Name: Keo
RP Rank: CSM
Suggestion: In the new quest system (for BH only quests), add renown as a reward in addition to credits. (See below for how this could easily be done)
Implementation:
How could this be accomplished?
The dev team can make a hidden counter on the server just like how credits work. The renown counter cannot be seen unless the player is talking to the BH npc in which case the player's renown will be displayed to them (this can be shown another way if needed). Once the quest is completed, the renown counter increases by the amount indicated on the quest, ex: +5 renown.
Would this replace or ruin the current BH system?
No, it would not. The renown can still be stored how it currently is. How this new feature could work is that there will be an option in game for a player to reset their renown back to 0 through the npc. When the player wants the guild to put their renown on the docs, the player simply contacts a guild officer or above to transfer their renown to the documents. Once the guild officer has logged the renown to the current system, the player can then reset their ingame renown to 0 and show the guild officer a screenshot or such as proof.
How difficult or complicated would this be to implement?
From my personal programming experience, this suggestion would be extremely simple to implement. This is definitely one of the easiest suggestions to implement compared to the many others that can require intensive testing. All this requires is a few lines of code to manipulate a variable. Any devs reading this can feel free to tell me I'm wrong if needed.
Why would we do this?
I see this as beneficial with no problems arising from this addition. This can make BH more attractive to play as due to the simplicity of getting renown this way. This would also utilize the quest system more and promote gameplay on the server.
Lore: None
Workshop content if applicable: This would require development.