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CruorFlumine

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Everything posted by CruorFlumine

  1. -1. Dont suggest yourself for lead get the ranks right next time give us model examples.
  2. -1
  3. CruorFlumine

    Drugs!

    +1
  4. Nope, Windu is 91sts. 187th were hasbro toys. /me uses force to ressurect poof and give a +1 *rolls 100*
  5. -1 At least SO has a purpose
  6. +1 Holy fuck, gimme some actual ground at last. And an actual vault and library, i hate this cave i gotta watch over -Jocasta
  7. +1 to ARC too!
  8. Already approved by SO command Name: SO 2ndLT Alexz/SO 2ndLT Angel Suggestion: Add the Devil Dogs as a subgroup for Special Operations. This is so we have some more lore behind us and have the ability to have elite Stealth Operatives. The models may be somewhat difficult to make, but we have no rush for this. We have one of the smallest selections of branches for a battalion and by adding this we will have a lot more to offer and be able to do our jobs more. This also give us a better model of rank structure of lore characters and helps us diversify SO. We also have an in depth breakdown of each character so you can do your own researching without all the googling. https://docs.google.com/document/d/1YgXOD1zN7U38d6fZ9Wy0GHBe1QRrqsUMTnLffkGpQRk/edit Implementation add in the group like Torrent Company and have 5 named troopers and 2 other DD classes. Workshop content if applicable: Requires development, but we have our snowsuit class made already. https://steamcommunity.com/sharedfiles/filedetails/?id=1190785090 When developing these models, these could be used as template. These classes could be gray phase 2 troopers with the decals they have from lore. https://vignette.wikia.nocookie.net/starwars/images/3/3a/DevilDogsCaptain.jpg/revision/latest?cb=20180412132422 Lore: http://starwars.wikia.com/wiki/Devil_Dogs https://www.youtube.com/watch?v=2bLqra23Hc4 If you are asking to add or change a job, fill out the following Add or change: Devil Dog Captain Sharp Job: Devil Dog Captain Sharp Model: snowtrooper model is there, but other needs development. Weapons: Dual DC-17, DC-15A Shadow, cloaking device, DC-15, Other: He would be in charge of DD and handle leading them. Add or change: Devil Dog Lt Jark Job: Devil Dog Jark (ARC) Model:Needs development,is ARC so needs ARC model Weapons:Westar,Chaingun,Cloaking Device,RPS-6,(Standard ARC layout),etc Other: 2nd in command of DD and head of SO ARC. Add or change: Devil Dog Heavy Sten Job: Devil Dog Heavy Sten Model: Needs development, but can be like regular model just with exclusive heavy body group. Weapons:DC-17,DC-15S,DC-15A Shadow, Cloaking Device,Z-6 Other:Standard trooper layout, Only heavy in battalion Add or change: Devil Dog Blunt Job: Devil Dog Blunt Model:Needs development Weapons:Dc-17,Dc-15S,DC-15A Shadow,Cloaking Device Other: Standard trooper layout, Add or change: Devil Dog Lt Deadeye Job: Devil Dog Lt Deadeye Model:Needs development, but can be like rest of classes except for certain bodygroups that make it stand out as a Sharpshooter or if possible Weapons: Dc-17,Dc-15S,Dc-15A Shadow, Cloaking Device,Republic Sniper, Other:SharpShooter lead for SO, Add or change: Devil Dog Medic Job: Devil Dog Medic Model:Needs development, can be same as rest except for Medic backpack and maybe a few small red crosses on arms and side of helmet. Weapons:Dc-17,Dc-15S,Dc-15A Shadow,Cloaking Device,Med kit, Add or change: Devil Dog ARF Job: Devil Dog Arf Model:Needs development, but can just be old Rancor ARF from back before traumas unit with an updated look to it. That ARF model is already kind of like it, but can be custom if need be. Weapons:Cloaking Device,RPS-6,Republic Sniper,Dc-17,Dc-15s,Dc-15A Shadow, Note: We know this will take awhile, but we feel this will help diversify RP and make it so our battalion has a little more to offer. This is something we have talked about for a while, but now we feel we have the lore and research to make this possible. If you all when reading this, could at least look at lore and our battalion choices. We have the tryout documents made already and have a proper setup structure made to be ready to bring Devil Dogs in the battalion. We also compiled more than 5 pages of lore so we can use that for tryouts and model designs.
  9. well shit
  10. Was planning on that to begin with, but I was told that I would need to make a suggestion for it.
  11. I do and there are multiple people saving up. I suppose it would make more sense to allow anyone with a flamethrower to use it as well
  12. Then we allow everyone, the reason I put it up for SO is due to the specific mention of SO and the flames troopers under Commadner jets command. If anyone with a flamethrower wants to use a snowsuit, then im cool with that. The more the merrier really
  13. ^^^^^^^
  14. Then remove flamethrowers from the store?
  15. It...Wouldnt affect events? How would allowing people who purchased a flamethrower to wear a snowsuit like in lore ruin more events?
  16. Name: SO ARC 2ndLT Angel Suggestion: Allow the SO Flame Troopers to use the EVO suit. Flame Troopers will be a Jobless group within SO and managed within. No server space will be taken up by this. Implementation: Allow SO Flame Troopers to use the EVO/Snowsuit. (This only allows us to use a bodygrouper) Lore: https://docs.google.com/document/d/1ioXlHTgfqFa9s80jh7KW-jF7SHgmmuYNaS9XRF3K53k/edit?usp=sharing Workshop content if applicable: N/A (If no workshop content, suggest a developer or put "Require Development")
  17. Bug Type (server/forum): Server Severity level (1-3): 1 (Maybe 2?) Evidence (if you can): I cannot provide any at this time. Description of the bug: When you have the Combine shield equipped in first person, you can see through props. How can we recreate it: I would say use a different shield addon or remove the glass piece in the shield if possible. I'm not a coder so I can't really say.
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