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Anderson

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Everything posted by Anderson

  1. Name: Anderson Who helped (If applicable): Elijah, Killer, Blank Event Name: The Powers of King Ak'ula Summary of the story: The Jedi were summoned to the Crystal caves after an old tomb burst from the crust of the Earth. There they were challenged on various aspects of their "training" to obtain a tablet of "power". They succeeded reading its inscriptions and destroying the Tablet. What was the result of the event?: They got the tablet, gained its power and destroyed it Was this more of a role play oriented or "shoot em up" oriented event: Passive RP --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Story: - (The storyline of the event) Execution: - (Flow/Timing) Game Mechanics - (Spawning/map utilization/Ej’s) Overall: [Rating] - [Reason] Story: [Rating] - [Reason] Execution: [Rating] - [Reason] Game Mechanics: [Rating] - [Reason]
  2. BRUH *Everyone super serious* One Jedi Chad: "High Five"
  3. Name: Anderson Who helped (If applicable): Naffen (GH), Levii (GH), Akula, Appi, Hazard, Thedween Event Name: The Director of Military Affairs Summary of the story: The Director of Military affairs came to the base alongside the weekly supply run. Little did he know he had a C.I.S attack group following him. Thanks to the work of the Nimbus Commando, the C.I.S turned the Republic's own AA Guns against them destroying the Acclamator the Director Arrived on. After which, the Shield generator and the Hyper Matter Chamber were destroyed. Allowing the Attack group to assault the Fort. Facing against the odds of the Might G.A.R the C.I.S attack group fell back to Outpost Slate to try and set up an FOB, so they could regroup and attack. Yet again failing. What was the result of the event?: The Attack on the Fort was halted for another day. Was this more of a role play oriented or "shoot em up" oriented event: Bit of both. --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Story: - (The storyline of the event) Execution: - (Flow/Timing) Game Mechanics - (Spawning/map utilization/Ej’s) Overall: [Rating] - [Reason] Story: [Rating] - [Reason] Execution: [Rating] - [Reason] Game Mechanics: [Rating] - [Reason]
  4. +1 Oh shid, lets do this. Always good to have experienced GMs in the GM programme.
  5. +1 More aspiring Game Masters / Game Helpers, this I like. It always good to have someone who not only wants to focus on the entertainment side of the server, but also just generally being a decent staff member that wants to help the player where ever they can.
  6. @Diplo All looks great, but make sure you include your SteamID on the application or it can be denied for not following the Format. If you don't know how to get your SteamID you have 2 ways to do it yourself: - Go to your Battalion Roster -> Look for your name -> There should be a section that has your SteamID in it -> Copy it -> Paste it in the section of the Application Format. - OR when you're in-game hold TAB -> Look for your name -> Right-Click on your name -> Copy SteamID 32 (Make sure you Don't copy SteamID 64) -> Then Paste it in the section of the Application Format. Apart from the Formatting issues, your application looks great! Always nice to have more GMs to make encounters/events especially during down times of the server, which is usually early mornings to late nights. You have my +1 just make sure to correct the format of the application by adding your steamID.
  7. -1 Before we get into this. This post is my own opinion as someone who has never been in DU, so an outsiders perspective. Now, Lore. Oh boy. Lore... while I'll always say "don't depend on Lore to be a main point in your debate about this server" It seems its popped out here for some reason. @TheCyan I Understand that Havoc Squad was made to give DU some Diversity, instead of just being a "Shield Battalion". But when people bring Lore up as an argument against Havoc Squad, its simply because its 100% made up with not a single reference to anything in its entire Lore page. Like whoever made the page, could've at least referenced Season 6, Episode 1 "The Unknown" where DU first appeared. Then simply pick out a Clone and call them a member of Havoc Squad. I'm sure people would've been a lot more accepting of Havoc Squad's Lore simply because its more feasible at that point. Now, like you put in your response to @Gadget that (This is just summed up and not a quote) 21st has minimal lore and too many Sub-branches. While yes, we do have a lot of sub-branches you have to remember that when SO was getting removed they were merged with GM/21st and everything was transferred to them. You also have to remember, everything that is currently Legends was considered Canon before Disney took over. Only the Base Movies, The 2008-2020 Star Wars: the Clone Wars, Star Wars: Rebels, Star Wars: resistance and basically anything Star Wars related After Disney took over is now considered Canon (This Also includes the Units like the 41st Ranger Platoon in EA's Battlefront 2, but not the battles themselves). While not 100% Lore accurate now they, at the very least, have an old comic, book or game that ties them to the universe that was approved for publishing my LucasArts (This includes NC, GM, KU, SO & SC). Unlike Havoc Squad. What I'm trying to say is that there has to be a limit. I'm not saying remove Havoc Squad, absolutely not. What I am saying is that you can't just make them a supper-duper elite special operative regiment with all the bells and whistles. Instead maybe do something like Wolfpack. One ARC Trooper, One ARF Trooper Etc. Etc. Or maybe suggest giving them upgraded Z-6's, literally make them tanks. If there is no limit on what people can have, whether is based on Lore or Fanon, then someone can just say: Oh btw [Insert Squad name here] were Alpha ARCs that had RC standard weapons, that were independent of the G.A.R, that did what they wanted, that only listened to the Chancellor..... blah blah blah. I just making up a stupid example, but you get the point. TL;DR: I don't think that they should get Westar-M5's or Republic Launchers OR anything out of the Perma Weapon store. They're not an ARC Squad. I understand the current base weapons suck, but there isn't really anything we can do about it.
