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Col

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Everything posted by Col

  1. After talking with Bitter I feel he has definitely what it takes and the mindset to be a good SPEC REG. His interest in learning more about SOBDE to better help the battalion when he would be REG really proved to me that he is dedicated to it and that he truly believes that he can help improve the battalion and the regiment. He also said to me that he is more of a talker than a writer so I can excuse some of the miscommunications from the application. Overall +1 from me good luck Bitter!
  2. Both parts 8/10 was a bunch of fun thank you for this.
  3. Technical problems and everything aside easy 10/10. Of course with all the issues it kinda brings this closer to a 7/10 but your determination to see this through and how great it was by the end was easily worth. Keep up the amazing work as ever and hopefully the next ones will not have as much technical issues.
  4. 9/10 Another great Bacta event, that providence glitching and not working sucked but keep up the good work.
  5. 8/10 For a shoot'em up it was very fun and had plenty of rp for us to do. The difficulty was perfect and there was plenty for us to d on the ship. Keep up the good work.
  6. 9/10 Very fun event, idea was great and execution was perfect. Keep up the excellent work.
  7. + 1 about damn time.
  8. 9/10 Very fun, being able to make whatever we wanted was a fun change to the norm and made the event very chill. Keep up the good work.
  9. Col

    Siege of Umbara

    9/10 Loved the props and how the event was set up. It was a ton of fun and it will be great to see similar quality events in the future.
  10. Col

    Bacta-CG V SOBDE

    7/10 As always Bacta got amazing new inventive event ideas. With this one most was alright except a few instances, the main one to me was when we grabbed the prisoner and tried to get out. But our exit was blocked by our opposing force (CG) spawning where we thought our exit was. Other than that the event was good and fun so fixing those few mistakes in the future will be great. Keep up the good work!
  11. 8/10 was fun, nothing complex and was executed fairly well.
  12. 10/10 Absolutely fantastic! Please do more cool unique events like this. I didn't like getting fucked in the elevator at the end, but even with that I gotta gives this fantastic almost 3 hour event a 10.
  13. 5/10 Wasn't much but a standard shoot'em up for the server during low population time, was still fun.
  14. 6/10 The situation with savage physgunning maul out of the temple was very scuffed, easy fix would be to get someone to be maul instead and just have them run out. Over than that the premise of the event was good and everything else was very fun.
  15. The idea is 10/10 and I am excited to see more, but with the small problems that popped up the overall event is around a 7/10 . But I do think you know all the issues that happened so keep up the excellent work and I'll be excited for the next one.
  16. +1 can't say my name for shit but you got some good plans.
  17. 7/10 I miss my Jawa friend. Other than that it was alright but some of the stuff with Bane running away while binded wasn't great.
  18. Have fun at Burger King.
  19. 10/10 Love the lore events and this was excellent.
  20. I see how it is. Nah but for real gonna miss having you around man. Good luck to whatever you do next.
  21. 8/10 Fun rp orientated encounter, it was done well and was fun to partake in.
  22. The only good Kaminoan is a dead Kaminoan. Nah but for real 7/10. It was some alright rp but there was very little action so some may have found it boring. For next time maybe just incorporate more action to let more people have something to do in the encounter. Also little tip for any GM, if your Kaminoan says they have grey eyes, and they are inspecting clones, while Null is around, expect them to die.
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