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Venom

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Everything posted by Venom

  1. Venom

    DONO boogaloo pt2

    6/10 +Good concept for an event +Enjoyed the flying from OBJ to OBJ +Great map choice -Droids were a bit on the crazy side, and near frustrating to play around when they were running and breaking hitboxes with perfect T21s in CQC -Fog made it very hard to fight the droids that could see us perfectly, and not everyone saw the fog -New objectives when we took the base were a little repetitive, would have liked other objectives for other specializations
  2. 7/10 +Great fun +Even classes on teams +Great gamemode -Spawncamping too easy -HP/Armor wasnt even for everyone -Map favored sniping a bit too hard
  3. Venom

    Geo Siege

    8/10 Would have liked to see Greivous stay around and fuck shit up a bit more.
  4. 8/10 +Something goofy to do in the early morning +Fun rp
  5. 9/10 +Great media player usage +Plenty of action for everyone +Great overarching storyline with player choice front and center
  6. Void this suggestion, no longer valid.
  7. Name: Venom RP Rank: 2ndLT Suggestion: Allow the Nulls + Kal to see cloaked enemies, and only allow Nulls to see them when they are in their Mandalorian Armor bodygrouper. Implementation: Just changing the rules Lore: Null are famously intelligent, and are also incredibly rich in their lore, so no reason for them not to have this tech when it was shown in the Mandalorian when they were raiding the ship in the Post-Empire era. Plus since Nulls + Kal are far more mobile than the others in the Battalion who can actually see cloaked enemies, we most times have to wait for them to arrive, or are SOL as the cloaked enemy might be in a place that RC cannot reach, IE on a ridge. Plus there are only a maximum of 4 null on now, so this shouldn't be broken at all in my eyes, plus SOBDE as a whole has no more cloaking, be it from Omega squad or Prudii. Workshop content if applicable: N/A (If no workshop content, suggest a developer or put "Require Development") I have permission from Metro/Kal to post this. EDIT: I was told this might be a command meeting thing, if it is, feel free to ignore and move the post accordingly.
  8. 10/10 best event i have ever played
  9. As a giant homo I am pretty much forced to +1
  10. 8/10 +Plenty of action +Fair event jobs +Good amount of stuff for 21st and EOD to do - A little on the shorter side, I wouldnt have been against a bit more fighting
  11. 8/10 very good idea for an event
  12. 5/10 +Lots of stuff to shoot, plenty of action -Little to no RP from any of the event jobs -Annoyingly high EJ health -Frustrating EJ respawning
  13. Venom

    Pog-Kamino Assault

    8/10 Great two map event, loved the stealth part at the beginning moving into full blown assault to protect Kamino Lots of shit for me as an EOD to blow up, so thanks for that Good droid spawning, I personally had no problem and when they did ambush me you caught it quickly - You cut off my RBCs >:(
  14. Bug Type (Server:): Event Severity level (1-3): 1 Evidence (if you can): N/A Description of the bug: Null Tech cannot buy hack tools or buy armor on Event server How can we recreate it: Go on event and try to buy both
  15. 8/10 +Great RP +Loved the fight between 21st and SOBDE +Great map choice - A little bit confusing with the direction, but it got corrected partway through
  16. Venom

    Siege of Umbara

    8/10 enjoyable event, only complaint is that the only real difficulty was how HEALTHY the droids were
  17. 8/10 Great RP Great lore Very dynamic event - Trandos were pretty damn beefy, only complaint S/o to CT Ironhide
  18. 8/10, loved being rewarded with flanking around to the VIP, and the VIPs RP in IR was very welcomed.
  19. +1 more alphas are always nice to see
  20. Venom

    Bacta Kit Buff

    +1 yes please, healing currently takes forever
  21. 8/10, loved the standoff with 104th and the Deathwatch Commander
  22. I think the movement changes were fine, theres always been a problem with lag affecting moving target hitboxes and that was made worse with players being faster in the past in my view. I definitely think that maybe there should perhaps be some entry level perma weapons for newer players who are tired of the DC-15a but dont have 1 mill on hand for the cheapest viable perma.
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