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Marvel

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Everything posted by Marvel

  1. I'm sorry but, what? Just because they're not important to you doesn't mean they're not important to others, especially the people in those positions who slave away at their jobs to make their respective areas of the server a better place.
  2. Idk how anyone likes the current models lmao. Yeah the difference in models is cool and unique but they look like booty. ALSO idk why Cloud took pictures of the models without their helmets on but the Attack Reg has a Paratrooper helmet, the Mech Reg has a BARC helmet, and the Spec Reg has a Bacara helmet.
  3. +1 Valiant is gone! Commander Maze... Also @Brooklyn you forgot the bacta kit weapon string (weapon_bactakit) for Aven
  4. To add onto this maybe it's something that to be used it must a) be approved by directors (Like huge ass trainings) and/or b) be given permission by High Command to go onto
  5. Maybe if it was limited to like 30-50 players Idk it's a good idea but might not work out +1 unless Founder's say why not
  6. -1 Imagine not living in the United States tho
  7. +1 for these new models. Although the pack is pretty big for three dudes but we did get rid of a lot of stuff and clear a lot of space and the General model in the pack could go to the General job as well. (DO NOT USE THAT RC MODEL I SWEAR TO GOD IT'S 4HEAD) ALSO: Remove their Jetboots they ain't got no jetpack bodygroupr and it's gay
  8. Bug Type (Server:): Clone Wars Severity level (1-3): 1 Evidence (if you can): Here ya go Description of the bug: The 501st Pilot job is using the 'Hawk' model and not their default 'Pilot' model How can we recreate it: Just look at the f4 menu or hop on the job and you can check the 'Attack Battalions Pack' to see the default 501st Pilot model as well. I couldn't stop looking at it lol Other: Also it only has 1 slog tho idk if that is just a TAB/F4 menu glitch or not as I’ve seen things like that before.
  9. There are several guns that scopes do not work on.
  10. I thought the Freelancers don't even do pvp due to none of their bounty levels or whatever it is is too low anyways. I dunno still think the pistol is sufficient. Most of them can just buy a perma weapon pretty easily tbh. and different colored models is what makes people, well different. I'd rather have multiple of the same cool model with different color schemes than one. An issue when BH first came out and an issue with Sith was they all just looked the same. Jet boots is gonna stay a no for me as well.
  11. -1 for these things E-11 on Freelancer. Imperial era blaster and I believe the blaster pistol is sufficient and shows how low tier the Freelancers are in the Guild. Adding more Event Job models to Bounty Hunter jobs and removing so many of the new ones that make people look different and unique. For every model y'all remove I feel you should have a replacement for each one. Jet Boots for Guild Cabinet Members. I'd rather not have perma DW Event Jobs that will just superman fly away from everything. (Lowkey rename 'Support Hunter' to 'Guild Doctor' sounds cooler) Mando rocket on the Guild Leader is a little meh but not that big of an issue to me. Idk I just can't support some things in this suggestion tho some of them are cool.
  12. Bug Type (Server:): Clone Wars Severity level (1-3): 1 Evidence (if you can): Description of the bug: The DC-17m Anti-Armor attachment only does 60 damage when all rockets were buffed to do 600... How can we recreate it: Just spawn in the DC-17m Anti-Armor attachment and all the other rocket launchers and compare them. 60 damage is a big difference when compared to 600 lol
  13. Yes but the problem with that is the Guild is based around a “favoritism” and “power playing” system where the guild leader is put into his position by the cabinet. This in itself can cause stagnation as a friend group can easily power play the cabinet and guild leader and nothing will be done and none of them will remove one another. May I ask who selects cabinet members and who can remove cabinet members? The cabinet can cause just as much stagnation as the guild leader can.
  14. +1 No brainer
  15. Omega aren't considered Shadow Troopers and used their DC-17M blasters, not the DC-19LE.
  16. Alright +1 then
  17. Didn't they say no because people had already bought it but imo they shouldn't have put Republic weapons on the perma weapons store. Read more of the post. I don't think paying back to half of those people would make them happy lol
  18. Support was replaced with ENG and now they have a seperate ARF job as well
  19. This I can get behind +1
  20. -1 If anyone would be getting any type of buffs in hp or armor it would be people like Heavies, ARCs, or RC. Not Medics. Its real ez to survive out there with a bacta kit just be smart about your movement and such
  21. Pretty sure it’s Doom’s Unit* lmao +1
  22. Not really a bug but it should be fixed lol
  23. Meh I’d prefer Engineer over Support tbh seeing as your Support is actually an ARF trooper as well so idek chief y’all just set up your jobs weird back in the olden days
  24. still worth
  25. You do realize that CG has been moved into its own regiment with BO/Naval specifically for base/Venator security... Palpatine and Senators are hardly on and have that whole Senate Commando deal going on or whatever. CG’s whole deal is security. I know what clans are and I’ve read you post and I disagree with it. The problem is that these random Bounty Hunters do “work their ass off” to get friendly status and then all of a sudden it’s like they own the base more than us. Strict rules had to recently be put in place barring them from third floor and from entering the base without PTE. Let Clones defend and run their base/ship. It’s what they’re made for.
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