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Showing content with the highest reputation on 03/27/2019 in all areas

  1. I'm really not a fan of the rhino system tbh. I prefer what we have. I could go on about it, but personally I like the animation fighting system better than ramming eachothers heads looking like two fucking special snowflakes.
    10 points
  2. The thing is, I remember the first transition from rhino to WILTOS, and we had to revert really quickly as it broke the server. Then after, the system was re-added and it felt really no different. Now, let me put this into perspective for all the Rhino lovers; Yes, it's great for fighting, the skill and learning curbs involved. And yes, it may be really for great for performance, maybe. So, with that said, I have to list all the problems this will bring to the server, performance aside. 1.) It kills the roleplay aspect of the force powers, and people who focus on their force usage. i.e. Assassins, Sages, Sorcerers, Shadows etc. 2.) Unpopular opinion, but I believe WILTOS has more skill. You have to learn all these stances, hitboxes, timings, create your own fighting style that you enjoy using etc. Also, using your knowledge of these stances and styles to teach others who wish to play just like you. 3.) Running at eachother like special snowflakes head on is just stupid looking. 4.) Every trial will have to change in some sense. 5.) Also, possibly Jedi and definitely Sith will just degrade into nothing. Without the force powers, Shadows and Assassins become useless. No shadow strike, no cloak, no role. Sages, Healers, Sorcerers, as much as they are mostly passive roleplay, the force powers really assist in how they pay or grow with their characters. 6.) If dual sabers are gone, Marauders become useless, wouldn't really effect Sentinels but in terms of how the reputation system works, all sith would classes would become pointless, it would degrade into nothing but passive roleplay, not using any of their unique abilities to gain an edge. See this as you will, there are advantages and disadvantages. Though this is just my view on it.
    8 points
  3. as much as i love rhino i like the roleplay things you can do with wiltos
    7 points
  4. Anything to get rid of the loading lag at this point. Not only would this improve the server performance as a whole but also improve events by allowing more to happen. With less lag and better performance, more NPCs can spawn, as well as ships, explosions and grander set-pieces to be used for events. One question though, isn't there a Rhino system that has newer force powers that aren't WiltOS? Middle ground for people, skill-based combat with Rhino while also having newer and better force powers than original.
    6 points
  5. I'm going to explain to you all what it means for the branches if Rhino is back. There is incentive for becoming a Sentinel still because of the pure fact that when you become a Shadow or a TG, YOU WILL GET A GOD DAMN SABERSTAFF. And if you don't know, Saberstaffs were the best thing to have on the CW Server when Rhino was around because you could back peddle slap every child in your path. Consulars would be good again because our healers are important when we are running into a populated room getting shot at because we cannot block anymore. Guardians would get their mojo back simply because of Weapons and people not being good with Rhino. They also would probably make Lightsaber Instructors Guardians only again and then boom, you got a saberstaff. Or just pass the Universal Saberstaff Trials and get one that way and go into any branch you want. The Branches wouldn't suffer, only thrive. ALSO SHADOWS STILL HAVE CLOAKS, WE HAVE OUR FUCKING CLOAKING DEVICES. Give me back my rhino or so help me god.
    6 points
  6. U know what will resolve this ;p REMOVE JEDI
    6 points
  7. Lets go on this. Whats is better for someone willing to buy VIP?? two guys doing crazy moves and fighting like crazy OR two guys running at eachother looking at the floor? Nothing against who likes rhino but thats stupid..
    6 points
  8. I'd also like to be the Devils advocate and say, when we were on the base, the WiltOS worked perfectly fine, its due to the fact that we're on the Venator and everyone is in the same area. Its player load in the same area when it comes to lightsaber combat from what i've seen and experience. If we get battlestations back it will probably have less load because we're not moving around all the time chasing a single commando droid down the hallway.
    5 points
  9. 5 points
  10. oof i like rhino but it kinda removes the factor of jedi working with the their batts as a shield and acting as a support unit, and I didn't mind the rhino system it was ight but it was annoying cuz i hate looking at the ground and just run into things its kinda boring and removes the aspect of actually fighting and removing the rp aspect of "technique" then makes LSI even more useless and we removed it like twice i think and we bounce back to it and plus we built up lot of hype for the new abilities then remove it and kill the hype
    4 points
  11. If i catch IP changes on this, I will ban you permanently from the server for manipulating votes. 2 Of you have already done it, if you message me on the forums directly with an apology I will let it slide.
