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Hanz

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Everything posted by Hanz

  1. Hanz

    Rakghouls

    Sounds like more infection events with even less control of the GM. No thanks -1
  2. This is such a dumb ban but I think you should think about your actions in your ban and take this time to reflect +1
  3. Name: Hanz Staff Rank: Senior Admin Are you VIP?: Yes Date: 5/12/2023 Reason for leaving: Don't really have any motivation to do staff work at all anymore Farewells: None
  4. So for this first question I will be doing the exact same thing I have been doing as Guild Leader which is following the chain of command for disciplinary, but I will just be higher up on the chain. We have 3 Guild Marshals right now that have been doing great work and I trust them to do discipline, but if they are not there for whatever reason it goes up to LT, and then leader, and then Governor. Not much will change in that aspect unless I see the quality in our discipline decline, in that case I will evaluate our leadership and make sure they are doing their jobs. Edit: I want to add, us as Guild Leadership are deciding to crack down on more people breaking rules, so I will add we will use the same system but be more strict about it. I will be honest when I put Thorpy up for master I was not really friends with him at the time. I had seen his in-game roleplay, and mutual friends of ours that I trusted had said good things about him. I went to another Master at the time about it and he said he liked the idea (I don't remember who, sorry). I knew he had a joking side, but I personally had not seen it in game. I also contemplated it over a few different meetings, I know I had put his name down in the agenda and deleted it in one of the meetings after realizing it probably wasn't time yet. I mean the team running Citizen is much smaller, so if someone is favoritized in, then it will be apparent. I have not done any such thing in Bounty Hunter before, and two of my closest friends on the server recently applied for Guild Marshal, and I stayed out of the vote entirely, because I knew my bias might affect my vote. I value the quality of the person over my friendship with them. So in short, Yes I will curb any favoritism, but I understand your concern with the Thorpy situation. If I had any clue what he was going to do back then, I never would have considered him for master, but like I said I didn't know him too well and heard and saw a few good things about him, so I threw up a vote.
  5. I think I have grown immensely in my maturity level since the last time I applied, tbh it took me going to college and realizing I need to stop trying so hard to make people laugh for people to genuinely like me. In the past I would say it takes certain people to reign me in and get serious (particularly in game), and now I would say it takes certain people to get me to my old goofy self. Yes, I still have a joking personality, but I have realized its better to not always need to make people laugh. This particularly is apparent when I am in-game. In TS and discord I still like to joke around a lot, but I always know when its time to get serious. I have also learned that my words affect people more than I know. I have weight and influence on the server, and I need to realize that before I speak especially in public spaces.
  6. 5/2/5 Great job Kortnul, small but very fun event. I know CT PVT Cat enjoyed it a lot
  7. Ah yes, when I joke with people about "did you ask to join the channel" I have been told people actually care and have since stopped but me and a few others (Rizzo especially) were just joking around and I did not know anyone had a real issue with it. Anytime someone seriously asks me to leave I do. Again, I have since stopped when learning some people actually had an issue with it. I don't know what roleplay you are talking about. If it has to do with Eldar, that is not me forcing roleplay upon anyone. Please be more specific. Please provide any proof of me starting drama in OOC or a detailed account of it happening. I can only think of one time this happening and I was responding to a guy who talked shit to me first and got mad at me for nothing. Sorry for getting mad at a guy who talked shit to me. Even in this scenario I explained what I did to the guy and didn't say anything remotely toxic until he pressed the issue even further. Slump came and told me to stop before it got any worse and I did stop right then. If this is the scenario you are talking about I hardly thing that reflects my ability to be Governor.
