Positives:
1. Decreases clutter in ooc (ex. COMMS ARE DOWN)
2. People who are afk or haven't been told comms are down, won't accidentally type in there.
3. Will add in more roleplay, making it a real event when comms are down, and people have to work to actually get them back up.
4. If text screens/overlay is added players won't need to ask if comms are up/down.
Maybe making a button in BCC for it, and only certain people/ranks have access to it. Or a certain command that certain people/ranks have access to. I don't think it will be abused, staff have access to a lot of responsibilities such as banning, muting, teleporting, and spawning in certain things, what makes you think they will abuse it? I have not seen many or close to any reports about staff abusing.
For those negatives:
1. TRs can use /advert Enroute!
2. Any risk of that is bound to happen with any command, with a mute of a player, a staff may forget to turn it off. A staff may forget to ban, someone may even forget to host a debrief.
3. Don't give access to any staff that aren't a gamemaster, or above.
4. Then good advert is out of character no need to worry about that then.
5. Sith and Event jobs should maybe have separate communications as players seem to metagame, and then we hear about it in ooc and that also gets cluttered. People keep saying its just a mistake, yet one after the other, even after ooc is spammed with COMMS DOWN, or DONT METAGAME, people still do it. So why not just fix that problem from the stem. People want more roleplay.