  8. +1 Shit man... Hope everything is okay now! if you feel you can spare some time for the server then know that you're welcomed with open arms. Good luck!
  9. +1 A lot of effort has been put into this app, and like said a lot now; its always nice to see more people in the GM programme to help with Events. Good luck my man!
  10. +1 Looks like you overall want to make the Server a more fun place in general, which is great. Again, Its always nice to have more GMs to help with Events. I hope to see you in the GM Team!
  11. +1 Seems like you generally just want to help out the server as a whole, which is fantastic! I hope to see you apart of the team.
  12. +1 Always good to have members on the Team. If you do decide to go down the GM route, which I would personally recommend, I'd love to see the encounters/events you come up with.
  13. +1 While I have personally been in 21st for very long. My time here has been very enjoyable. Lets see where the battalion goes for Round 2
  14. +1 Oh boy! If I don't see some good Ol' Darman and Etain RP.... well I'm gonna be hella disappointed smh my head
  15. Name: Anderson Who helped (If applicable): Naffen, Gadget, Otter, Stickz, Jnock Event Name: Ukcon the God of Chaos Summary of the story: A insane Captain of the G.A.R called out gibberish over communications of Anaxes. The Insane gibbering turned into annoyance. The Jedi and the Clone investigated Granite to find it in Ruins. A Deity by the Name of Ukcon. The Jedi and the G.A.R continuously fought against Ukcon and his Shadow Guard. He only grew stronger as more of his minions were destroyed but never truly killed. As the Jedi Investigated, one opened a crate and took an item belonging to the God. This attached the God to this realm as he stalked his prey and caused general chaos. What was the result of the event?: While Ukcon wasn't defeated, his items were returned. He left alone the Jedi and Republic for now. Was this more of a role play oriented or "shoot em up" oriented event: Bit of both ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Story: - (The storyline of the event) Execution: - (Flow/Timing) Game Mechanics - (Spawning/map utilization/Ej’s) Overall: [Rating] - [Reason] Story: [Rating] - [Reason] Execution: [Rating] - [Reason] Game Mechanics: [Rating] - [Reason]
  16. Oh no... what I did there was not how an actual EMP works at all
  17. Name: Anderson Who Helped: N/A Summary Of encounter: The AI introduced the Republic Base to some New AA Defence Platforms. However, a Group of BX Series Commando Droids installed an EMP Device in Crystal Caves Disabling the new defence system and the AI. Confused about the situation, the Republic Destroyed the AI Core, thinking it caused the Blackout. Once in position a small attack group attempted to destroy the Republic forces at Fort Anaxes. Failing, as they do always. Due to the continuous use of the EMP Device it overheated, allowing the Republic to reogranise and destroy the remaining C.I.S Forces using the AA Guns (After they Manually Rebooted them). The EMP Device was then destroyed and the Republic Won the day.
