13, 2025 (edited) Unfortunately, this suggestion has been DENIED. If the same suggestion is submitted again within 60 DAYS of this post it will be automatically denied. // LOCKED // MOVED TO [CW] SERVER SUGGESTIONS - DENIED Quote Denial reason: Bad optimization and/or causes bad performance on the server. Edited April 13, 2025 by BUB Former: Development Coordinator | Rancor BCMD Colt/Blitz | Alpha 17 | Alpha 98 Nate | Alpha 74 Stec | Navy RI CPO | Senior Admin | TRO | Guild LT | Trauma Designated as Alpha-64
Posted April 13, 2025 (edited) Unfortunately, this suggestion has been DENIED. If the same suggestion is submitted again within 60 DAYS of this post it will be automatically denied. // LOCKED // MOVED TO [CW] SERVER SUGGESTIONS - DENIED Quote Denial reason: Bad optimization and/or causes bad performance on the server. Edited April 13, 2025 by BUB Former: Development Coordinator | Rancor BCMD Colt/Blitz | Alpha 17 | Alpha 98 Nate | Alpha 74 Stec | Navy RI CPO | Senior Admin | TRO | Guild LT | Trauma Designated as Alpha-64
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