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Marvel

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Everything posted by Marvel

  1. Name: marvel RP Rank: director Suggestion: Delete one of the Jedi LAAT teleporters in their hangar to allow for ships to land in there Implementation: delete Lore: n/a Workshop content if applicable: n/a (If no workshop content, suggest a developer or put "Require Development") If you are asking to add or change a job, fill out the following if not, leave it out. Other: just small QOL would love to see pilots land in there and one less teleporter sounds like a blessing could also move the teleporter location from the middle of their hangar to the remaining LAAT as well @Jayarrthoughts questions concerns
  2. Oh yeah I honestly have no idea how much would need to be removed to accommodate this change I just wanted to gather your thoughts on the subject since I know you've wanted this change for awhile now.
  3. @KeeganIn your opinion what is worth being removed in order for this to be added?
  4. 3/4/3 Average deployment gameplay. Just beefy droids. Liked the use of the jungle B1s for the map tho! Care and Effort is a little lower but I wanna preface that I really appreciate you stepping up for the deployment and taking to time to set it up and host it for the server. It isn't an easy task and for your first one ever it wasn't half bad. However I think you could have done more with the Scientist and the size of the map. Give the players a direction and kind of streamline the event in a certain order to make it a little longer. Then with the Scientist we didn't get to do much for him as evac arrived a few minutes into interrogation so we left pretty quick. Performance is a 3 as it was pretty average for a deployment. It isn't gonna be pretty but you worked with what you had and I applaud you for it. Hope to see more from you in the future! @Zin
  5. Keep this thread civil. Simply vote and move on with your lives.
  6. Bug Type (Server:): CW Severity level (Low - Medium - High): High Evidence (if you can): Hop on Ordo job Description of the bug: Ordo is missing his jetpack, westar, and iqa-11 How can we recreate it: Hop on Ordo job
  7. Congratulations, You have been ACCEPTED for a commander interview! Please contact a Director to organise your interview. Failure to do so within 7 DAYS of this post will result in the DENIAL of your application. // LOCKED // MOVED TO COMMANDER APPLICATIONS - PENDING
  8. The PTL changes were by no means a solution to Naval's problems. It's a step towards giving them more power to run the base but ultimately we have much more planned for the faction that is currently in the works. For the most part the changes were more made to crack down on the amount of troopers that went AWOL or just left the base to leave the base. Ever since we moved to Onderon the main gate has been a construct of our imagination because nobody acts like it's there, troopers and civilians alike. CPT+ can still accept PTLs so it isn't reliant on Naval to leave the base. Also you can just comms in that you are leaving if there's an active combat scenario so nobody will be prevented from participating in events. I've seen a lot of people talk like these changes were made solely to revive Naval and that isn't the case at all. Just one very small step that could help but we had other reasons. We have much more in the works.
  9. Who got Battalion of the Month for February 2023? Rancor Battalion! Throughout this month Rancor has managed to amass a crazy amount of recruits and trainings with consistent activity and constant engagement on the server. Rancor gained a total of 49 recruits, hosted a total of 45 battalion trainings hosted alongside 7 ARC trainings, and trained a total of 9 CRs during this month. Without looking at these pure statistics their presence on the server alone has been phenomenal with crazy numbers and excellent player retention. This was definitely earned so good job Rancor! @Brooklyn@Slump@Grivs Clone Recruits: We did get a count of how many CRs each battalion trained this month but it wasn't taken into consideration when we selected BOTM this month since we only just started the SGT+ being able to train CRs but moving forward CRs will be included and can play a large part in who gets BOTM in March! We are constantly getting new players so encourage your NCOs to contact a Senior Admin to get the ability to train CRs so your battalion has a shot at BOTM next month! If anyone has any questions or concerns please send them my way!
