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Showing content with the highest reputation on 01/04/2025 in Posts

  1. +1 missions should be inclusive
    2 points
  2. Yea Dev team didnt miss it afaik, So it's a suggestion id assume
    2 points
  3. Name: Jugh RP Rank: BCMD Rex Suggestion: change the kano whitelist to be the 501st Jet Trooper model Implementation: This would be a change together with adding Denal to TC so the characters a different and don't look the same. This would allow more RP within the RP subunit. Lore: None for the model Workshop content if applicable: (If no workshop content, suggest a developer or put "Require Development") If you are asking to add or change a job, fill out the following if not, leave it out. Add or Change: Change (Any job modification requires all this information) Job: Kano Slots: 1 Description: would change the model to the normal 501st Jet Trooper model Model: models/synergy_roleplay/501/jet/jet.mdl (Provide the model string if on server Ex. models/synergy_roleplay/trooper.mdl (Get this from the Q menu) Weapons: sent_boosterpack (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu))
    1 point
  4. Bug Type (Server:): CWRP Severity level (Low - Medium - High): High Evidence (if you can): Go on the jobs listed below Description of the bug: If it is listed below, the whitelist is missing it. this is based off the server update logs and what units of a regiment usually get. Hill Company Crash: Cloak (has hologram), Hololink, Dual DC-17's, DP-24 Hill Company Heavy: Z6, Defusal Kit Hill Company Medic: Bacta Kit Hill Company As a whole: No sub unit buff (Per forms should be speed), Just main battalion buff. None of them have their dc-15x, as per the announcement. 241st Support: dp-23, F-187 Fusion Cutter Tukk: Westar, Hololink Swep, Dual DC-17's, dp-24, single DC-17 (he uses it in the cinematic!) Moss: Just a basic trooper, idk if this is intended. Would think it would get officer loadout. (Dual DC-17's, DP-24, Hololink) Main Battalion as a whole: Gets +50 armor right now, when it should be +50 health. Bonus: I think the pay on almost all the whitelists is just the default trooper 300. How can we recreate it: Go on the jobs.
    1 point
  5. Heyo! More missions will be coming. As it stands you can complete the battlepass without the staff/TR based missions ever being done, of course the variety will be small at first as the battlepass is still buggy and being tested. I think you'd have a much better time suggesting new missions, rather than an overall "add more" suggestion. Nobody is being locked out of completing the pass by these missions, it is still much completable, it was just aimed at staff being able to be rewarded for their own work. Keep this suggestion up for sure, but while your at it brainstorm some ideas on how we can make the experience more unique for each person :)
    1 point
  6. Unlikely to happen due to prior issues with vehicle requisition system. Leaving open until further notice
    1 point
  7. Thanks for writing this so I don't have to write anything! -1
    1 point
  8. If they're dumb they never get the question right and never revive +1
    1 point
  9. Minge conversion is huge. Based off of our statistics, this hasn't hindered minge conversion. :) In fact, we're actually at an all time high with recruits/cr's joining the server. Same with battalion numbers. Though, im not sure how accurate the numbers are based off of the f4 menu.
    1 point
  10. Originally we had 900 second jail times (15 minutes) we now have 300 at 5 minutes. If someone really feels bad about an arrest they'd likely stop the first time. With the way it is now 3 arrests now takes the time of 1 single previous arrest, im not sure how extending the time so they leave the server is any different than hitting them with a 24 hour ban.
    1 point
  11. I would prefer adjustable arrest timers. Say CG were to have an option when they arrest to choose the crime. RDM gets someone 15 minutes whereas FailRP may get them 5, etc. Or instead for every additional arrest during the day your timer extends. 1st arrest is 5, 2nd is 10, 3rd is 15, 4th your getting banned. The blanket 15 just isn't it anymore. While I agree arrests don't hold as much weight I just don't think bumping it back to 15 across the board will change that. -1 for now
    1 point
  12. +1 I feel like this comes up everytime but hopefully it actually happens
    1 point
  13. +1, love the music, it's one of the most important sensors to hit. That would genuinely make me want to play more often.
    1 point
  14. 1 point
  15. +1 I think this should only work with base kit weapons like the DC-15a, DC-15s, DC-17, etc. Perma weapons and store weapons should absolutely not be able to work with this system
    1 point
  16. Who knows, maybe some day it will randomly work again
    0 points
  17. #7 ban appeal this time on a new forums account? Interesting... -1
    -1 points
  18. Name: Arizona RP Rank: BCMD Suggestion: Add on the facial scar and the rank emblem on cody's armor Implementation: Slap some of that uniqueness back on cody in blender Lore: (Rank pin) (scar) Workshop content if applicable: Requires development (If no workshop content, suggest a developer or put "Require Development")
    -1 points
  19. Name: portigul Steam ID: 76561199573311738 Ban Reason: because i was using alt to stay away from people Date of Ban: to long ago Length of Ban: perma Staff Member(s) Involved: gohan or rohan i forget Reason(s) why we should accept your appeal: bc i wanna g et on a server i havent been on in a while and i have no other gmod servers to play and ill happily change and i wont be a minge this time ill become a better person that will join a battalion get some promotions and work my way up Evidence to support your claims: no
    -2 points
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