Name: Brian Limmond
RP Rank: 1SG
Suggestion: Allow particle effects to be viewed by players who weren't looking directly at them as soon as they were spawned in
Implementation: Right now, noone can actually see the particle effects that are placed in events if they weren't looking directly at them as they were spawned in, meaning GMs can't plan where they are going to place them ahead of time and, if they do, have to be extremely precise about when they do so, and even then will still find players who looked away don't see them. For effects as subtle as particle effects, you can't really put a massive amount of effort into where they will be while you are actually running the event, so they are best duped and places before hand baring lag in mind. As it stands, you would need a whole GH with a very very precise plan explained to them who will focus solely on placing particle effects if you want to properly utilize them in an event, which sucks because the particle effects we have look really cool and they basically go completely unused/unnoticed.
Lore: N/A
Workshop content if applicable: Requires development