-1
Honestly, cool suggestion if it could work. I just don't think it could be developed well or implemented well.
Lets say that people on medical jobs, constantly, can see player health above their other troops heads. This means the server has to constantly be running checks to see peoples HP and send it back to the player (if I am not mistaken) which would cause a fair amount of lag. Having the server box always be communicating with the server to the players back to the server then to the player again would presumably cause lag. I would like someone with more know how to correct me if I am mistaken but I believe thats how it works.
Lets say that you need to go up to someone and manually do something to them to check it. Lets say you hold C and click health status. That still seems like it wouldn't solve anything. You could just go up to them with a bacta kit, left click, and see if they aren't full. If its manual, it's just quicker to scan by clicking left click on people with your bacta kits.
I am pro this suggestion if it could work on the first way without lag. If it couldn't and we have to settle for the second way I think it's dumb. I'm going to -1 for now but I would change my vote if it could work without lag. I just don't think it could right now so I will cast my vote according to that.