  8. I understand your concern but I assure you in whatever situation it was with someone cloaked in BCC, I was not helping them, I might have been in the same TS as them but that does not mean I am helping them. I am neutral about hunters completing data heist, because it keeps people coming back for more on their hunter if they fail, and rewards them for doing good if they pass. I also am not in control of whatever RC was helping them with their helmet off. I probably should have said something at the time but at the end of the day I can't control other people's actions. I don't really remember what instance you are talking about where I yelled at you, I am not a mean/confrontational person unless I am actually furious which has only happened a handful of times on the server and I remember them well. I might have raised my voice a little but I apologize if it seemed like I was yelling at you. My only guess was that this is about the most wanted board and I was not frustrated at you in that scenario, but frustrated at someone else who completely miscommunicated with both of us on that end and I had to clean up the mess. Again, I apologize if it seemed like I yelled at you, I didn't mean it that way. Appreciate the feedback even if you don't change your mind
  9. I would love to know a recent example of this
  10. It was something as small as adding a table of contents. I asked him how to do it and he showed me and just did it for me. He is very good with documents and he was available at the time I was working on it. I said huge help to give him credit for what he did as it was an important part, but to be honest it took like 5 minutes for him. I don't know why he didn't do this before. I went to him with the idea about it recently as I stated I think selections need to do a better job of vetting things. He agreed with me after I explained why. This seems more like a criticism of Keegan and not me. He hasn't asked me to do this, but I said if I get the position I want to look into doing this. I will be extremely Pro-active in making sure that they are not only meeting their hours, but that they are doing role-play during those hours. If they do not meet their hours or are not roleplaying as their character they will be striked/removed. I will also make sure that their LOAs are not a BS reason and that if they are taking too many LOAs/ROAs then they will be striked/removed, Keegan and senior senators included and even more important for me. I didn't really detail many plans for the Guild as of now, because me and Rohan are actively working on those things now, so there is no new plans I felt I needed to add. Those plans are also mostly small changes to optimize the systems we have now as stated in my application. To your point about the Senate, I am currently the Guild Leader. It is not my job to go in and rework Keegan's tryouts, nor do I have the power to. We have the same rank equivalency. I plan to do those things if I get governor, but if not I am still willing to help Keegan if he wishes to fix those things, but then you would criticize me for focusing on Senate instead of the Guild. And for the part about suggestions, these ideas were only brought up in the last few days and are to be done if I am governor. Again, Keegan can do those things now if he wishes, and ask for my help, but that is not up to me and is up to him. Making this again, feel like a criticism of Keegan and not me.
  11. Steam Name: Hanz RP Name: Gunnar Olsen RP Rank: Guild Leader Steam ID: 76561198302617809 Why should you become Governor?: I am one of the most dedicated members of the community to the civilian faction and the Guild specifically. I understand and created many of the current systems the Guild runs on, and after learning more about the Senate with Keegan, I have come to understand the systems of the Senate, and am willing to learn more about them to help innovate the Senate. I have a great working relationship with both leadership groups of the civilian faction. I am extremely hard-working and always looking for ways to bring new things to the Guild now, and will continue to do that with the faction as a whole. I know the systems of old, being in Guild leadership for almost 9 months previously, and I know the new systems since the helix update dropped. I can make sure that we are moving forward as a faction by learning from the mistakes and successes of the old and new systems. To wrap it up into one sentence: I am dedicated, knowledgeable, willing to learn, innovative, and have the backing of the other members of leadership. All in all, I was made Guild Leader for a reason and that is because I know how to run the Guild properly, and so that I can learn and prepare for the position of Governor. I know what to do, how to do it, and I have the drive to do it. Availability: I work for about 18 hours a week with my job, I have a personal life and friends I hang out with but can still easily do this job. My schedule is about to change a lot due to my classes ending, so I do not