Name: Monty
RP Rank: MSG Monty
Suggestion: Add more ways players can earn money
Implementation: Have credits be earned through various actions on the server such as: Repairing vehicles and healing people might give around 1-5 credits per HP (of course making it so you don't receive credits for healing yourself), somewhere to sell event weapons from things like weapon merchants or dropped B2 wrist blasters as well as somewhere to sell lightsaber parts (could be either an NPC or a entirely new storefront), maybe a way to sell your skill points back for credits (this is mainly because I have 2 extra skill points and it bothers me), credits for completing admin tickets which would incentivize more people to join the admin team and take tickets, credits for making an arrest giving an incentive to join CG/5th fleet, or maybe credits for whitelisted to certain jobs as a extra reward for passing a tryout, randomly spawning caches of items to incentivize patrols (because lets be honest the only reason people do patrols is for events or training), hell maybe even a few minigames that could earn you some credits (repairing a droid, cleaning equipment, etc.)
Obviously I'm not a developer so I don't know how realistic some of these are especially the minigames but seeing as a pay raise would break the economy in many peoples opinions and changing permaweapons prices would most likely result in a permaweapons wipe, this seems like a good solution