Name: 41stEC Captain Cloud
RP Rank: Captain
Suggestion: adjusting the scale and power of NPCs and jobs in coordination of the servers "realism" in sense of star wars. As seen in the TV show and movies the droids and some clones were weaker or stronger then their contemporaries.
Implementation: scale the max health for npcs and jobs back and raise for some and/or other stats.
NPCs:
B1 battle droid: 100 health
B2 battle droid: 200 health
Commando droid: 500 health
non-CIS: less then 800 (because for real even though i don't play as much anymore i have been in events with deatwatch having over 1000 health)
Clones:
Republic Commando (including Foxtrot) and Bad Batch: Health: 400, Armor: 200, movement speed: increased by 25%, Jump height increased: 10%
Null Class ARC: Health: 350 Armor: 200, Movement Speed: increased by 25%, Jump height increased: 10%
Alpha Class ARCs Class ARC: Health: 350 Armor: 200, Movement Speed: increased by 25%, Jump height increased: 10%
Rancor ARCs: Health: 300 Armor: 175, Movement Speed: increased by 25%, Jump height increased: 15%
ARC: Health: 350 Armor: 150, Movement Speed: 25%, Jump height increased: 15%
ARF and Scouts (all Green Company besides ARC and ARF are scouts btw): Health: 300, Armor:125, Movement Speed: 50%, Jump height increased: 20%
Galactic Marines: Health: 300, Armor:125
2ndAC: Health: Health: 300, Armor:100, Movement Speed: 15%, Jump height increased: 20%, other: remove fall damage?
BCMDs, REGs, and MCMD: Health: 325 Armor: 150, Movement Speed: 25%, Jump height increased: 10%
Event jobs:
B1: Health: 300, Armor:50
B2 Health: 350, Armor:200
Commando Doird: Health: 400, Armor: 300
Lore:
Katarn Armor- https://starwars.fandom.com/wiki/Katarn-class_commando_armor
ARC trooper Armor- https://starwars.fandom.com/wiki/ARC_trooper_armor
ARF trooper Armor- https://starwars.fandom.com/wiki/Advanced_Recon_Force_trooper/Legends
Scout trooper Armor- https://starwars.fandom.com/wiki/Clone_scout_trooper
Mandalorian Armor- https://starwars.fandom.com/wiki/Mandalorian_armor
Galactic Marines- https://starwars.fandom.com/wiki/Galactic_Marines
2ndAC Armor- https://starwars.fandom.com/wiki/2nd_Airborne_Company
Workshop content if applicable: None
If you are asking to add or change a job, fill out the following
Add or Change:
Change(do not currently have all the job string
Other: this suggestion is about the realism of the server and the changes recently brought to weapons and stats making it more combat like in the star wars scenarios but the NPCs kept the health but with the weapons we have now making the combat stale and not as fun as it was when the other system was in place but with this would allow for a more lore and RP centralized combat allowing for something similair in the show. While certain jobs, like the ones listed above are supposed to be different and their stats should represent that and not just their weapons and models because in all honesty the only person that should be able to outrun and ARF trooper is shock i guess on this server and explosions shouldn't be able to kill someone with katarn armor when they are standing 10 feet away