have a set schedule to post now, but I will have much more time to focus on this position than I do now, and I already am active. Give a brief overview of your achievements and experience on the server: 501st: COL and Torrent Company Commander 104th: XO and WPL Comet Guild: 2x Guild LT (nearly a year total), Guild Leader Jedi: Council Member and Plo Koon (XO Equivalent in 104th) Senate: Gume Saam Staff: VA, SAx2, GMO What do you feel the role of the Governor is?: Out-of-game responsibilities: The role of the governor is to act as the HC representative of the Civilian faction. The Governor is supposed to represent the civilian faction for its benefit. This includes speaking to server HC and leadership to get things implemented for the faction and making sure the interests of the factions are kept in mind in every HC decision. The Governor is also in charge of making sure the inner workings of the Civilian faction are working and being an advisor to the Leadership of the Guild and Senate. The governor also has to select leadership for these positions when they open, and make sure that these leaders are doing their job, and as I stated earlier, advising them and helping them. In the absence of these leaders, the governor must do these jobs themselves, and train new people to take on these roles in the future. I do not anticipate this happening as we have great leaders in the Senate and the Guild, but in a 3-month term a lot can change, and I am willing to step into those roles and do the small jobs that are needed for the faction to survive. Roleplay: The position of Governor NEEDs to do in-game roleplay. If the governor has a stable Guild and Senate, their entire focus should be on making sure that first, those systems are being maintained and that the leadership is not slacking off, and second, doing in-game roleplay. The roleplay opportunities of the Governor position are endless. We have not seen roleplay from a governor at all before and I feel that now more than ever it is needed for the faction to take the next step. Our current systems in the Guild are being optimized and are working extremely well. The Senate is not there yet, but a lot of my term will be spent optimizing roleplay in the faction and giving players more things to do. Something I have started as Guild Leader is sending people on missions in the base to do something for me that I do not want my fingerprints on, and I want to continue this as Governor, but also get the senate involved, and also do it from a corrupt politician’s perspective. Do you have a microphone?: Yes Do you understand that if you go inactive that you will be removed from your position?: Yes How do you plan to improve relations between the guild and the server?: The biggest thing I have seen that is a factor in bad relations between the Guild and the server is a misunderstanding of the rules and the Republic's lack of knowledge of the rules. I have been dealing with this issue since the first time I was guild LT. Recently I revamped the Guild rules document to make it simpler. There were 3 different documents outlining basic rules, bounty rules, and contracting rules. Those have now been combined into one document, and those documents have also been trimmed to be more clear and concise. I also, with the huge help of Keegan, a table of contents for people to find things easier. As someone who has been involved in the Guild and made some of these rules, I understand them like the back of my hand, but many others are not reading a huge document with a lot of nuanced rules. We are still going through them and simplifying them in cases we see where things are too complicated. I have also talked to other prominent members of the server including some BCMDs and understand their thoughts and opinions about the faction as a whole and specifically the guild. I plan to make sure that rules are followed by all players and that we come down on rule breakers. This includes making sure that people know who to go to for reporting players who break the rules. That is a major problem throughout all of my time in Guild Leadership is players breaking rules when we are not there to see it, and we never hear about it until it has been weeks later. Inside the faction itself Guild: I plan to keep making small changes to the Guild to keep optimizing our systems. We have come to a pretty good point right now with the updating of the rules document, the re-introduction of a leadership expectations document to make the jobs of Guild Marshals easier, and over two dozen minor things done in conjunction with Rohan over the past month that I will not bore you with. I plan to keep the leaders of the Guild working and help them get things done, but let them do their own things and not impede their progress. I will intervene when needed, but stand clear when they know what they are doing and are doing things the right way. I plan to roleplay in-game as the Governor and give Guild members new opportunities, and continue doing this but from a different roleplay