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Buff ARMORY Perma Weapons


SquishyFishyy

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Posted (edited)

Name: Squishy

RP Rank: 212th LT and Jedi Master

Suggestion: Buff the perma weapons that you buy from the armory. There are weapons that cost 15 mil for instance like the E-11D this is the weapon i'm using as an example. It has the exact same stats as the DC-15A but it shoots a little bit faster. For 15 mil it should be much better. 15 mil if i were to buy on the forums store would cost 100 dollars. If you compare that to other 100 dollar weapons its actually insane. The Dual Pistols or the RC shotgun are and were 100 dollars and are MILES better. Perma weapons in their current state are awful. I am not saying they have to be AS GOOD as those other weapons but they should be better than they are because if you don't spend cash dollars to get the credits they still cost time which is a much more valuable resource. Up damage by like 5 or something depending on the perma weapon

Implementation: Up some of the damage numbers on some of the perma weapons. 

Lore: N/A

These are just my opinions on numbers based on the DC-15A and DC-15S as well as the google spreadsheet that was made showcasing the weapons and what is considered good and not. This is more so to get those bad weapons in line with the good ones while still being better than the DC-15A and DC-15S to where it doesnt feel bad to drop millions on a weapon. SINCE THIS IS COMPARED TO RIFLES I WILL ONLY BE SUGGESTING RIFLE BUFFS!! Other weapons can be worked on in the future maybe.
 

Weapon: rw_sw_t21b
Mag Size upgraded to 25 over 20

Weapon: rw_sw_dual_dc15s
The Dual DC-15S is 3 million more expensive than the Dual E-11 and worse fire rate and accuracy.
Damage upgraded from 21 to 25

Weapon: DC-15A (Upgraded)
This weapon costs 6 million. It does 21 damage compared to the DC-15A's 49 but has a MUCH faster fire rate and bigger magazine size. 
First Suggestion
Damage Upgraded 30
Fire Rate downgraded 400
Second Suggestion
Damage Upgraded 25
Everything else left alone

Weapon: rw_sw_dc15s_purge
This weapon costs 9 million I think since it is BARELY better than the DC15S it should be in the 3 million range MAYBE 6 million but that feels high. The difference between the DC15 A Purge and the regular DC-15a is actually a huge difference compared to the DC-15s and its counterpart.

Weapon: rw_sw_e11
For 9 million it just has a slightly faster fire rate but does less damage and has the same magazine size as the DC-15A. More damage with the increased fire rate will be much better
Damage upgraded from 43 to 46-47

Weapon: rw_sw_el16
The EL-16 is 9 million credits compared to its HFE counterpart. They are the exact same weapon but the HFE does 3 more damage and has 5 less shots.
Suggestion 1
Lower the price to 6 million
Suggestion 2
Damage upgraded from 44 to 49
Magazine Size upgraded from 30 to 35
 

Weapon: rw_sw_e11t
The E-11T costs 12 million and has 5 more rounds in the magazine and 2 more damage than the E-11. Again the only thing better than the DC-15A is the fact that it has a faster fire rate. Upgrading the damage past the E11 would be better due to the fact its cheaper
Damage upgraded from 45 to 49-51

Weapon: rw_sw_e11d
The E-11D costs 15 million credits. That is very expensive and it has THE EXACT SAME STATS as the DC-15A except it has the DC-15s fire rate. I think for 15 million it can do a bit more damage
Damage upgraded from 49 to 53-55

Weapon: rw_sw_westar11
Westar 11 for the same cost at 15 million as the E11d has worse stats, sounds worse but it has a sight.
Upgrade damage from 46 to 53-55
Upgrade magazine size from 39 to 40

These are my suggestions for the blasters on the server. Nothing absurd but it makes them a bit better than they are now and gets some of them closer to the DC-15a and some are better.

