It's no secret that I really love Sith. The dynamics work well for general RP, it allows people to create characters with strengths and weaknesses, and be edgy. For our playerbase, I think it's a good addition. Due to poor leadership and timing, Sith got hit with a bunch of shitty rules that restricted the players who actually gave a damn and basically ruined the faction. Those of you who played during that time know how absolutely dogshit the ROE rules were for Sith, and it completely ruined a lot of people's fun.
However, with the current server population and how many other factions we have, I'm not sure if the server could handle another faction handily. It would require having a good handful of people playing it very frequently, which bounty hunters usually have, as well as Jedi (CIS doesn't count). Again, I would love to take another crack at Sith, especially since a lot of the people who cared about Sith are currently active and have had conversation with me about how it would be led, provided those people are put into leadership positions.
Sith needs to operate on the precedent that clones would not be the main beneficiaries for this faction. It was initially intended to create a sense of tension and RP between Jedi and Sith. Jedi, in my opinion, has been severely lacking in terms of stuff to do and ways to develop a character. If Sith is integrated properly alongside Jedi, they would compliment each other and even create opportunities to gain merits (or whatever the fuck they're called) for promotion. If both are left for their own devices, then all we have is a standoff where one side gets to have all the fun (Jedi, most likely) and the other side gets swept into the garbage, just like it did last time.