Tetra Posted December 26, 2024 Posted December 26, 2024 (edited) Name: Tetra RP Rank: CMD Suggestion: Trip Mines/Motion Detector Mines Implementation: Add in mines that explode when a player steps in their range. Would be cool if they could be shot to have them explode or could be defused. If I had to choose who would get this, either 501st or HVOs, but especially Game Masters would be preferred. I think a good use case for these would be during events and deployments. Instead of troopers being able to rush into an area with no consequences, these will help slow their progress. I love the idea of traps like this being implemented more to keep everyone on their toes. I'd especially love if I wasn't paying attention and ran into a room, being blown up and dying as a result of being rash and hasty. Lore: it's a trip mine. It's one of the oldest traps out there. Not much more to say. Workshop content if applicable: https://steamcommunity.com/sharedfiles/filedetails/?id=1540310000 Edited December 26, 2024 by Tetra Grammar. 1 1 Former Cin Drallig x2 | Former Serra Keto x2 | Former Branch Overseer x2 | Former Mace Windu Forever 41st Tetra
Posted December 26, 2024 (edited) Name: Tetra RP Rank: CMD Suggestion: Trip Mines/Motion Detector Mines Implementation: Add in mines that explode when a player steps in their range. Would be cool if they could be shot to have them explode or could be defused. If I had to choose who would get this, either 501st or HVOs, but especially Game Masters would be preferred. I think a good use case for these would be during events and deployments. Instead of troopers being able to rush into an area with no consequences, these will help slow their progress. I love the idea of traps like this being implemented more to keep everyone on their toes. I'd especially love if I wasn't paying attention and ran into a room, being blown up and dying as a result of being rash and hasty. Lore: it's a trip mine. It's one of the oldest traps out there. Not much more to say. Workshop content if applicable: https://steamcommunity.com/sharedfiles/filedetails/?id=1540310000 Edited December 26, 2024 by Tetra Grammar. 1 1 Former Cin Drallig x2 | Former Serra Keto x2 | Former Branch Overseer x2 | Former Mace Windu Forever 41st Tetra
BROPDROP Posted December 26, 2024 Posted December 26, 2024 +1 would be really cool and I can already see the Mass RDM attempts and I love it Current: Nothing Former: GCO SUPL Fireball, Improcco REGL Nye, BCMD Gree, Meena Tills, Null-5 Prudii, 41st Padawan Caleb Dume, Delta RC-1140 Fixer, Delta RC-1138 Boss, RC-1262 Scorch
Posted December 26, 2024 +1 would be really cool and I can already see the Mass RDM attempts and I love it Current: Nothing Former: GCO SUPL Fireball, Improcco REGL Nye, BCMD Gree, Meena Tills, Null-5 Prudii, 41st Padawan Caleb Dume, Delta RC-1140 Fixer, Delta RC-1138 Boss, RC-1262 Scorch
Conrad Posted December 26, 2024 Posted December 26, 2024 16 minutes ago, Tetra said: If I had to choose who would get this, either 501st or HVOs, but especially Game Masters. +1 besides this part. Not saying it couldn't but check with them first. And HVO's just got detpacks. Lets see how that works out when those are fixed before we add any more to the whitelist. C
Posted December 26, 2024 16 minutes ago, Tetra said: If I had to choose who would get this, either 501st or HVOs, but especially Game Masters. +1 besides this part. Not saying it couldn't but check with them first. And HVO's just got detpacks. Lets see how that works out when those are fixed before we add any more to the whitelist. C