perspective as I mentioned before. Senate: After talking with Keegan, the current Mas Amedda, he wants to look into changing the current line-up of senators on the server to make them more Rp-friendly and give new opportunities to roleplay. Gume Saam and Mas Amedda are the only characters that can act as corrupt individuals and that is one particular thing we are looking into. Also, some senators are nearly impossible to truly roleplay due to the fact there are so few appearances of the character in the star wars universe. This is something that will require a server suggestion and development, but it is something we are currently thinking about. On another note, I have also talked to Keegan about possibly reworking Senate selections so that characters are being properly roleplayed. This is also a sentiment I have heard from others on the server as a complaint about the Senate. People have just got the position, sat on the job, and did not roleplay. This needs to be fixed and the root cause is making sure that at selections we vet out people who cannot properly roleplay as the character. As well I will be talking to Keegan, Senate Guard, and CG/DS about the performance of the senators beyond their activity and in-game hours, to make sure that they are actually on the job roleplaying instead of standing still doing nothing, or B-hopping around. As stated earlier I plan to roleplay with the senate from the perspective of a corrupt politician. I know the Senate/Senate Guard has a sentiment of disliking the position of Governor due to the past lack of roleplay from the Governor, but I intend to end this and set the standard for what a Governor should act like in-game and out-of-game. I also know that the Senate has some problems with activity. This partially stems from the inactivity of the leadership, but I am confident the current leadership will be able to increase their activity. They had a lot of issues out-of-game and were doing a lot of work out-of-game, that will be cleared up leaving more time for in-game roleplay. If this does not change though, I will be willing to deal with their inactivity with a removal if need be, but I hope that will not be the case. The Senate also allows senators to meet their hours when doing document work out-of-game. I am looking into changing this. The Senate is a roleplay-intensive faction, and while doc work is important, they should have to be doing roleplay in-game to justify their position. Their bill work and doc work are important, but from an outside perspective, they are seen as not doing anything. This also stunts what the Senate Guard can do. They are an extremely fragile sub-unit that relies on senators to be on for them to hop on. They need senators to be on and role-playing, but if they are not on the server and doing doc work instead, it doesn’t give them any roleplay. Again these are all things I will look into before coming in and changing everything. I am not going to come in and do all of this without properly seeing the systems now in action. I see these problems, and these are potential solutions. Do you understand that your position has a three-month term? Yes
  12. Looks like i'm back in here
  13. Name: Hanz RP Rank: Leader Suggestion: Add a black market dealer NPC similar to the companions NPC that allows Hunters to buy weapons/equipment for a one time use until they die. Implementation: Put the NPC in the entrance to the bar next to the Bounty Broker. The NPC will have the options for people to buy weapons for X - amount of renown, or a single use jetpack for X - amount of renown (the details can be worked out later depending on the renown market at the time). Lore: There was a black market in star wars Workshop content if applicable: Requires Development (If no workshop content, suggest a developer or put "Require Development") If you are asking to add or change a job, fill out the following if not, leave it out. Add or Change: N/A (Any job modification requires all this information) Job: N/A Slots: N/A Description: N/A Model: N/A (Provide the model string if on server Ex. models/player/synergy/cblake/ls_squad/ls_trp/lstrp.mdl (Get this from the Q menu) Weapons: N/A (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu)) Other: This gives Hunters more opportunities to spend their renown on meaningful things other than whitelists. Hunters now have the issue that they get the Spy and/or Jumper whitelist and do not have much else to spend their renown on, but selling it to others for credits which creates a continuous cycle of people fast tracking through the Guild and not finding any progression in the gameplay. This will provide something for people to spend their renown on to benefit them instead of just selling it for a boat load of credits. We had a system similar to this in the Guild pre-helix system, but this suggest provides a way to bring that back in a better way that will be used unlike the old system which required filling out a bunch of forms and needing a staff member to spawn it in for you.
