Jump to content

Vanilla's Star Wars Addons


Shiny Keldeo

Recommended Posts

[ - Name - ]: 104th PLTO Major Keldeo | Jedi General Plo Koon | Jedi Mythos Master Kellyn Deo

[ - Suggestion - ]: Vanilla's Hyperspace Tool | Vanilla's Ship Destruction Tool | Vanilla's Turbolaser Tool

[ - Implementation - ]: These addons would enhance or replace some of the less lore friendly options we have. The Hyperspace Tool make the entrance of the enemy fleet or any ship for that matter more immersive, with a Hyperspacing Effect and sound. The Ship Destruction Tool replaces the rapid spawning of Helicopter Bombs and turns it into a configurable tool that can adjust explosion size, movement while being destroyed, as well as explosion length. The Turbolaser Tool allows for the creation of usable Turbolasers (which are useful for our current Venator Map) as well as creating variable automated laser fire. Gone would be the days of dropping down Heli Bombs as an orbital bombardment.

[ - Lore - ]: None.

[ - Workshop Content - ]:
https://steamcommunity.com/sharedfiles/filedetails/?id=1868459587
https://steamcommunity.com/sharedfiles/filedetails/?id=1885314499
https://steamcommunity.com/sharedfiles/filedetails/?id=1874686044

Link to comment
  • Retired Founder

Looking at the comments on the addons for Hyperspace tool and Ship Destruction Tool, it seems as though people are having errors. Have you personally downloaded and tested these addons to test that they work as intended?

Link to comment
57 minutes ago, Forseen said:

Looking at the comments on the addons for Hyperspace tool and Ship Destruction Tool, it seems as though people are having errors. Have you personally downloaded and tested these addons to test that they work as intended?

+1 I’ve tested it and so far it seems to have no issues with all three

“I’m not toxic, It’s just hard not to treat you like an idiot” ~ Logic

spacer.png

Link to comment

+1 just need to make sure usage of it is specified so people don't be stupid with it. As well we should test out the heights amd list them so people don't accidentally warp ships in at really low levels

Edited by Willyworm1

spacer.png

Master of the Order Mace Windu (Current) | DU VET Sergeant (Current) | Mas Amedda (Former) | 327th Battalion Commander Bly (Former)

Link to comment

+1 qal said it best

Current: Kevin Colt leader of the Colt Crime Syndicate | Alpha-69 Dennis 

Former: BCMD Doom x3| Havoc Squad Brimstone x3 | Base Ops CMD | Delta Jedi | BCMD Colt | BCMD Bacara | Specialized Regimental Commander x2 | First Count Dooku and creator of the CIS | Rear Admiral Orson Krennic 

Link to comment
4 hours ago, Loopy Newby said:

+1 to the hyperspace tool. Unfortunately in my tests we cant use the other two as we have too add another things onto the server but the hyperspace tool is aight. So one +1 and two -1's

For the Turbolaser Tool, it's a pack we already have for a lot of the models for the Command Deck and such.

The Ship Destruction Tool is the one I can accept for that point, though I'm planning on a suggestion in the near future now that LFS has had time to grow and develop, with some insanely awesome creations we could use.

Link to comment

+1 more prop packs better people can build


Current: Rancor Colt
Past spots: 501st XO, 501st CMD, 501st WO Appo, TC Hardcase, 332nd office, ATK Reg Purge, Keller Unit Vinnie, General Luminara, 41st GCO ARCL Draa, 3rd Crosshair on the Server, Hunter, Sith Marauder  TRO, GMM, VA x3. CIS Tac Droid, Guild Cabinet Member

The person who made a treaty with the sith as a clone 

Link to comment

Could we use the prop packs as well? We can use more props for building and making events!

Edited by Jagger
words

"If you have time to think of a beautiful end, then live beautifully until the end." 

"A hero need not speak. For when he is gone, the world will speak for him." 

https://www.youtube.com/watch?v=kZTMETl7Ga0&list=PL5Og0VYg8k2TnPDvarJa9Ijipx7W0Or0x

 

Link to comment
12 hours ago, Shiny Keldeo said:

For the Turbolaser Tool, it's a pack we already have for a lot of the models for the Command Deck and such.

The Ship Destruction Tool is the one I can accept for that point, though I'm planning on a suggestion in the near future now that LFS has had time to grow and develop, with some insanely awesome creations we could use.

Understandable then 2 +1's

Link to comment
  • 2 weeks later...

-1 on hyperspace I have used it before and found it hard to configure without ramming the ship into something. 

+1 on all others

former: cadet,private,private first class, specialist,Sergeant,Staff Sergeant,Sergeant First Class,Master Sergeant,First Sergeant,Sergeant Major,Command Sergeant Major,Warrant Officer, Sergeant Major of the battalion, 2nd Lieutenant,Lieutenant,Captain,Major,Lieutenant Colonel,Colonel,Commander,Executive Officer,Battalion Commander,Regimental Commander,Marshal Commander,501st,212th,DU,21st,CG,RANCOR,104th,SOBDE,Jedi,Naval,41st,Event Job,Gamehelper,Gamemaster,Gamemaster Officer, Gamemaster Manager, Gamemaster Director, New Admin, Admin, Senior Admin, Veteran Admin,Head Admin, Director,Managment, Founder, Retired Founder, forum mod, forum admin,forum dev,Yoda,Mace WIndu

current: Versock

Link to comment
  • 3 weeks later...
On 1/6/2020 at 2:36 PM, Techno101100 said:

-1 on hyperspace as well that could break the sever 

+1 on all other

 

If you mean about the ship spawning into the side of the world or something, I've never had issues. Generally it just sits there. Other than that, there is a harmless error upon the vehicle spawning in.

On 12/22/2019 at 1:09 PM, Daytona211 said:

-1 on hyperspace I have used it before and found it hard to configure without ramming the ship into something. 

+1 on all others

It's fairly simple from how I've used it, and I've tested it on the Anaxes map a few times.

To both, would you be able to elaborate more? The more info we have, the better to make a decision after all.

Link to comment
  • 10 months later...
Guest
This topic is now closed to further replies.
×
×
  • Create New...