Edited by SquishyFishyy
Updating the weapons
  • Dumb 1

(BUNCHA RANKS AND NAMES HERE)

Banned
Posted

+1 makes sense


Current:  Last good 104th Yoda
Past spots: 501st XO, 501st CMD, 501st WO Appo, TC Hardcase, 332nd Officer , ATK Reg Purge, Keller Unit Vinnie, General Luminara, 41st GCO ARCL Draa, 3rd Crosshair on the Server, Hunter, Sith Marauder, Alpha 66 MuzzleTRO, GMM, VA x3. CIS Tac Droid, Guild Cabinet Member, Guild Marshall Embo,  Guild LT, ARCM Colt, Dash 44, Wolfpack Mortarx2, Naval Jedi Lead Capt, SHDXO 02, Null-10 Jaing, Null-5 Prudii, Null-11 Ordo, Alpha of the Order, Baylan Skoll x2, Thorn, Kit Fisto, Hound, Gearshift, Waxer, Military Advisor, and Yoda but didn’t get distinguished even tho clutch did after his three day term - thanks Soda

 

Posted

+1, I have always thought the same thing. And I Believe the excuse of it can be earned through quests is a dumb excuse It takes more time to grind the money in game than can be earned from an IRL job to purchase the credits required for the guns

Current: Nothing

Former: GCO SUPL Fireball, Improcco REGL Nye, BCMD Gree, Meena Tills, Null-5 Prudii, 41st Padawan Caleb Dume, Delta RC-1140 Fixer, Delta RC-1138 Boss, RC-1262 Scorch
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Posted

+1
spit yo shit king, you're so right

  • Dumb 1

Current: SAC

Former: 21st Special Operations MedicImprocco SUPL CPT Nye Senior Senator Aang RID Armand Isard Admiral Tarkin (2x) Guild LT Vice Chair Mas Amedda Governor of Rakata Prime Mayor | 41st Wookiee Chewbacca 41st Wookiee Chieftain MAJ Tarfful Navy Captain Dao | Vice Admiral Rampart Bossk 212th Red-01 Oddball | Captain of the Guard Clone Instructor Dev. Assistant Blade of the Order Rahm Kota Navy Fleet Admiral Yularen

Posted

+1 Armory Perma Weapons definitely need an overhaul when it comes to their stats and how much they cost as many can just be compared to a weapon from a kit with just slightly better stats.

Current: 

Former: 332nd Captain Vaughn | 332ndO Jesse | 332nd Vyse | TC Kano | Omega 22 Atin | DSXO Jek DSO Thorn | BCMD Fox | Master Jaro Tapal | Dire Squad Sprint

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Charles | Laxus | BUB | Bana

Banned
Posted

Do you have any specifics you'd want buffed, or by any damage amount? Have you done research on TTK and what youd want it to, or upgrades?

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Kaiser           Zeros           Clutch    

Posted
3 hours ago, KaiserNeiner said:

Do you have any specifics you'd want buffed, or by any damage amount? Have you done research on TTK and what youd want it to, or upgrades?

I haven't but I just think even if its by like 5 damage I just want these weapons we put a lot of time into to be better than the base kit weapons. West-AR is probably the best kit weapon on the game and I would honestly try to put perma weapons around there myself. I understand if that cant be done but I just want them to atleast be better than the DC-15A and DC-15S. I didn't research TTK or anything because it can consistently change due to GMs just upping the health number.

(BUNCHA RANKS AND NAMES HERE)

Posted

Not really any point, GMs will just buff NPCs more, and then new players will struggle even more -1

I've been around the server for a couple of years.

The Original CT PVT AdminAbuser™

Posted
2 hours ago, Edgar said:

Not really any point, GMs will just buff NPCs more, and then new players will struggle even more -1

I always thought that this was more of a NPC issue, and not so much a weapon issue. One B1 taking half a clip of RT-97c ammo to down seems a little silly considering that same weapon and the M-45 was used for anti-air purposes.

  • Based 1

Hudson, The Helmetless. Formerly Of:
41st Elite Corps & Green Company, Coruscant Guard, 327th Star Corps, Galactic Marines, Special Operations, 187th Legion, Defense, Mechanized, and Recon Regimental Commander, 212th Attack Battalion, RANCOR, and for Jedi General Quinlan Vos and Jedi Advisor Shaak Ti.

Posted

+1 Buff my ping launcher first (I just bought it)

  • Dumb 1

Currently: A Nobody

Previous Lore Character: Ahsoka Tano

Posted

+1

   Anakin Skywalker
ex: VA, RC-1136 Darman. Ahsoka Tano, Cal Kestis, GMO, TC Hawk, TCC MAJ Appo

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Posted

GMs shouldn't be buffing NPCs to make it impossible for you to progress, there isn't really a minimum amount of time before you're allowed to progress, it's usually just down to min-maxing the pacing which can be hard to do for newer GMs and even more experienced ones presently as it's important to not just make it so the people with the strong weapons absolutely do all the work for everyone else and it's boring. I think this suggestion is a good one but it needs a list made with all the weapons, what stats they have and what stats they should go to (yes it's a lot of work but it would further support the suggestion as a whole)

Yeah...