  10. Congratulations! Your application for the position you applied for has been ACCEPTED! Your term will end 3 MONTHS after this post. Good luck! // LOCKED // MOVED TO COMMANDER APPLICATIONS - ACCEPTED
  11. Congratulations, You have been ACCEPTED for a commander interview! Please contact a Director to organise your interview. Failure to do so within 7 DAYS of this post will result in the DENIAL of your application. // LOCKED // MOVED TO COMMANDER APPLICATIONS - PENDING
  12. Jedi Knights are no longer allowed a PTS so we traded the time for more time it's like math or whatever
  13. During today's CMD Meeting some topics were discussed and passed and I will be announcing these changes publicly on this post. Topic 1 - SGT+ being able to train CRs Moving forward SGTs and up can now be given the perms to train CRs without needing to be staff. All they have to do is contact an SA+ to get setup. CRs will apply to Battalion of the Month. The Battalion Trainer role on TS will indicate that you have been trained to train CRs. Topic 2 - Changes to PTL rules SOBDE, Alpha ARC, CPT+, and Knight+ are no longer allowed to leave without a PTL. Everyone must request PTL in order to leave the base. If you leave without PTL you will be arrested for going AWOL. However if there is an active combat scenario you may leave to deal with it as long as you comms in that you are leaving to do so. Topic 3 - Changes to DB The format for DB has changed. It now goes GM PTS -> CO PTS (HC and Jedi Master+ are included in this) -> Promotions (Battalions can now promote things other than ranks during DB like MEDO, HVYL, REGL, Subunits, Lore characters, etc.) Topic 4 - Rahm Kota's Militia Rahm Kota is a Knight/Master position in the Jedi Order that can recruit from the Civilian faction for their own personal Militia. This group will be recognized as a Republic Group and should be treated as such by the Republic. Topic 5 - Boarding Training being wiped 212th have developed and finalized a new boarding training with some massive changes. With this being said we have approved for the training to be wiped. If you want this training you must be retrained which 212th will be pushing out very soon. Topic 6 - Legacy Return Rank changes The former return rank for Legacy members in battalions was LT but with constant changes to standards we have decided that we do not want anyone returning to the server with an officer rank. The new rank is SGM and below. Current Projects Revitalizing the Navy The implementation of DU when we meet the requirements for their return Distributing trainings to a secondary group ie. SOBDE owns Interrogation and they want to share it with Alpha ARCs Standards and protocol
  14. Congratulations, You have been ACCEPTED for a commander interview! Please contact a Director to organise your interview. Failure to do so within 7 DAYS of this post will result in the DENIAL of your application. // LOCKED // MOVED TO COMMANDER APPLICATIONS - PENDING
  15. @Edgar I really appreciate you stepping up to host the deployment today and despite how it may seem to not go very well I commend you for pushing for a more RP orientated event rather than yet another mindless laggy shootemup where people would have complained regardless. Coruscant Underworld is a difficult map to keep track of everything and people don't tend to sit still and typically run off to areas where nothing is going on and wonder why nothing is going on when everything is more focused in one area. My advice for the future is to build and streamline the map so that the players are forced towards the RP that way they don't run off and get lost. I also really loved the implementation of trainings like Alien Translation for 41st to use and Negotiations for CG. Wish more GMs would implement these into their events so battalions get something unique to do. Sadly I was in and out of the event as I had family over and other situations pop up so I'm not going to rate as I really didn't get to play in it rather I was mostly just kinda spectating at times. Again really appreciate the effort and hope to see more events from you in the future!
  16. 4/4/3 Nice to see something that isn't droids but gameplay was fairly average. Loved to finally see a non sith artifact in an event as well. Performance was a little low but thats just because you had multiple fights going on at one time + other staff doing stuff. Very fun event overall.
  17. 3/4/4 It was alright but got dragged on a bit too long in the end dupe with only a handful of jedi being involved
  18. 4/5/4 I'm so giddy to see someone else use a dupe to make boarding more immersive than it normally is. Would love to see it done more!
  19. 5/5/5 Purely for the boss fight
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