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Daytona211

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Everything posted by Daytona211

  1. until
    Dooms unit Deployment
  2. until
    Khufu's Endor Event
  3. until
    Elijah | Shaak TI Jedi Branch Vs Branch (BVB)
  4. until
    Franks deployment at
  5. until
    big server event
  6. until
    Ammon Campaign Part 29th
  7. Sorry to disagree with you Pythin also thanks for actually doing this research -1 no natural land masses. Horrible for encounters from a GM perspective due to lack of variety. Base has like 3 sections which don't really allow for passive RP Lackluster citadel and sim room (small and barebones even the large sim room) Map glitches if you fly too high Skybox is not well defined which might lead to people crashing into walls and skybox I can tell you from my perspective the only encounters I can see becoming popular on this map are commando droid sabotage, and small town invasions. I tested this map when I was researching the map to chose for my suggestion and I skipped this one for these reasons Anaxes is our best bet at the moment
  8. To be technical I only play on my event character who is a Brigadier General. But I am in RANCOR still in reserves as a colonel I think.
  9. Worst case we could always go back to the regular Anaxes. But I wanted to gauge community opinion on this revamp
  10. I'll submit a bug report for the light
  11. That's a high command decision. I would be fine with giving you guys all of the high command bunks and the old SOBDE HQ as I said in my post
  12. Good question! referring to my post above Jedi would be given the High Command bunks and the side bar / old SOBDE HQ if needed. The council could use either the bar / old SOBDE HQ as their chambers and the jedi bunks would be the HC offices as shown in my screenshots as the size of a jedi bunk is similar in size. Holocron vault is small enough to be made with props if needed but to be frank I see it as a nonessential part of the RP from the jedi masters I talked to and is mostly used for encounters. But I could be wrong on that front. I would propose just putting down holobooks stacks. Bounty hunters would have small outposts similar to how we have it now. We could even give them one of the prebuilt outposts if we see it as appropriate. I envisioned building an outpost around the tower on the second layer and one where the old village was on the first layer but that will be up to the current marshal commander / bounty hunter lead as they have the power to make those calls not GMD. In regards to no temple. Jedi didn't always have a temple when deployed so it should be even easier to get into character I would think.
  13. Name: Khufu / Day RP Rank: Colonel (I think) Suggestion: This is to move our current base map from titan base to this new version of Anaxes. I have spent the past 2 weeks searching the STEAM workshop for every base map we could possibly use and after a review process with both myself and Square we decided this and the base Anaxes map (by Jimbo) are our two best options for now. The new version of Anaxes is based off Jimbo's map. It has a copy of the base (except for spawn room) with the added features on the exterior. One of the main features of the map is that there is another layer of the map just as large as the original (as can be seen in the map architecture screenshot). The biggest cons are that there is NO Jedi Temple, or bounty hunter village. For Jedi this can be mitigated by giving them high command bunks and if needed the bar area. This will allow them to have the space they need while also bringing them closer with the clones / RP in general. As for bounty hunters it will be up to them to find an optimal solution I propose setting up camps on both layers similar to how we have now on titan base. Feel free to ask questions below Below I will enumerate the pros and cons I see Pros: Increased map size Variability in encounter / main server events Skybox / space section for pilots Seemingly optimized Integration of Jedi and Clones allowing for closer roleplay between the two forces. 3 layers allowing for a lot more RP / potential (helps prevent map fatigue) Enough different to hold interest but enough similar to not have to teach everyone the map layout again. Thumbs up from some higher ups Bug fixes Cons: Glitch section of the map (falling out of the map) this can be covered by perma props Slightly less FPS performance than titan base No Jedi Temple (for performance reasons) No Bounty hunter village (fir performance reasons) Second layer has lighting from the first layer making it pretty dark (maybe we could add lighting for this in hammer with map maker permission of course) Not brand new map, ( I went through every GMOD map with almost no luck for new maps that would work for us) Lore: https://starwars.fandom.com/wiki/Fort_Anaxes Workshop content: https://steamcommunity.com/sharedfiles/filedetails/?id=2149579592&searchtext=anaxes Screenshots / Highlights - Map Architecture - Extended spawn room - Proposed Jedi Bunks (Old High Command Offices) - New Outpost # 1 - New Outpost # 2 - Small settlement # 1 (Outside crystal cave) - New Outpost # 3 - Entrance to next layer - Entrance back to main anaxes map - New Outpost #4 - New Layer Overview - New watch tower - Example on second layer with no flash light - Example on second layer with flashlight - Space
  14. Pythin, have you tested this?
  15. Please post any maps you guys think have potential to be a new base map. I am looking at collecting a series of well optimized and performant base maps that will be presented to the community. Do not worry about any flaws it may have I will test them all before deciding to include them.
  16. @Peace From what I have been told no. I am talking with some higher ranks about options in this regard. Map suggestions are always helpful
  17. -1 I think it is in horrible taste to try to "honor" peoples IRL death with a 3d2d textscreen on a wall on GarrysMod
  18. Daytona211

    Map Change

    +1 best SWRP map I have played on in a long time
  19. The whole point of going to titan base was a small skybox for reduced lag. With that said we have very few good encounter ideas on titan base. Lore wise it doesn't make sense to have Alderaan be attacked at all which hurts our RP opportunities. I also initially disliked this map at launch I -1 if we call it Alderaan in RP I +1 if we can mitigate any for of significant lag, and refer to it as a outer rim planet (Dantooine, lotahl, etc) which has either little CW lore, or is known to be a battlefront in the war.
  20. This suggestion is approved from a GM perspective. Just needs sign off from the Intel team, and staff team.
  21. -1 worst star wars RP map ever. Venator V1 instead.
  22. Name: Khufu RP Rank: Colonel Suggestion: Add RP_GEO_DAY to the server. File size is large but it is a large map with alot of opportunities for Gamemasters. Implementation: Add the map to the event server Lore: N/A Workshop content if applicable: https://steamcommunity.com/sharedfiles/filedetails/?id=2113652669&searchtext=RP_Gao
  23. people that charge money for GMOD addons are cringe. #KeepitOpensource
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