    4 points
  12. First off: It does require skill seeing as I was a knight V and guardian manager. Trials were hard because mastering rhino was fucking hard as hell and required a lot of learning with the dooku hilt, default hilt, and saber staffs. There are hitboxes to learn, critical point to learn etc. Second off: Open your eyes. Jedi aren't the only thing on the damn server. Clones would get justice from this going through because of the optimization that will be provided. It's major. Clones are what SWRP are built off and casting them to the side for other things is folly.
    4 points
  13. +1 Instead of a removal how about we use them as event jobs
    4 points
  14. -1 Saving money for perma weapons takes a long time. Not to mention people spend money on skill points first. It would be a logistical nightmare and would make a lot of store purchases useless. People, including myself, have spent money to buy credits, seeing how I already have maxed skills they are no useless if I can't buy perma weapons. Knowing Joah he wouldn't refund any money and that could piss a lot of people off.
    4 points
  15. Neutral leaning towards a +1 if we dont add the skins. I believe that the "permaweapons system" has no place on the server. Players shouldn't be able to purchase weapons that make the class specializations of each battalion fruitless. With the "permaweapons system" removed further balancing of each battalion and class load outs would be encouraged. Furthermore I also believe that a weapon skin system shouldn't be added in as a replacement for the "permaweapons system" for two reasons. If we try to make the skins like CS:GO skins they will look autistic and out of place, and if we go for an attempt at "realistic" skins there is nothing lore wise to support the content and it would still look out of place. In reality there is no need for either of these systems as credits have no use on the server other than the "permaweapons system" and to purchase ammo. :Edit for clarification: I don't think all the guns should be removed from the server, I think the system should be removed. There is no reason in my mind why any of the guns from the "permaweapons system" couldn't be balance and incorporated into the battalion class load outs. Assuming there is lore to support it, and if there isn't lore to support it keep them on the server to be used as fun items to acquire during events.
    4 points
  16. +1 Make a job with this holocomm called RTO for battalions and have them in charge of the radio during events.
    3 points
  17. rhino is the better choice. I do love rhino the most but here is why Witlos needs to go: 1. Easier performing server meaning lower performance computers can run: a. Old players can play properly with good fps, they will enjoy their time resulting in them playing more and RPing better and not breaking rules. b. New players will load in and not be frozen as they join, they will join with better fps resulting in them staying and becoming a member of the community. 2. The performance of the server will be better for everyone: a. With better performance, everyone will have more fun and their computer will not add to the frustration. b. A smother server can result in larger events, more props, and more ships all resulting in more fun. c. No lag will equal better sprinting and accuracy. 3. Jedi's will require more training and skill work and will result in more/longer RP: a. Jedi's will have to practice and train a lot more, spending more time playing to accomplish skills and not just sitting around or goofing around. b. Masters and Knights will have a larger role to train padawans for training is required for this system not like Witlos where 70% was spamming buttons. c. This adds to RP for there will be more training sessions, Jedis will have to pair up to defeat a Sith. Sparring battles will be much longer allowing clones to live longer and giving clones more time to kill droids without worrying about Siths. Also allows clones to shot at Siths without being killed instantly. d. Sparring practices will be a lot longer resulting in longer play time and more of a purpose to train on Jedi. This system will really devide peoples skills such as a padawan will have a super difficult time to kill a master or sith. 4. There is a lot more clones than Jedi: a. This means we should cater a little more to clones for they populate most of the server and more active players/better players will result in more fun. b. If this results in a little less jedi it will be more like lore lol, Jedis will be much more valuable for the can distract siths as the clones do their job. Battalion jedis will have a larger and more important role to protect their battalion. This is only my opinion, yes there are negatives to this system but i believe that these positives listed above will help the server and therefore reducing player performance is the worst thing possible. Even if you have a good computer think about others, the majority of garrys mod players do not have top of the line computers and they are only young children using their family computers
    3 points
  18. Rhino offers 3 fighting styles, compared to WILTOS's many, many more. You have the turtlers, who sit in the middle of the room waiting for you to attack. You have the jumpers, who... jump.... a lot. And you have the crackheads that get enjoyment out of bashing their heads together at full speed.