  14. 4/4/4 This was the best deployment I have played since coming back on the server. I will now be making any attempt to be at the EU deployments
  15. Reminder there have been wookie bounty hunters, Most bounty hunters aren't necessarily against the republic thats just how most bounties, especially on our server turn out
  16. Name: Hanz RP Rank: Guild Leader Suggestion: Add these models to the Guild LT, Leader, and Governor jobs Implementation: Add the models Lore: There were Guild LT, Guild Leaders, and Governors in star wars Workshop content if applicable: N/A, all of these models are currently on the server (If no workshop content, suggest a developer or put "Require Development") If you are asking to add or change a job, fill out the following if not, leave it out. Add or Change: Add/change (Any job modification requires all this information) Job: Guild LT, Guild Leader, Governor Slots: N/A Description: N/A Model: Add Modular_instructor01 model (models/jajoff/sps/jlmbase/characters/modular_instructor01.mdl) to the job Add modular_insturctor02 (models/jajoff/sps/jlmbase/characters/modular_instructor02.mdl) to the job Add modular_instructor03 model (models/jajoff/sps/jlmbase/characters/modular_instructor03.mdl) to the job (models/jajoff/sps/jlmbase/characters/modular_instructor01.mdl), (models/jajoff/sps/jlmbase/characters/modular_instructor02.mdl), (models/jajoff/sps/jlmbase/characters/modular_instructor03.mdl), SPECIFIC FOR GUILD LEADER Add Schewekir (models/jajoff/sps/jlmbase/characters/schewekir.mdl) to the Guild Leader job SPECIFIC FOR GOVERNOR Add Zygerrian Slave Lord (models/player/zygerrian/zygerrian_slave_lord.mdl) to the Governor job Weapons: N/A (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu)) Other: We want these models on every job so why not on the leadership jobs
  17. Name: Hanz RP Rank: Guild Leader Suggestion: Add these models to the Guild Jumper job Implementation: Add the models Lore: There were Guild Jumpers star wars Workshop content if applicable: N/A, all of these models are currently on the server (If no workshop content, suggest a developer or put "Require Development") If you are asking to add or change a job, fill out the following if not, leave it out. Add or Change: Add/change (Any job modification requires all this information) Job: Guild Jumper Slots: N/A Description: N/A Model: Add Modular_instructor01 model (models/jajoff/sps/jlmbase/characters/modular_instructor01.mdl) to the job Add modular_insturctor02 (models/jajoff/sps/jlmbase/characters/modular_instructor02.mdl) to the job Add modular_instructor03 model (models/jajoff/sps/jlmbase/characters/modular_instructor03.mdl) to the job Add Jaster_Mereel model (models/jajoff/sps/jlmbase/characters/jastermereel.mdl) to the job Add Montross_young model (models/jajoff/sps/jlmbase/characters/montrossyoung.mdl) to the job (models/jajoff/sps/jlmbase/characters/modular_instructor01.mdl), (models/jajoff/sps/jlmbase/characters/modular_instructor02.mdl), (models/jajoff/sps/jlmbase/characters/modular_instructor03.mdl),(models/jajoff/sps/jlmbase/characters/jastermereel.mdl), (models/jajoff/sps/jlmbase/characters/montrossyoung.mdl). Weapons: N/A (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu)) Other: We want to add more models for people to choose from
  18. Name: Hanz RP Rank: Guild Leader Suggestion: Add these models to the Guild Spy job Implementation: Add the models Lore: There were in star wars Workshop content if applicable: N/A, all of these models are currently on the server (If no workshop content, suggest a developer or put "Require Development") If you are asking to add or change a job, fill out the following if not, leave it out. Add or Change: Add/change (Any job modification requires all this information) Job: Guild Spy Slots: N/A Description: N/A Model: Add the modular_foundling01 model (models/jajoff/sps/jlmbase/characters/modular_foundling01.mdl) to the freelancer job Add the modular_foundling01 female model (models/jajoff/sps/jlmbase/characters/modular_foundling01_female.mdl) to the job Add Modular_instructor01 model (models/jajoff/sps/jlmbase/characters/modular_instructor01.mdl) to the job Add modular_insturctor02 (models/jajoff/sps/jlmbase/characters/modular_instructor02.mdl) to the job Add modular_instructor03 model (models/jajoff/sps/jlmbase/characters/modular_instructor03.mdl) to the job Add mw_assassin