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BlueBeetle

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Everything posted by BlueBeetle

  1. Sounding like a broken record here, but what Mavelle, Squishy, and Jayarr said pretty much sum up my thoughts. Your actions are indefensible, and while you've certainly shown maturity and growth, as seen in your responses to Squishy and Mavelle, your consequences are not outweighed here. You've definitely scarred a few people with what you sent, and ultimately, you drove members of the community away with your actions. You've shown growth, and I can respect that. But you're far from forgiven and welcome back into the community. -1
  2. I've had this issue since I joined Synergy. I believe it's just a resolution issue.
  3. I think Hansen's a great guy, genuinely. And I feel as if your ban was unjustified, as you were easily connected with the rest of the Breaking Bad crew. Even after the downfall of your group and the resignations, you were still genuine about playing. You've always been a great guy, and I never had any real hatred for you, unlike the others. I do think you deserve the appeal. You're an asset to the community. You have my trust. +1 - The Long-Awaited Redemption Arc has begun
  4. Bro thought he could have a redemption arc -1, Learn to live with the consequences of your actions
  5. BlueBeetle

    Buff the DC17m

    +1 PLEASE GOD PLEASE PLEASE GOD
  6. Bug Type (Server:): Clone Severity level (Low - Medium - High): Medium Evidence (if you can): This is on the Fixer job Description of the bug: Fixer cannot buy armor How can we recreate it: Let him buy armor
  7. Completed Thank you for bringing this up to us. Investigation has been done, and everything is settled.
  8. Name: Beetle RP Rank: Delta-40 Fixer Suggestion: Add the deployable shield to heavy jobs. Implementation: Add the deployable shield (string deployable_shield) to all Battalion Heavy Trooper Jobs Lore: https://starwars.fandom.com/wiki/Shield_(physical_armor) “During the Clone Wars, the clone riot troopers of the Coruscant Guard used riot shields in conjunction with a baton. Later, clone troopers utilized a type of shield in the Battle of Ringo Vinda.“ Workshop Content if Applicable: N/A - We already have it Add or Change: Add the Shield to Battalion Heavy Jobs Job: All Battalion Heavy Trooper Jobs Slots: No Change Description: No Change Model: No Change Weapons: deployable_shield Other: With Doom's Unit being on hard lock, I feel as if it's time to give this suggestion a change once again. It's also been shown from its original suggestion (Made back on March 17 by Maddoxx, Six Months Ago) that it's an overall positive idea by the community.
  9. +1
  10. Unfortunately your ban appeal has been DENIED. For more information on why you were denied, please contact me or any Director+. // LOCKED // MOVED TO BAN APPEALS - DENIED
  11. As Mavelle would say: +1
  12. I believe that this would be the compromise in my eyes: - Regarding those who would become EJs for events, I don't think we'd be limiting it to GM's only unless it becomes a problem. We would still make it accessible to those who bought VIP. For non-GM staff, I wouldn't see the issue in letting them help if they choose to. - For spawning ships and weapons and all, staff will still have the power to do it. But we would be allowing GM's to also have that opportunity. - We discussed as High Staff that Admins would still be expected to host lower-leveled things, such as trainings or patrols for the server. But we're not expecting them to do things at the level we do now.
  13. Fat +1, this allows staff to ease up when it comes to GM responsibilities, and allows those who wish to be GM to not feel too stressed about Staff responsibilities.
  14. Hey BadDog! This is a common issue that tends to happen. Usually when someone buys/renews Sub, they'll lose their VIP. This doesn't mean you have to buy VIP again. Just contact a Veteran Admin+ in game and they'll reset you to sub vip :)
  15. Honestly it makes sense. Like others have said, Bacara and DD can be compared to Cody and 2ndAC or Wolffe and Wolfpack. If the subunit has jetpacks, at least give it to the BCMD. Especially the BCMD of the BOARDING BATTALION. +1
  16. This is why you're my least favorite HA.
  17. Name: Beetle Quest Name: Wolffe's Tank Maintenance Quest Description: Commander Wolffe has requested for you to help with maintenance on a TX-130 Tank that has recently returned from battle. Grab the necessary parts needed to fix it and begin your repairs in the hangar. Which Faction(s) is it for: Trooper/Naval What would be required for it: Markers in areas such as CY, Armory, the little storage hallways below messhall, or just where any large clutter of boxes are around base to collect the parts. Allow for a TX-130 prop to be spawned when quest is active (preferably one that isn't the vehicle so no one can enter it and start randomly shooting people) Any additional information: If possible, allow for a temporary Fusion Cutter to be given to the person taking the quest.
  18. @Onyankonpon would like to have a word with you. -1
  19. THE REP... I NEED IT. THAT'S ALL I NEED.
  20. +1
  21. +1 Gives Snad the opportunity to instill more fear into me. My only real issue with this is that can it be used for smaller things or on different planets rather than server wide? People probably wouldn't want to see a health bar for a boss for a tryout/jedi event when they're not a part of said tryout/event. Edit: A better analogy for this would be like spawning the Wither in the overworld in Minecraft. When you spawn it somewhere, you don't see the healthcare until you're in a specific range. Past that range, you see no bar since the boss isn't nearby.
  22. BlueBeetle

    Timers

    +1 Better this than mentally counting down how much time or constantly using intercom for timer announcements.
  23. +1 Why was it even Knight+ in the first place? That's almost like saying to be a CG you have to be SNCO+ to tryout.
  24. I've been very quiet about this statement for a while, as I didn't really have that much modern experience dealing with the Z-6. However, after being HVYL for a week and having a lot of time to get accustomed to the Z-6 in that week, I feel like I can throw in my input. First off, the Z-6 isn't meant to be popular or very good. While it's supposed to be a heavy weapon, the Canon Wiki Page says enough. "It was extremely heavy and required its user to stand still to be used with precision. On top of its weight, troopers equipped with the Z-6 would also have to carry its energy cartridges. Replacing the weapon's cartridges took multiple minutes, and would force its user to leave the battlefield during that time. Merr-Son engineers attempted to find solutions to these problems, but none of them were satisfactory, which tainted the Z-6's popularity." Even in lore standards, the Z-6 was not the best. If that's not enough, the Legends Page only adds that it's supposed to not have good recoil. "Despite its impressive firepower, the weapon had several notable limitations, specifically the high rate of energy pack consumption, significant weight, and powerful recoil." After using the Z-6 for a bit, I can say that its spread it pretty trash, as well as a few other things. Though I have been able to mow down enemies with it. I'll admit that sometimes I wish it was better than weapons like the Clone Minigun, it's supposed to be less popular lore wise. Now granted, I do believe the Z-6 should be buffed. I feel that compared to the other class weapons, the Z-6 is the worst of them all. The recoil is lore accurate, but in game retrospect, miniguns tend to have better spread and accuracy when crouched.
  25. Speaks for itself
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