Posted (edited)
12 hours ago, Kaner said:

GMs shouldn't be buffing NPCs to make it impossible for you to progress, there isn't really a minimum amount of time before you're allowed to progress, it's usually just down to min-maxing the pacing which can be hard to do for newer GMs and even more experienced ones presently as it's important to not just make it so the people with the strong weapons absolutely do all the work for everyone else and it's boring. I think this suggestion is a good one but it needs a list made with all the weapons, what stats they have and what stats they should go to (yes it's a lot of work but it would further support the suggestion as a whole)

Seeing as suggestions can sit for quite a while I can see if theres an admin who will help me spawn the weapons and get the numbers when I get off LOA on monday.

Edited by SquishyFishyy

(BUNCHA RANKS AND NAMES HERE)

Posted

Please provide specific weapons. With no specific numbers or names, it's safe to assume you want the entire shop buffed.
That's not gonna happen. I'll give you until the 12th to get a more orderly list in line for changes

Posted

These are just my opinions on numbers based on the DC-15A and DC-15S as well as the google spreadsheet that was made showcasing the weapons and what is considered good and not. This is more so to get those bad weapons in line with the good ones while still being better than the DC-15A and DC-15S to where it doesnt feel bad to drop millions on a weapon. SINCE THIS IS COMPARED TO RIFLES I WILL ONLY BE SUGGESTING RIFLE BUFFS!! Other weapons can be worked on in the future maybe.
 

Weapon: rw_sw_t21b
Mag Size upgraded to 25 over 20

Weapon: rw_sw_dual_dc15s
The Dual DC-15S is 3 million more expensive than the Dual E-11 and worse fire rate and accuracy.
Damage upgraded from 21 to 25

Weapon: DC-15A (Upgraded)
This weapon costs 6 million. It does 21 damage compared to the DC-15A's 49 but has a MUCH faster fire rate and bigger magazine size. 
First Suggestion
Damage Upgraded 30
Fire Rate downgraded 400
Second Suggestion
Damage Upgraded 25
Everything else left alone

Weapon: rw_sw_dc15s_purge
This weapon costs 9 million I think since it is BARELY better than the DC15S it should be in the 3 million range MAYBE 6 million but that feels high. The difference between the DC15 A Purge and the regular DC-15a is actually a huge difference compared to the DC-15s and its counterpart.

Weapon: rw_sw_e11
For 9 million it just has a slightly faster fire rate but does less damage and has the same magazine size as the DC-15A. More damage with the increased fire rate will be much better
Damage upgraded from 43 to 46-47

Weapon: rw_sw_el16
The EL-16 is 9 million credits compared to its HFE counterpart. They are the exact same weapon but the HFE does 3 more damage and has 5 less shots.
Suggestion 1
Lower the price to 6 million
Suggestion 2
Damage upgraded from 44 to 49
Magazine Size upgraded from 30 to 35
 

Weapon: rw_sw_e11t
The E-11T costs 12 million and has 5 more rounds in the magazine and 2 more damage than the E-11. Again the only thing better than the DC-15A is the fact that it has a faster fire rate. Upgrading the damage past the E11 would be better due to the fact its cheaper
Damage upgraded from 45 to 49-51

Weapon: rw_sw_e11d
The E-11D costs 15 million credits. That is very expensive and it has THE EXACT SAME STATS as the DC-15A except it has the DC-15s fire rate. I think for 15 million it can do a bit more damage
Damage upgraded from 49 to 53-55

Weapon: rw_sw_westar11
Westar 11 for the same cost at 15 million as the E11d has worse stats, sounds worse but it has a sight.
Upgrade damage from 46 to 53-55
Upgrade magazine size from 39 to 40

These are my suggestions for the blasters on the server. Nothing absurd but it makes them a bit better than they are now and gets some of them closer to the DC-15a and some are better.