model (models/jajoff/sps/jlmbase/characters/mw_assasin.mdl) to the job Add Journey Man Protector model (models/jajoff/sps/jlmbase/characters/journeymanprotector.mdl) to the job Add tor_vizla model (models/jajoff/sps/jlmbase/characters/torvizsla.mdl) to the job Add Vhonte model (models/jajoff/sps/jlmbase/characters/vhonte.mdl) (models/jajoff/sps/jlmbase/characters/modular_foundling01.mdl), (models/jajoff/sps/jlmbase/characters/modular_foundling01_female.mdl), (models/jajoff/sps/jlmbase/characters/modular_instructor01.mdl), (models/jajoff/sps/jlmbase/characters/modular_instructor02.mdl), (models/jajoff/sps/jlmbase/characters/modular_instructor03.mdl), (models/jajoff/sps/jlmbase/characters/mw_assasin.mdl), (models/jajoff/sps/jlmbase/characters/journeymanprotector.mdl), (models/jajoff/sps/jlmbase/characters/torvizsla.mdl), (models/jajoff/sps/jlmbase/characters/vhonte.mdl) Weapons: N/A (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu)) Other: We want to add more models for people to choose from
  19. Name: Hanz RP Rank: Guild Leader Suggestion: Add these models to the Guild Medic job Implementation: Add the models Lore: There were Guild Medics in star wars Workshop content if applicable: N/A, all of these models are currently on the server (If no workshop content, suggest a developer or put "Require Development") If you are asking to add or change a job, fill out the following if not, leave it out. Add or Change: Add/change (Any job modification requires all this information) Job: Guild Medic Slots: N/A Description: N/A Model: Add the modular_foundling01 model (models/jajoff/sps/jlmbase/characters/modular_foundling01.mdl) to the freelancer job Add the modular_foundling01 female model (models/jajoff/sps/jlmbase/characters/modular_foundling01_female.mdl) to the job Add Modular_instructor01 model (models/jajoff/sps/jlmbase/characters/modular_instructor01.mdl) to the job Add modular_insturctor02 (models/jajoff/sps/jlmbase/characters/modular_instructor02.mdl) to the job Add modular_instructor03 model (models/jajoff/sps/jlmbase/characters/modular_instructor03.mdl) to the job Add Dinii_Jorad model (models/jajoff/sps/jlmbase/characters/diniijorad.mdl) Add Azal_vernau model (models/jajoff/sps/jlmbase/characters/azal_vernau.mdl) to the job Add Deg_hayden model (models/jajoff/sps/jlmbase/characters/deghayden.mdl) to the job (models/jajoff/sps/jlmbase/characters/modular_foundling01.mdl), (models/jajoff/sps/jlmbase/characters/modular_foundling01_female.mdl), (models/jajoff/sps/jlmbase/characters/modular_instructor01.mdl), (models/jajoff/sps/jlmbase/characters/modular_instructor02.mdl), (models/jajoff/sps/jlmbase/characters/modular_instructor03.mdl), (models/jajoff/sps/jlmbase/characters/diniijorad.mdl), (models/jajoff/sps/jlmbase/characters/azal_vernau.mdl), (models/jajoff/sps/jlmbase/characters/deghayden.mdl). Weapons: N/A (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu)) Other: We want to add more models for people to choose from
  20. Name: Hanz RP Rank: Guild Leader Suggestion: Add these models to the job Implementation: Add the models Lore: There were in star wars Workshop content if applicable: N/A, all of these models are currently on the server (If no workshop content, suggest a developer or put "Require Development") If you are asking to add or change a job, fill out the following if not, leave it out. Add or Change: Add/change (Any job modification requires all this information) Job: Guild Heavy Slots: N/A Description: N/A Model: Add the modular_foundling01 model (models/jajoff/sps/jlmbase/characters/modular_foundling01.mdl) to the freelancer job Add the modular_foundling01 female model (models/jajoff/sps/jlmbase/characters/modular_foundling01_female.mdl) to the job Add Modular_instructor01 model (models/jajoff/sps/jlmbase/characters/modular_instructor01.mdl) to the job Add modular_insturctor02 (models/jajoff/sps/jlmbase/characters/modular_instructor02.mdl) to the job Add modular_instructor03 model (models/jajoff/sps/jlmbase/characters/modular_instructor03.mdl) to the job Add darvont model (models/jajoff/sps/jlmbase/characters/darvont.mdl) to the job Add Vill_knech model (models/jajoff/sps/jlmbase/characters/villknech.mdl) Add Chewbacca model (models/tfa/comm/gg/pm_sw_chewbacca.mdl) to the job (models/jajoff/sps/jlmbase/characters/modular_foundling01.mdl), (models/jajoff/sps/jlmbase/characters/modular_foundling01_female.mdl), (models/jajoff/sps/jlmbase/characters/modular_instructor01.mdl), (models/jajoff/sps/jlmbase/characters/modular_instructor02.mdl), (models/jajoff/sps/jlmbase/characters/modular_instructor03.mdl), (models/jajoff/sps/jlmbase/characters/darvont.mdl), (models/jajoff/sps/jlmbase/characters/villknech.mdl), (models/tfa/comm/gg/pm_sw_chewbacca.mdl). Weapons: N/A (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu)) Other: We want to add more models for people to choose from
