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Dennis

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Everything posted by Dennis

  1. +1 maybe the two slot tho
  2. You have to remove at least one planet as the map is out of room to add more things, thats why one has to go.
  3. +1 cut to 55 seconds tho as Conrad said
  4. I agree with this just Tp there if needed.
  5. So 1, what is the point of this do you want this in the cc room or what? 2. if you dont want it in the cc room this is something that most people already do? Its standard practice with DU idk about DS. 3. Any suggestions regarding shields has to consult DU as we have the final say on anything shields on the server. I was not approached at all about this. 4. If this is something you want in the cc room its kind of dumb and not needed it just happens normally. -1
  6. My hope was to put up my bug report of all the broken shit to be used and fixed at a minimum, and i figured why not make some good changes to it as well.
  7. Name: Dennis RP Rank: BCMD Suggestion: Edit the current map, to introduce new aspects of the map to help bounty hunters, and make things have some distance. Implementation: 1. Remove (endor or umbara) from the map, (possibly HMC overlook) 2. Implement what i call the anaxes "outlands" a series of interconnected canyons that expand the anaxes part of the map. These canyons would open up in certian spot to have houses for bounty hunters to control and put them farther away from the republic. You can also relocate besh to a spot here to have it be on the fringe and a more contested outpost for events and things of that nature. To replace the current village one possibly made from the map could be added or made from props again, depending on what size is left in the map. There would be a goal to have 4 houses in the new spot and 1 or 2 for friendly clans in place of the old village, plus a spot for besh and a new village. Each canyon should be a bit bigger than an ATTE IMO (the size can be smaller or bigger in certian parts maybe) however i believe that this would add some needed distance to anaxes and not make it feel so cramped and give Bounty hunters some more breathing room to work with, along with making people want to join clans to control the houses on the server. The RP possibilities are endless and i believe can benefit the server. Lore: Havoc Squad Workshop content if applicable: Requires Development, if you need the cash to do it just put out another mando rifle gun ez pz. This is out front of the base and would be the start of the first accessible ravine. This includes the new village location where the three ridges meet near aurek and the 2 other houses The final house on the farthest point from anything in the NW corner of the map, i know the drawings are scuffed but it gets the point accross *side note, i spoke with guild leadership and they are ok with this*
  8. -1 this isn’t the best move
  9. Please make sure you follow the format provided.
  10. Bug Type (Server:): Map CWRP Severity level (1-3): 3 Evidence (if you can): https://docs.google.com/document/d/1Ld1qFVEJroS2kpa_bnLxb-mI9wnlURc8TNzHmKLsvWc/edit?usp=sharing Description of the bug: Look in the document How can we recreate it: go find it on the map, for the lines in the map go in third person and see it
  11. +1 I believe this is/was planned but may have been forgotten
  12. Nope, and as the battalion that has the utmost authority on shields (ask gears, he said so) I was never talked too. Secondly holy fucking Christ these shields look like ass and probably function like such. You just want them because one has some red in it. This completely fucks an entire battalion based around shields.
  13. +1 i think 5-7 would be good but hey its whatever
  14. -1 please for fucks sake can we please not
  15. -1 TL 50 go BRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR
  16. -1 close but this aint it, i understand the feel your going for
  17. +1 this seems like it could be fun
  18. +1 it won’t kill anyone
  19. +1 marvel said it best
  20. -1 wah wah wah cry cry we no have same number as large battalions that’s aren’t dead. oh sorry did I say that, gotta get the activity and numbers up only alpha I’ve seen is malore and that’s pretty infrequent. Dumb me all you want but this generally isn’t needed, that’s coming as the former bcmd
  21. +1 dooku approved
  22. Alright since people don't want to use their brains and think im going to post a bit of a player break down. ON average at any given time we have about 75 people on the server (note this isn't primetime or anything this is at all times) also this is very rough math lets take our 75 and instantly remove 10 AFK CLONES (tbh this is on the low side) this gets us to 65 players 65 players and lets say an AVERAGE of roughly 5 Bounty hunters on at one time. now we have 60 lets also take out two naval so 58 people left We now have 58 people to split between 8 battalions and 4 SOBDE squads. Each of these lets say shoots for 3 active players at one time. Lets half our 58 for clone and jedi Thats 29 clones and 29 Jedi. However, normally there aren't that many jedi to lets bring it to 40 clones and 18 jedi (still keeping our number of 58) 40 clones into 8 battalions and 4 squads (12 in total) gets us a total of 3.33 repeating so 3 clones per battalion / squad. with 18 jedi, and about 5-8 of them AFK at any given moment. So that now leaves us at OUR CURRENT TIME AND FACTION COUNT, with the bare minimum of what a battalion should shoot for. Adding another FULL TIME FACTION will only lower the player count on everything. The argument of "people will come back for sith" who dude? can you name me 10 people who will come back and ONLY main sith? its not possible. Simply put we have what it takes now to be an active and fun server, we just need to fix what we have currently and adjust it to our needs than rather "rEmOvE ThIs Or ADd tHiS" looking like my man lets reflect internally before trying to out whole factions who haven't even been given a chance to succeed
  23. so let’s be honest and take a more in-depth look at what the server has to fill this chart for true balance to every aspect on the server. Starting from left to right. Jedi, clone, naval are the ones fillin the lawful side in all three aspects. Bounty hunter fits all three of the middle. Game masters and CIS fit the chaotic right side. I have personally as dooku tried to see about adding sith back in a sudo way, yet every time is was mentioned “we want more rp” and then yet when attempting to rp most people fail to actually do so which is quite ironic. The sith faction wouldn’t replace the cis as it’s not the role it’s fitting. It would have to replace BH which in all honesty has really picked up its whole look and improved since it was first out into place. I don’t see this a needed change to help the community or the server. In reality to balance it people would have to chose between the Jedi order and sith. This would split the Jedi order and only hurts its dwindling player base. This would take people off of clone jobs or dwindling it’s already struggling player base. People can have clone, naval, Jedi, and bounty hunter, CIS, and possibly a senator. That is 6 jobs someone could have at once. That’s a lot to juggle and keep track of and stay active on all jobs. In reality the faction will only harm the server currently and really doesn’t fit with the current meta of the server and its attitude. People already cry about dying to droids or a bounty hunter I can’t imagine the shit show sith would be. So -1 this wouldn’t help the server as sith would have to replace a full time faction as that is what it is.
  24. Dennis

    LAAT/c Warp

    +1 was gonna say pretty sure this is already in the works and has been said before on a similar suggestion
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