Tetra Posted December 26, 2024 Author Posted December 26, 2024 (edited) 1 hour ago, Conrad said: +1 besides this part. Not saying it couldn't but check with them first. And HVO's just got detpacks. Lets see how that works out when those are fixed before we add any more to the whitelist. Mostly, the idea is for Game Masters. If anyone else gets them, cool, but I'd rather it be used for events and deployments by GMs, as I believe it would have greater potential in their hands and less chances of accidental RDMs. Edited December 26, 2024 by Tetra 1 Former Cin Drallig x2 | Former Serra Keto x2 | Former Branch Overseer x2 | Former Mace Windu Forever 41st Tetra
Author Posted December 26, 2024 (edited) 1 hour ago, Conrad said: +1 besides this part. Not saying it couldn't but check with them first. And HVO's just got detpacks. Lets see how that works out when those are fixed before we add any more to the whitelist. Mostly, the idea is for Game Masters. If anyone else gets them, cool, but I'd rather it be used for events and deployments by GMs, as I believe it would have greater potential in their hands and less chances of accidental RDMs. Edited December 26, 2024 by Tetra 1 Former Cin Drallig x2 | Former Serra Keto x2 | Former Branch Overseer x2 | Former Mace Windu Forever 41st Tetra
KaiserNeiner Posted December 26, 2024 Banned Posted December 26, 2024 +1 do you wanna be a GM, you’re cooking rn Kaiser Zeros Clutch
Soccer Posted December 26, 2024 Posted December 26, 2024 +1 Current: CG SSG CG ARC Jed Knight 3 Former: CG Commander (Former) CG Regimental Lead (Former) Diplomatic Service Lead Stone (Former) CG Diplomatic Service Jedi Lead (Former) CG DSO (Former) CG DS ARC (Former) CG LT (Jedi) (Former) 187th COL (Former) 187th PLTL (Former) 187th WO (Former) 501st PLTL hawk (Former) 501st COL (Former) TRO (Former) 104th WO (Former) Game Master (Former) Senior Admin (Former) Naval Petty Officer Third Class (Former) GC Reed (Former) 212th ARC (Former) 212th 2ndLT (Former) CT (Former) Temple Guard Leadx3 (Former) Serra Ketox2 (Former) Jedi Masterx2 (Former) Cin Draligx2 (Former)
Posted December 26, 2024 +1 Current: CG SSG CG ARC Jed Knight 3 Former: CG Commander (Former) CG Regimental Lead (Former) Diplomatic Service Lead Stone (Former) CG Diplomatic Service Jedi Lead (Former) CG DSO (Former) CG DS ARC (Former) CG LT (Jedi) (Former) 187th COL (Former) 187th PLTL (Former) 187th WO (Former) 501st PLTL hawk (Former) 501st COL (Former) TRO (Former) 104th WO (Former) Game Master (Former) Senior Admin (Former) Naval Petty Officer Third Class (Former) GC Reed (Former) 212th ARC (Former) 212th 2ndLT (Former) CT (Former) Temple Guard Leadx3 (Former) Serra Ketox2 (Former) Jedi Masterx2 (Former) Cin Draligx2 (Former)
Zeros Posted December 26, 2024 Banned Posted December 26, 2024 +1, could easily reskin/rework the SLAM mine from HL2 for this! Gar Saxon Governor, GMD, GMM 3x, Rex 2x, 241st CMD, Guildmaster, a million other things
Banned Posted December 26, 2024 +1, could easily reskin/rework the SLAM mine from HL2 for this! Gar Saxon Governor, GMD, GMM 3x, Rex 2x, 241st CMD, Guildmaster, a million other things
Bane Posted December 26, 2024 Posted December 26, 2024 +1 I love this idea Former: A lot of shit dude
Unclegennybee Posted December 27, 2024 Posted December 27, 2024 +1 Current: Rancor Former: Veteran Admin | 501st CMD | 332nd Vaughn | 332nd Officer Sterling | TC Boomer | TC Hardcase | Diplomatic Services | CG CMD | Cin Drallig | TGL Serra Keto | Green Company | Improcco Fi | Improcco Lead CMD Gett | Alpha 26 "Maze"
Posted December 27, 2024 +1 Current: Rancor Former: Veteran Admin | 501st CMD | 332nd Vaughn | 332nd Officer Sterling | TC Boomer | TC Hardcase | Diplomatic Services | CG CMD | Cin Drallig | TGL Serra Keto | Green Company | Improcco Fi | Improcco Lead CMD Gett | Alpha 26 "Maze"
Marvel Posted December 27, 2024 Posted December 27, 2024 +1 Gone are the days of creating a fake trip mine as a GM, sitting and waiting for someone to walk thru it, blowing it up with ship destruction, and then shooting a turbo laser as fast as I can to also kill the person
