Management Marvel Posted March 24, 2022 Management Management Report Share Posted March 24, 2022 Name: Marvel RP Rank: Idk Suggestion: Move the Daily Spin and Perma Weapons Vendor Implementation: Move stuff Lore: N/A Workshop content if applicable: N/A (If no workshop content, suggest a developer or put "Require Development") Other: Currently if hostile NPCs are ever spawned in armory they will attack the Daily Spin and Perma Weapons Vendor instead of players. I'm proposing to move these entities to an area where they wouldn't have NPCs spawned near them hardly ever. My idea is to place them in the hallway where all the bunks meet with the lobby and messhall here: da wall between da doors The goal is just to help with events where NPCs might be placed in the armory. Another small issue are the Transport systems as well. Hostile NPCs will attack them. However there isn't a ton of options for them. I have zero idea if this is something a VA could do or if it needs to be done from da top so server suggestions it is. Another alternative is to no target these things. I remember before all the perm changes when I was just honorary SA I was able to use the no target tool on them but I can't anymore. I imagine it's probably a VA+ thing and maybe if a VA+ just made sure they were no targeted occasionally then that would solve the issue. I'm not sure how long the no target lasts or if it stays after a map cleanup or even a perma prop reset. i am literally captain tukk Link to comment
Conrad Posted March 24, 2022 Report Share Posted March 24, 2022 What do you think about moving them to messhall? 1 Report Link to comment
Ccmonty Posted March 24, 2022 Report Share Posted March 24, 2022 (edited) while this would be a good change, its funny to see npcs shoot the daily spin guy. +1 i guess Edited March 24, 2022 by Ccmonty Link to comment
Management Marvel Posted March 24, 2022 Management Author Management Report Share Posted March 24, 2022 1 minute ago, Conrad said: What do you think about moving them to messhall? I placed it here because it is the most convenient spot for just about everyone's daily route. They spawn in and run that way quite often whereas most people don't even go into the messhall hardly ever. i am literally captain tukk Link to comment
Eclipse Posted March 24, 2022 Report Share Posted March 24, 2022 +1 this a good spot. Players will pass by this spot to get to where they go anyway, so if its there they'll see it and go "OH YEAH! MY SPIN!" just like in armory. 4 minutes ago, Conrad said: What do you think about moving them to messhall? Players would probably have to go out of their way to get if its in mess hall. I don't know many people who go through there regularly. I guess it could get the room used more if it was in there, though! 1 Report Yes, I do hate fat people. Former Ordo Skirata Link to comment
Razen Posted March 24, 2022 Report Share Posted March 24, 2022 +1 Makes sense, maybe move em into the front of bunk hallways? or maybe inside db? either way good idea Doom the Boom Link to comment
Comics Posted March 24, 2022 Report Share Posted March 24, 2022 this is the most rep desperate suggestion I've ever seen +1 tho 1 Report The most fuckable person on Synergy Star Wars RP~ Link to comment
Glory22 Posted March 25, 2022 Report Share Posted March 25, 2022 23 hours ago, Conrad said: What do you think about moving them to messhall? I like this idea as it would encourage players to go to the messhall more, and would also give another purpose to that room. 1 Report Current: Nothing Former Vice Chairman Mas Amedda | Former Senior Senator Meena Tills | Former 41st BCMD Gree (Shrimp) | Former 501st Major Kix | Former Senior Admin Link to comment
Founder Jad Posted March 29, 2022 Founder Founder Report Share Posted March 29, 2022 This suggestion has been ACCEPTED. // LOCKED // MOVED TO [CW] SERVER SUGGESTIONS - ACCEPTED We have a solution to the problem launching hopefully soon. If not this will be our fallback plan. Link to comment
Founder Jad Posted May 3, 2022 Founder Founder Report Share Posted May 3, 2022 This suggestion has been moved to REVIEW PHASE. (Suggestions that have been accepted by the community vote or through Founder approval and a concept is being created by the development team) Link to comment
Founder Jad Posted June 27, 2022 Founder Founder Report Share Posted June 27, 2022 This suggestion has been moved to DEVELOPMENT PHASE. (Suggestions that are being coded, set-up & tested on the development server to see if they fit the server and are without major conflicts) Link to comment
Founder Jad Posted June 27, 2022 Founder Founder Report Share Posted June 27, 2022 This suggestion has been moved to PREPARATION PHASE. (Suggestions that have been tested and are ready to be pushed for the next Server Update) 1 Report Link to comment
Jayarr Posted September 10, 2022 Report Share Posted September 10, 2022 Unfortunately, this suggestion has been DENIED. If the same suggestion is submitted again within 60 DAYS of this post it will be automatically denied. // LOCKED // MOVED TO [CW] SERVER SUGGESTIONS - DENIED Quote Denial reasons: (These are some reasons that your suggestion might get denied for.) Not providing sufficient information. Ex: Just linking the workshop and not giving us the actual model path you want to use. The addon's size is way too big compared to its content(s). Ex: 35mb for one model. Lack of feedback. Ex: Post has been up for 3 weeks and only received 1-10 votes. Majority negative feedback. Bad optimization and/or causes bad performance on the server. Having multiple suggestions within one thread. Bothering leadership/development team regarding a suggestion. Suggesting a previously denied suggestion within 60 days of denial. Link to comment
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