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Merrill

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Everything posted by Merrill

  1. Merrill

    Void

    +1 Because reasons above
  2. Just remember bro, you were the best god damn ARCL I ever had. If you ever down for a gamenight, feel free to message me
  3. Is it too similar to another Forum users name? They may have changed it to avoid impersonation or confusion
  4. +1 b r u h Don't see why you're exclusively disagreeing with me, but aight
  5. -1 Same reason that Brooklyn stated. Show your prowess as a Reg CMD first before going for Marshal
  6. 5/10 - Test the entities you want to use before events, not during. No one likes fog editor epilepsy tests - Let people use their jetpacks, at least in a jump pack style. People go jet for a reason, and there have been too many "No Jet" events - When is Keyes going to actually pertain to the story of the event? Having an Admiral for the sake of having an Admiral doesn't add anything more than an annoying pencil pusher they constantly have to listen to - Lore events are cool, but remember events are player choice. Forcing everyone to go back to base to sleep through the night instead of letting players decide whether or not to set up a watch, or set up recon points goes against that idea.
  7. CG are easy to create RP with, plus when SO gets to work with them in Securing the more vital parts of the base feels great
  8. NPCs were dropping entities, such as the AR Energy Balls.
  9. 8/10 +Liked the stealth portion and the mines +Nice CQC -Keyes pisses me off with his ineptitude when comes to actually using his ship that he always talks about -Need to remember not to give NPCs the base HL2 weapons, cuts back on lag
  10. +1 Everyone else has said why, this man = poggers
  11. Wren is a good dude, but I am confused what the situation is that is so big
  12. 7/10 Interesting Start, loved use of fog and and music. Glad to have gotten to use our sound-detection headphones to identify where the bugs were. Did not like how the latter half did not have problem solving, as it seemed to be stuck on a one track ride. Also, SO cloaks could have been utilized far more.
  13. I am assuming this is a different Fister than I am thinking of, cause there is a different Fister who I remember being an utter minge and an absolute pain in the ass back in the day. While I do gotta agree that there is definitely a lack of officer experience, everything else looks pretty good. Assuming that he can move past lack of experience as a senior officer, then I will give him a +1
  14. Can we wait like 20 days so he has been banned 180 days, aka half a year, and then see where this goes?
  15. How long has this fella been banned for already?
  16. I am not going to slap a rating on this because of salt levels due to external factors outside the event, and I don't wish to drag down the average rating for things that are not your fault. However, I do got some constructive criticism. Remember Spawning Rules for NPCs. Do not use Combine Weaponry, and follow the NPC spawning ranges. Also, take note that unlike most maps, the NPCs move on this map, making them far more dangerous than regular NPCS The starfighter fights were very interesting, but do remember that the ARC-170 is more of a recon ship. Against a Vulture, the fight is heavily not in favor of the ARC-170. Better alternatives would be ETA, V-19, or the A Wing Remember that EJs are there to provide a challenge, not to "win". Certain cases with the Commando and Tactical Droids made it feel like we were playing some sort of imbalanced PvP match.
  17. 9/10 I got Arma Ops vibes from this, and it was dope. Only thing I could suggest is don't wimp out on vehicles after the initial assault. They are a good tool to increase the scale of the battle
  18. Zim says the words in a way no one else can. However I am out of reactions for today so I can't slap with a big fat heart. Everybody gonna miss you Mitchell, stay chill my dude
  19. Yeah, hate to say it, but its gonna be a -1 from me. I like the ideas and plans and all, but tbcf, I don't think those plans are what the Order needs right now. Enjoy a break from the limelight for a while and have fun on the server, rather than reducing your height in real life to be more at one with Yoda xD
  20. This topic reveals how few people actually knew about the TS rule xD
  21. Merrill

    DC-17m Buff

    -1 Comparing an SMG to what is essentially a DMR and wanting them to be equal XD Keo does a really good job explaining the gun logistics, to the point it makes me think he has worked in game development or balancing before.
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