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OneNiner6719

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Everything posted by OneNiner6719

  1. OneNiner6719

    Holocomms

    If just to test it, I can get behind that. Although preferably with ruling on that it can be spawned in for any legitimate roleplay that could utilize such a device, in such ways that would probably not lag the server.
  2. +1 need more droid RP. Only have 3 republic droids right now, and they're specific named jobs with mostly very specific restrictions on their activity.
  3. OneNiner6719

    Holocomms

    Could do all of the above, honestly, depending on intensity. Although even if it drags a bit on the performance, I'd rather keep it even just as a gamemaster resource. Sending out a recon unit with someone acting as high command's eyes sounds like an amazing event.
  4. Literally how I have the cross-arms swep. Traded it for a rare crystal when the lightsaber crafting first dropped. -1
  5. OneNiner6719

    Holocomms

    +1 Test this bitch. I want it.
  6. Neutral. You don't need to be faster. Position yourself better as a medic. There are battalions that get speed boosts as their battalion buff and it would be unfair for a medic to go fast just because you don't think about your positioning. Also what about speed-boosted battalions? Would they go double fast? If they don't then it wouldn't be fair to them. Buffing life, maybe, although it'd probably be weird to implement, and people running around with medkits all the time just casually buffing health sounds like a problem. If I were to buff medics, I would try to buff the rate at which they heal OTHER clones, just slightly, and leave their self-heal as is, or maybe even nerf the self-heal as it's already surprisingly strong if you know how to dodge.
  7. +1 moar droids. All we really got goin' on are enemy droids, WAC-47, R2D2 and C3P0. It'd be nice to have some passive RP droids or infiltrator astromechs.
  8. OneNiner6719

    Drugs!

    +1 this seems like it'd be hilarious, and great for some... interesting RP.
  9. Isn't this map... already in the server?
  10. -1 would kinda ruin teamspeak comms, and also gmod is getting updates over time, which will update the voice codec, kinda defeating the purpose of this.
  11. +1 that and/or put the button somewhere else if possible. Having it in the middle of all the other options makes it REEEEEEEAL easy to click on by accident, which sucks big time.
  12. +1 to lean, I miss it, it was so nice to have. Neutral on Prone, shit bugs out a lot despite it's usefulness. +1 to Seat Weaponizer, I miss being able to sit and shoot Neutral on Defibs, military got that kind of thing to work without lag so IDK Neutral on Better Third Person, don't see a true need +1 FPS booster, as scribbles said, why not? +1 Crosshair customization, could be useful -1 to Water Falling Damage, as immersive as this sounds, it'd be a rare case to actually happen, so one would properly internalize the concept.
  13. +1
  14. +1, although 91st will still have an engineer in the form of lightning support and WAC-47 is also an engineer-style job.
  15. I mean, I'unno how, seeing as I'm 90% sure Gideon doesn't make gmod models anymore. Neutral, unless models can be obtained that don't look like actual trash.
  16. -1 So people aren't allowed to have active events just because some people don't feel like going on the forums, which isn't entirely unreasonable? Sounds like a fuckin' great idea.
  17. I kinda like the idea chambers said.
  18. How have you done this
  19. OneNiner6719

    New CC model

    +1 I like these better, the current CC models look pretty extra bad.
  20. I like the idea for bleeding. I like the idea for pain relief. Things like that and defibs are always nice... Adding a lot of scripts and checks and this and that for bone damage, or whatever... less sure on. Neutral
  21. +1 I want this, I want this on the server yesterday. I want it with some fuel limits because I wanna see people doin' cool jetpack hops. GIMME.
  22. +1 Although in the case of GM ripping apart B2s, they had powered exoskeletons. Not really 'bare hands' at that point.
  23. -1 I'm pretty sure people'll get the point when they get pancaked while standing on the medivac pad.
  24. Unless they can change the way the stat system gives armor, this is either unfixable, or just not worth fixing due to difficulty. The vehicles respawn you when you exit their pilot positions, basically, which gives you anything that's given after spawning, like your armor. Originally this also used to affect health, but was since fixed so that your health is set via your stats (which also lets medkits heal people to their full health)
  25. -1 As one of the people working under developer Cblake (I've worked on 91st, 41st's retexture, SO, and currently working on 212th) This'd be a fucking hassle and a half to go and rework a completely different helmet texture just to add jaig eyes, not to mention it might be complicated to overlay on some paint schemes. This would also in a lot of cases probably mean another bodygroup would have to be REMOVED to add this feature in. How about no. On top of that, very few clones were able to wear jaig eyes, as they were an extreme honor. Fordo, Blackout, and Rex, for example.
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