(BUNCHA RANKS AND NAMES HERE)

Posted
15 hours ago, SquishyFishyy said:

These are just my opinions on numbers based on the DC-15A and DC-15S as well as the google spreadsheet that was made showcasing the weapons and what is considered good and not. This is more so to get those bad weapons in line with the good ones while still being better than the DC-15A and DC-15S to where it doesnt feel bad to drop millions on a weapon. SINCE THIS IS COMPARED TO RIFLES I WILL ONLY BE SUGGESTING RIFLE BUFFS!! Other weapons can be worked on in the future maybe.
 

Weapon: rw_sw_t21b
Mag Size upgraded to 25 over 20

Weapon: rw_sw_dual_dc15s
The Dual DC-15S is 3 million more expensive than the Dual E-11 and worse fire rate and accuracy.
Damage upgraded from 21 to 25

Weapon: DC-15A (Upgraded)
This weapon costs 6 million. It does 21 damage compared to the DC-15A's 49 but has a MUCH faster fire rate and bigger magazine size. 
First Suggestion
Damage Upgraded 30
Fire Rate downgraded 400
Second Suggestion
Damage Upgraded 25
Everything else left alone

Weapon: rw_sw_dc15s_purge
This weapon costs 9 million I think since it is BARELY better than the DC15S it should be in the 3 million range MAYBE 6 million but that feels high. The difference between the DC15 A Purge and the regular DC-15a is actually a huge difference compared to the DC-15s and its counterpart.

Weapon: rw_sw_e11
For 9 million it just has a slightly faster fire rate but does less damage and has the same magazine size as the DC-15A. More damage with the increased fire rate will be much better
Damage upgraded from 43 to 46-47

Weapon: rw_sw_el16
The EL-16 is 9 million credits compared to its HFE counterpart. They are the exact same weapon but the HFE does 3 more damage and has 5 less shots.
Suggestion 1
Lower the price to 6 million
Suggestion 2
Damage upgraded from 44 to 49
Magazine Size upgraded from 30 to 35
 

Weapon: rw_sw_e11t
The E-11T costs 12 million and has 5 more rounds in the magazine and 2 more damage than the E-11. Again the only thing better than the DC-15A is the fact that it has a faster fire rate. Upgrading the damage past the E11 would be better due to the fact its cheaper
Damage upgraded from 45 to 49-51

Weapon: rw_sw_e11d
The E-11D costs 15 million credits. That is very expensive and it has THE EXACT SAME STATS as the DC-15A except it has the DC-15s fire rate. I think for 15 million it can do a bit more damage
Damage upgraded from 49 to 53-55

Weapon: rw_sw_westar11
Westar 11 for the same cost at 15 million as the E11d has worse stats, sounds worse but it has a sight.
Upgrade damage from 46 to 53-55
Upgrade magazine size from 39 to 40

These are my suggestions for the blasters on the server. Nothing absurd but it makes them a bit better than they are now and gets some of them closer to the DC-15a and some are better.

I'm pretty sure they're not allowed to change the prices… I do quite like the changes on the other weapons. Good work!

  • Confused 1

   Anakin Skywalker
ex: VA, RC-1136 Darman. Ahsoka Tano, Cal Kestis, GMO, TC Hawk, TCC MAJ Appo

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Posted
1 hour ago, Zar said:

I'm pretty sure they're not allowed to change the prices… I do quite like the changes on the other weapons. Good work!

these are just my suggestions... thats why for the price change suggestions i also have some number changes to make them a bit better except for the DC-15s Purge because I genuinely don't know what to do with that one... maybe up damage by like 3-5...

(BUNCHA RANKS AND NAMES HERE)

Posted

This suggestion has been moved to REVIEW PHASE.
(Suggestions that have been accepted by the community vote or through Founder approval and a concept is being created by the development team)

  • 8 months later...
Posted (edited)

Unfortunately, this suggestion has been DENIED.

If the same suggestion is submitted again within 60 DAYS of this post it will be automatically denied.

// LOCKED
// MOVED TO [CW] SERVER SUGGESTIONS - DENIED
 

Quote

Denial reasons:
This is very old and currently going through all the perma weapons will take time. This is something we plan to do; however, not promising when it will be.

 

Edited by BUB

:ta7:

Former: Development Coordinator | Rancor BCMD Colt/Blitz | Alpha 17 | Alpha 98 Nate | Alpha 74 StecNavy RI CPOSenior Admin | TRO | Guild LTTrauma
Designated as Alpha-64

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