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Showing content with the highest reputation on 08/09/2018 in all areas
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-1 about 10-15 people actually have this weapon. They are just always on since they are incredibly active. Only a small portion of this community actually have them. Plus that are people, like myself who donated to the server to get money specifically for the flamethrower, therefore it is unfair to remove.2 points
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Name: Exalted Suggestion: 1. Give players the ability to buy ammo for Grenades and Rocket launchers just make the ammo 1000-1500c each that way people can buy the ammo needed but it would be far more expensive than blaster ammo, I believe if the ammo was expensive players would not spam the explosives. 2. Give the prototype z-6 more ammo per life possibly 1-2 more mags, so the total ammo counts for it would be between 500-750 rounds. 3. Allow CTs to become Medics and allow CT Officers to promote CTs, I understand the goal is to push people into battalions, but 90% of people would join a battalion anyway. Implementation: 1. Just allow people to buy the ammo in the F4 menu. 2. 2-3 mags for the prototype z-6 would justify someone spending 25 mil credits what a bummer it is to only have 1 mag. 3. The implementation of CT medics could help during Events and allows CTs to be treated like any other battalion, and maybe if CTs could get promoted by more than just generals that would be pretty nice. Lore: I have no lore to back up my suggestion as they are just quality of life suggestions, and as for the CT request I understand they will get denied just figured I would try. although I would love it if you considered allowing CTs to be medics because during events battalion medics focus on their specific battalion above CTs or anyone else. Workshop content if applicable: I do not believe my suggestion would require any workshop content1 point
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+1 People talking about TROs being regular players and that there is possibility for abuse can easily be applied to the staff program. Almost anyone can walk in and get NA with common sense and decent effort. It's not like the interviews/applications are very selective. If they deem someone responsible enough to become a TRO, then they should easily be responsible enough to hold the ability to teleport.1 point
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-1 Select amount of people have these from what I've heard. Rare weapon and a LOAD OF MONEY1 point
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1 point
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+1 They really need the power to do most of their job in the first place. not everone who is tr wants to be staff.. thats a terrible idea the two branches are seperate for a reason, again you should be able to be trd without being staff. They are seperate programs, they shouldnt have to rely on one another. Not everone wants to hold a staff rank.1 point
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+1 for event server, would like to see more purpose for ENG's in event server events1 point
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1 point
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If you could please tell me an event what has been ruined by a flamethrower. Also, not a lot of people have them and people have sink'ed real life money into the server just to get one. Lastly, the flamethrower isn't really that OP most of the damage comes from the visual effect. Weapons such as the bowcaster, GM westar, and other perma weapons are way better in sense.1 point
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1 point
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-1 while they can be annoying, removal of flamethrowers as a whole would make me a sad, because they're really fun for infected events, especially when spawned in by a gamemaster, and also, people paid for that weapon, it's not something you can just "have"1 point
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-1 I donated hundreds just to get the flamethrowers and other perm weapons. I've probably bought tac-inserts, sweps, VIP for over 30 people at this point. The flamethrower is meant to be wielded by a minority of people who have the means to do it. You don't see a kid with their parent's credit card doing it because frankly, what kind of parent would rationally allow them to donate at least $800 for an item on a Gmod server. People who bought it have earned it. Plus, a majority of the time that friendlies are set on fire are when they get too close, willingly or unwillingly or when they accidentally run into it while the person in question is setting an event job on fire. I don't recall an instance where a person with a flamethrower deliberately RDM or set mass groups of people on fire, do you?1 point
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-1 I wasted four days of my life getting the advanced flamethrower. A lot of people complain that it's overpowered against event jobs, what about you just buff event jobs and stop complaining. Also, only like five people on the server have a flamethrower.1 point
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Hey guess what, we've tried this once and it didn't go so well chief. To flamethrower owners, fuck you. You'll get your fucking money back heathens. +1 fuck the flamethrowers1 point
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1 point
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New rules and regulations are in the process of being written for staff procedures. I am trying to get them out ASAP. The user will be unbaned from the server. As for @Blank remember in the future to always asses the situation before you jump straight into punishment. Yes he broke a server rule however there are better ways to deal with situations that involve punishments by gaining as much information about the case as possible hence why the regulations/procedures are being remade.1 point
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-1 No at a younger age you do not fully understand certain actions now ike im not saying you but many kids are not mature. you are an exception1 point
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How about this You are a Vet Admin and should've spoke to the trainer training the CC. Did you even check at what point the kid was at in the training? This is ridiculous, you Vet Admins need to be spoken too, this is two reports within 48 hours on you guys. Jesus fucking christ.1 point
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Name: Chambers Suggestion: Remove all flame throwes, seriously they just make everyone lives miserable. Implementation: Just remove them, refund the people that bought them Lore: Saving my eyes and my life from the cancer of flamethrowers. Workshop content if applicable: N/A (If no workshop content, suggest a developer or put "Require Development") If you are asking to add or change a job, fill out the following Add or Change: REMOVE Weapons: Flamethrower, Death Watch Flamer Thrower. It's cool we had them but honestly, it only ruins the experience for everyone except the people that own them. From the GM side, it makes it hard for event jobs to do anything when they can't see. From the players, they can't see anything it's extremely experience breaking, constantly a victim of friendly fire. We had it, it was fun but now its time for it to go.0 points
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-1 points
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Just become an NA? You just perform your regular duties in the TR Program and get the staff powers too?-1 points
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The only way to implement this would be to create an in game rank for it, I don't think it's worth the effort as the staff members SHOULD be doing their job and helping out. It would be too hard to manage.. -1-1 points
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