  18. Name: Anderson Who helped (If applicable): Zynth, Elijah, Thedween, Speedbird and Appi Event Name: The Mysterious Child Summary of the story: The Jedi Feel a strong force pressence to the East of the Fort. Suprisingly a group of Refugees from the War have made camp. They carry a lot of scrap, junk and some strange Artefacts from a time by gone. Fleeing the war they see both the C.I.S and the G.A.R as bad aseach other. The village Elder, old and very wise, has led hispeople away from the war. They are loyal to man not because he is some sort of Tyrannical leader, but because of his compassion. Unknowing of the Jedi the Child of the camp is strong with the Force. So Strong in fact he can't fully control it. Using powers outof his comprehension. The Father, angry with the War, refuses tolet his child to be taken by the Jedi. The Bartender of the Village, slimy as a Snake, will do anything for Credits. Lucky for some he hates the Father and his Brat. He Wishes them gone from the Camp or worse. The Mechanic does not care for drama and doesn't wish to see anyone hurt. Yet, he does not agree the Jedi. Seeing how they should've stayed neutral in the war. The Jedi and the G.A.R decided to... After Investigating the Village the Jedi uncovered a Holocron containing memories of a long lost Female Jedi. These memories included the Father and the Child, confirming the child was that of the Female Jedi's. The Jedi decided to use a Jedi Mind Trick to tick the Father to bring the Child to the Jedi Temple. After Resisting the Mind Trick with the assistance of his Son, they ran. The Father pulled a Blaster to protect his Son. The Jedi initiated some Negotiations with the Father. Yet, due to the Jedi's arrogance the Father kept the Child as they fled with their fellow peers with the Help of Bounty Hunters to Mandalore. Whether or not the Father upholds his end of the bargain with Jedi Master Azrael remains unknown. What was the result of the event?: The Jedi failed to convince the Father to give up his Son. The Refugees and their camp wandered off, hating the Republic a little more. Was this more of a role play oriented or "shoot em up" oriented event: Completely Roleplay Oriented ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Story: - (The storyline of the event) Execution: - (Flow/Timing) Game Mechanics - (Spawning/map utilization/Ej’s) Overall: [Rating] - [Reason] Story: [Rating] - [Reason] Execution: [Rating] - [Reason] Game Mechanics: [Rating] - [Reason]
  19. Name: Anderson Who helped (If applicable): NootNoot (GH), Otter, Sound, Snowball (EJ) Event Name: Coruscant Underworld Summary of the story: On the Planet of Courscant Underworld Criminal Syndicates had grown stronger and stronger by the day. With both CSF forces and Coruscant Guard members unable to spare resources to the Underworld the 212th were sent in to deal with the scum that plagued the streets. Furthermore, a Senator and his guard ventured down there to see what they could do to aid the people. They went missing and as the 212th found, they were executed. They decided to work with one syndicate to wipe out another. After doing so they betrayed the other syndicate leaving nothing for the scum to take back. Though the people will live in peace, for how long no one knows. Its only a matter of time before someone or something take over the void left by the Criminal Syndicates. What was the result of the event?: The Republic eliminated all Crime Bosses and brought peace, for a short time, to the underworld of Coruscant. Was this more of a role play oriented or "shoot em up" oriented event: Bit of both
  20. Name: Anderson Who helped (If applicable): N/A Event Name: The Fall of Jupiter Summary of the story: After a droids tested the outer defences of the Fort (Assaulted Listening Outpost) the Base AI, Codename: Jupiter, attempted to help the Republic in their day-to-day chores. However, after a recent encounter where commando droids attempted to access its Memory core it became corrupted. While it was in-fact attempting to help the Republic forces, the Corrupt AI accidentally did more harm than good. Releasing Training droids and turning their safety protocols off, as well as turning off the base power to try a solve the issue. The Clones saw no other option but to destroy the AI. This was noticed by C.I.S Recon patrols and they reported it to the C.I.S Command. They tested the Base's defences without the AI present, they still found it impossible to breach the Fort. A new AI replaced Jupiter to then assist the Republic Forces. What was the result of the event?: The Republic Destroyed the Fault AI and replaced it with a new AI, AI Mars. The Republic Stopped the attack on the base and all was repaired. Was this more of a role play oriented or "shoot em up" oriented event: Bit of both
  21. Name: Anderson Who Helped: N/A Summary of Encounter: C.I.S Commando droid were stealing weapons for an unknown operation. Though discovered by the Republic forces, the real target was the AI nicknamed "Jupiter". They snuck into the base and attempted to retrieve data from the AI. However, the AI began fighting back halting their download speed. Once discovered by Republic Force they were soon Destroyed. Yet, their Commander vowed that the Republic was doomed and soon to perish.
  22. Name: Anderson Who Helped: Blueman, Tucker, Appi and Levvi Summary: Representative Erictia and her "Guards" crash landed onto Anaxes, looking for help for some Refugees on the outer rim planet of Axxila. Falling for their ruse the Republic invited them into there Fort. Erictia, unaware of her treacherous guards, allowed the Nimbus Commandos into the base. Planting explosives around the base, the commandos plan was going smoothly. After being in a position upon which the Republic organisation and overall defence was weakened a CIS Fleet Hyperspaced into the Anaxes Sector and began an assault. Unprepared for the Clones to organise themselve effectively even without the appropriate equipment, the Droid Army was Defeated. Yet, the Commandos escaped to see another day.
  23. Name: Anderson Who Helped: N/A Summary of Encounter: C.I.S Forces attempted another puny attack against Fort Anaxes and the mighty G.A.R Forces. At first setting up a OP at the Listening Outpost, which was soon taken back from them by the fighting forces of the 212th and 501st. They pushed the Droid Army back to Granite and wiped them out. Only to then successfully hold a counter assault. As this was happening the C.I.S launched another assault on the main Fort, attempting to gain access to the AI's Memory Core. Failing to that as well, the C.I.S Droid Army made one last attempt to hold the Republic forces within their fort. Again, overpowered by the Clones they were defeated.
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