  21. Name: Hanz RP Rank: Guild Leader Suggestion: Add these models to the freelancer job Implementation: Add the models Lore: There were freelancers in star wars Workshop content if applicable: N/A, all of these models are currently on the server (If no workshop content, suggest a developer or put "Require Development") If you are asking to add or change a job, fill out the following if not, leave it out. Add or Change: Add/change (Any job modification requires all this information) Job: Freelancer Slots: N/A Description: N/A Model: Add the modular_foundling01 model (models/jajoff/sps/jlmbase/characters/modular_foundling01.mdl) to the freelancer job Add the modular_foundling01 female model (models/jajoff/sps/jlmbase/characters/modular_foundling01_female.mdl) to the job Add the os_trooper model (models/jajoff/sps/jlmbase/characters/os_trooper.mdl) to the job Add the rako_hardeen model (models/valley/lgn/cgi pack/rako_hardeen/rako_hardeen.mdl) to the job (models/jajoff/sps/jlmbase/characters/modular_foundling01.mdl), models/jajoff/sps/jlmbase/characters/modular_foundling01_female.mdl), (models/jajoff/sps/jlmbase/characters/os_trooper.mdl), (models/valley/lgn/cgi pack/rako_hardeen/rako_hardeen.mdl). (Provide the model string if on server Ex. models/player/synergy/cblake/ls_squad/ls_trp/lstrp.mdl (Get this from the Q menu) Weapons: N/A (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu)) Other: We would like to add more models for people to chose from on these jobs.
  22. Name: Hanz RP Rank: Guild Leader Suggestion: Add/Remove these models to the Citizen job Implementation: Add the models Lore: There were citizens in star wars Workshop content if applicable: N/A, all of these models are on the server already (If no workshop content, suggest a developer or put "Require Development") If you are asking to add or change a job, fill out the following if not, leave it out. Add or Change: Change (Any job modification requires all this information) Job: Citizen Slots: N/A Description: N/A Model: Remove one of the ithorian models (models/player/valley/ithorian.mdl) from the job (there are 2 for some reason, see below) Remove the rako_hardeen (models/valley/lgn/cgi pack/rako_hardeen/rako_hardeen.mdl) model. The citizen job is not supposed to act like a bounty hunter, and putting the model of a famous bounty hunter only reinforces the opposite Add gotal model (models/player/valley/gotal.mdl) Add quarren model (models/player/valley/lgn/quarren/quarren.mdl) Add orphne model (models/player/valley/orphne.mdl) Add karkarodon model (models/player/aliens/karkarodon.mdl) Add gungan model (models/grealms/characters/gungans/gungans.mdl) (models/player/valley/ithorian.mdl), (models/valley/lgn/cgi pack/rako_hardeen/rako_hardeen.mdl), (models/player/valley/gotal.mdl), (models/player/valley/lgn/quarren/quarren.mdl), (models/player/valley/orphne.mdl), (models/player/aliens/karkarodon.mdl), (models/grealms/characters/gungans/gungans.mdl). (Provide the model string if on server Ex. models/player/synergy/cblake/ls_squad/ls_trp/lstrp.mdl (Get this from the Q menu) Weapons: N/A (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu)) Other: We want to promote the citizen job as not a guild trial where people run around acting like a hunter doing whatever and more as a separate role that act as actual citizens of the village.
  23. If someone truly is Battalion Hopping, then individual command teams can blacklist them if they see fit. This doesn't really provide any benefit and just has a huge con that can turn new players away from the server.
  24. +1 Love this idea. Base-passes have kind of been a flawed system that never has been really changed because what more can you do to it, but now that we have the contract menu more things open up. Also love Keegan's idea to prevent meta-gaming like @Levii mentioned.
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