    3 points
  19. Can we have a new strawpoll if people have aleady done this?
    3 points
  20. Name: Bazoo Suggestion: Exchange the Perma-Weapon Vendor for a Weapon Skin Vendor Implementation: Remove the Perma-Weapon Vendor and all associated weapons from the Server. Replace it with weapon skins you can purchase for in-game credits. All credits that were spent on Perma-Weapons would be returned to everyone who that applies to. Lore: No really a lore base suggestion, but here are some points of discussion; One of the biggest reasons to remove the Vendor and all associated weapons is the constant issues that the LD-1 and the Flamethrowers cause. People(usually event jobs/Sith) constantly complain about everyone having super strong snipers and events being ruined by Flamethrowers. Another thing to consider, since the damage drop-off is being removed the LD-1 would be doing 400 damage (give or take a few points) from across the map. That might sound fun at first, but with the amount of people that have the LD-1 on the server, it’s going to go south very quickly. The next biggest point of contention is that some of the weapons in the vendor, such as the vast array of snipers and other heavy weaponry, make class specializations on the server pretty pointless. What’s the point of becoming a sharpshooter in a battalion if the normal, run-of-the-mill trooper in your same battalion can have an LD-1, which probably makes your gun pretty useless to begin with? The only specialization that is really unaffected by this is medics, since you can’t but any bacta-kita or nades from the Vendor. Yes, this means that everyone would lose ALL Perma-Weapons that are currently offered from the Vendor. This, at face value, would make people mad, and understandably so. Some people have spent real money for credits on the server. The credits that you have spent on Perma-Weapons would be refunded in full, and you would (probably) be able to buy any or all fo the skins that are offered in the shop. This is a tough sell, but I really believe it’s for the betterment of the server. If you have any suggestions for any skins, be it weapons or knifes, you can put it in the comments, or if this suggestion passes make another suggestion to add them.
    2 points
  21. Obviously, you haven't heard of aim. Can't be calling some you're "a$$" at trash because yo "a$$" couldn't learn to master it. Also making another response, I do agree with the limitless rp and immersion we have with the WiltOS system, but also agree with the server smoothness of having the Rhino. I just don't want any more break dancers who have sabers. It really all depends on skill set and what you're accustomed to, if you like to left click over, over, over, over, over, and over again WiltOS is for you.
    2 points
  22. Dunno where you have been, we dont have levels anymore
    2 points
  23. Only thing I got to say is killing NPCs with Rhino was absolute cancer and leads to death 8/10 times .
    2 points
  24. I'm sorry but if you're saying that Rhino takes no skill, you've either A: Never used Rhino system, or B: Suck ass at Rhino system. It 100% takes way more skill to be good at Rhino than it does to be good at King David's
    2 points
  25. Also debate on skill, I think rhino takes more skill and is a way more satisfying thing to master, I would practice with my master for hours to get better at it
    2 points
  26. I actually disagree, I was Yoda during Rhino terms. It was the most populated time of Jedi / sith life.
    2 points
  27. It's basically a debate of Immersion vs Performance. King David's lightsaber system was not designed to be run on populated clone wars servers. They were designed to run on 100 Player JvS servers.
    2 points
  28. -1 just for the fact that I would say performance is still good for what it is and also if you were to add rhino back it would cause more people to just kind of abandon the Sith or Jedi. People buy VIP to have fun and the WiltOS system is a lot of fun as is. It would be great to keep it so it doesn’t ruin the groups of Jedi and Sith. Also I have experienced Rhino and it is fun, but not as fun as WiltOS
    2 points
  29. With just the appeal of the rhino system where u spend most of your time in fight staring at the ground i'm gonna have to -1 against this for my vote The aspect of watching 2 saber user fight look beautiful with the current system, going back to rhino is just moving back to having super seedy saber users that look like they've skipped there OCD meds for the day. the current system has a feel of showing off the dexterity and skill the sabers users are supposed to have trained and honed over years of practice
