Hello King.
So the IR minigame swep was actually my idea and I think I can explain it a bit more and in some good terms. The original idea was the Swep to active a minigame for the interrogator and the person being interrogated. When the person being interrogated was trying to lie about something, they’d active the swep and perform an action against the interrogators Swep to see if they pass. A placeholder idea was both individuals tracing lines from a lie detector, whoever followed it the best “wins”. If the interrogator wins they’d know the person is lying. If the prisoner wins, they’d get away with the lie. After both mini games complete, it would put a message in local chat saying the score for both. Consider it like a mini data pad with snake, both players go head to head, and whoever wins “passes”.
The swep is better than rolling because it gives a concept that SOBDE members can practice and work on while most prisoners wouldn’t. Naturally, SOBDE would be better at picking up on lies and the lie detector would help out even more. A seasoned event job or a long practicing hunter may be able to get away with a lie based on their experience. If the person being interrogated wasn’t trying to lie, they wouldn’t use it, and if the SWEP is used SOBDE wouldn’t meta game knowing that they’re trying to lie and cover it up. With continued use, the process would be smooth and it wouldn’t interrupt RP as much. SOBDE has a “process” for using a lie detector (RP device) now but it is NEVER used due to how complicated it can be.
At the moment, IR struggles from a lack of communication with the GM and the EJ. There are plenty of times where SOBDE is interrogating someone and the EJ has to pause RP to ask the GM questions, or sometimes the situation just de-rails. Sometimes an EJ likes to get a bit cocky and try and power game his way through lies or his story and the interrogator is unaware due to the one-sided nature of IR. The purpose of this would be to remove situations like that in the future.
Hope this helps @Moose_Wundo@Conrad@Marvel and @GRAYOUTif the idea has changed significantly please correct me.