Posted December 27, 2024 +1 Gone are the days of creating a fake trip mine as a GM, sitting and waiting for someone to walk thru it, blowing it up with ship destruction, and then shooting a turbo laser as fast as I can to also kill the person
BUB Posted January 19, 2025 Posted January 19, 2025 This suggestion has been moved to REVIEW PHASE. (Suggestions that have been accepted by the community vote or through Founder approval and a concept is being created by the development team) Former: Development Coordinator | Rancor BCMD Colt/Blitz | Alpha 17 | Alpha 98 Nate | Alpha 74 Stec | Navy RI CPO | Senior Admin | TRO | Guild LT | Trauma Designated as Alpha-64
Posted January 19, 2025 This suggestion has been moved to REVIEW PHASE. (Suggestions that have been accepted by the community vote or through Founder approval and a concept is being created by the development team) Former: Development Coordinator | Rancor BCMD Colt/Blitz | Alpha 17 | Alpha 98 Nate | Alpha 74 Stec | Navy RI CPO | Senior Admin | TRO | Guild LT | Trauma Designated as Alpha-64
Jayarr Posted January 19, 2025 Posted January 19, 2025 This suggestion has been moved to DEVELOPMENT PHASE. (Suggestions that are being coded, set-up & tested on the development server to see if they fit the server and are without major conflicts)
Posted January 19, 2025 This suggestion has been moved to DEVELOPMENT PHASE. (Suggestions that are being coded, set-up & tested on the development server to see if they fit the server and are without major conflicts)
BUB Posted December 15, 2025 Posted December 15, 2025 Unfortunately, this suggestion has been DENIED. If the same suggestion is submitted again within the next 2 server suggestion cycles after this post it will be automatically denied. // LOCKED // MOVED TO [CW] SERVER SUGGESTIONS - DENIED Quote Denial reasons: (These are some reasons that your suggestion might get denied for.) Not providing sufficient information. Ex: Just linking the workshop and not giving us the actual model path you want to use. The addon's size is way too big compared to its content(s). Ex: 35mb for one model. Lack of feedback. Ex: Post has been up for 3 weeks and only received 1-10 votes. Majority negative feedback. Bad optimization and/or causes bad performance on the server. Having multiple suggestions within one thread. Bothering leadership/development team regarding a suggestion. Suggesting a previously denied suggestion within 60 days of denial. Former: Development Coordinator | Rancor BCMD Colt/Blitz | Alpha 17 | Alpha 98 Nate | Alpha 74 Stec | Navy RI CPO | Senior Admin | TRO | Guild LT | Trauma Designated as Alpha-64
Posted December 15, 2025 Unfortunately, this suggestion has been DENIED. If the same suggestion is submitted again within the next 2 server suggestion cycles after this post it will be automatically denied. // LOCKED // MOVED TO [CW] SERVER SUGGESTIONS - DENIED Quote Denial reasons: (These are some reasons that your suggestion might get denied for.) Not providing sufficient information. Ex: Just linking the workshop and not giving us the actual model path you want to use. The addon's size is way too big compared to its content(s). Ex: 35mb for one model. Lack of feedback. Ex: Post has been up for 3 weeks and only received 1-10 votes. Majority negative feedback. Bad optimization and/or causes bad performance on the server. Having multiple suggestions within one thread. Bothering leadership/development team regarding a suggestion. Suggesting a previously denied suggestion within 60 days of denial. Former: Development Coordinator | Rancor BCMD Colt/Blitz | Alpha 17 | Alpha 98 Nate | Alpha 74 Stec | Navy RI CPO | Senior Admin | TRO | Guild LT | Trauma Designated as Alpha-64
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