    2 points
  30. Real talk. I play jedi for the RP and WiltOS. No WiltOS, and half the reason to be jedi is gone...
    2 points
  31. RHINO PLEASE I LOVE RHINO SO MUCH
    2 points
  32. Its funny because he can’t -1
    2 points
  33. I think this a good idea, really I do, but i'm going to -1 this. For one thing: People have either played and grinded for many hours to get those perma weapons, or they made a generous donation to the server so they could get it. If you remove all perma-weapons then you better find a way to refund all the people who spent massive amounts of credits (some of which was gained by real money.) to get them. For another: perma weapons keep people playing on the server. If people don't want to spend money to get credits to buy perma weapons, then they will keep playing to eventually purchase one for themselves. (everyone's tryin to grind for that lightsaber rifle baby!) Weapon skins don't deliver as much as an incentive because they are purely cosmetic, and chances are most people aren't going to have their graphics settings high enough to appreciate it. Also: If we remove them from the server entirely, I guess gamemasters will have 60% less weapons to work with for events. And no more weapon vendor RP (not that we do that much anyways lol.) Also also: Remove E-Binos, fists, bubble shield. and knives too? hell no. Last I checked, E-Binos weren't OP in any fashion, bubble shield is a once-per-life use, and you cant shoot out of it not to mention people can just walk right through it, fists deal 5-10 damage per hit, and most likely you'll die before you get a chance to knife or punch someone to death. If everyone is really triggered over weapons like the LD1, then find a way to balance it. Don't reject it from the server entirely because you lost one too many gunfights with it in an FFA or as an event character. In short, perma-weapons give people a reason to keep play on the server, and give them incentive to donate to the server. Skins....not so much. -1
    2 points
  34. I don't think the people -1'ing get the memo. The purpose of the server is to rank up in stature to get BETTER GUNS, you shouldn't be awarded BETTER GUNS by sitting on your ass AFK. Sure it'll require development work but in the end but, it'll make sure a 212th trooper isn't equivalent to a Null or RC in weaponry. EDIT: And I'm 100% sure one of you has been an event job and been like "fuck, why do I die so quickly". Hello? LD-1, a fucking flamethrower?
    2 points
  35. Yeah, my opinion rather have someone use a weapon thats not coloured in pink and Gold, and diamond lmao
    2 points
  36. -1 nahhhhhhhhhhhhhhhhhhhhhhhh thats gonna ruin rp and immersion seeing Pink skined DC 15A I do agree with Bazoo statements of classes being useless cause of the vendor we should probably do somethin about that instead of this in my opinion
    2 points
  37. OMG I will come back to jedi if you re add Rhino I was so good with it
    1 point
  38. +1 Yes. Use Them As Event Jobs
    1 point
  39. The main reason I stay on my Jedi/Sith is because of Wiltos I absolutely love it. If you remove it like others said you’ll just be two people looking at the ground getting frustrated because the hit box didn’t hit
    1 point
  40. Yes please Bring back Hard mode kids had it easy. Wait till they get a load a this
    1 point
  41. Rhino is awful. You literally have to just run around and stare at the ground and figure it out. It's not nearly as fun for saber wielders. -1
    1 point
  42. I think there should still be main senators as jobs. For example, we see Padme, Lux, Bail, Jar Jar, Mas Amedda, and Palpy in the TV show quite often. I believe those are the senators that should stay. Adding on to that, I agree with what Pythin said. We should reduce the numbers to 1 person / senator job and have that one person be extremely dedicated to that job. For now, I will remain neutral on this post.
    1 point
  43. 1 point
  44. I fucking love rhino, +1 as hell
    1 point
  45. +1 even with the “fixes” they’re still inactive af and don’t make sense
    1 point
  46. What would you suggest as a more realistic approach? What about their connection to Palpatine/Mas Amedda? (Swithing from applications & a "chain of command" to - ?) As far as event jobs, they could be used as encounter jobs when someone actually wants to roleplay and has an idea for a scene. This would allow anyone who understands the role of a Senator to step in and create roleplay [under supervision].
    1 point
  47. -1 / If you want this type of RP join Special Operations under GM/21st Nova Corps.
    1 point
  48. +1, but only if we add Blaze Troopers
    1 point
  49. as a flamethrower owner, I can tell you yea its really fun to put a sith on fire, but when it happens to me holy fuck its cancer, gotta run a way because you legit see nothing
    1 point
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