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Showing content with the highest reputation on 03/08/2025 in Posts

  1. Promotions: Vortexuss - ASSIST > DEV Tundra - ASSIST > DEV General Updates MSS ( @Azara @Tundra8946 ) A robust staff system that is completely made and controlled by us. This will allow staff an easier time controlling multiple different factors, with access to new commands, a menu, and other various tweaks. Radios ( @Azara @Soulless ) A simple system that allows everyone to use their radio to talk and communicate in game. Works over text, and voice. Emote Wheel ( @Azara ) Removed all clutter of SWEPs in the hotbar in favor of an emote wheel. Features new emotes, and introduced patches to reduce exploiting. New HUD ( @privateryan ) Completely designed by Ryan, we are moving our HUD into a new direction that gives us more control and modernization. And you get a cool radar. Medical Rework ( @Rice ) Not so simple now. Holding left click won't do it! You'll be supplied an injector, a scanner, and limited supplies. Additionally, those who -are- injured will have an icon above their head to deduce as much. As a bonus, you can now overheal people from their max health. Dynamic Spawner ( @Azara@Tundra8946 ) A system that implements ground work for future plans. It can be used to passively spawn droid patrols, wildlife, and other such NPCs once compatibility is made. For now, it is simple, but should add some reason to patrol outside of events. Map Updates ( @Jayarr ) Courtyard is now doubled in size Second outpost moved to second sector Radio tower added where second outpost was prior Dynamic sky, controllable through the default editor in gmod Returned to spring Added boarding zones. One small venator interior, one small CIS ship interior Jedi Updates Added two new abilities to Mundi's saber: Force Blind and Force Stasis Added ability for Arligan Zey to WW CG Updates TK Updates DS Updates Added massiff job Implemented Massif SWEP 501st Updates Gave Rex a jetpack, attack battalion boost (bug fix), and dual DC-17 Gave Dogma the HVO kit Gave Tup a shield New Coric whitelist. Model will be made soon. SOBDE Updates Made Kal smaller Added Hunter's knife to his whitelist 212th Updates Added Officer Paratrooper model to 2ndAC Support and 2ndAC Trooper GC acquired DP24, DC-17 extended, and DC-15X Recon drone added to GC whitelists 241st Updates Added all Hill Company whitelists with respective perks based on suggestion 41st Updates Added Wookie whitelist Added Binos to all 41st members Added hunters mark swep to all of Improcco 104th Updates Added Mortars to Dire Squad whitelists Naval Updates Added Tarkin whitelist Added RI whitelist Added Shadow Squadron whitelist Added Hemlock’s whitelist Miscellaneous & Bug Fixes ( @BUB @Wosy @Rice @Guac @Mystic @Tundra8946@Azara ) Fixed Jedi Sentinel double model string on job Fixed cloaking related issues that caused debate Fixed detpacks Fixed an issue where the Kyber Rifle not disintegrating enemies Fixed 2ndAC Med on HVY whitelist Fixed 332nd missing their shield Updated Blitz/Colt/Hammer Whitelists BMCD Perks moved from Blitz to Colt Hammer has his chaingun Fixed all music discs Replaced old model with gmod radio Made it so when looking at them, the song name shows Added new music discs Deference for Darkness, Halo 4 Main Theme, Cup of Liberty, Immortal Imperium, La Sola, Last of the Brace, and Spirit of Fire Updated Palpatine's whitelist Fixed Valiant whitelist issues (Removed Stec's stuff/given hologram tool) Added Binos to Rancor, Naval, ARF, ARC, BCMD+ whitelists Removed old UI elements Firepuncher rework and buff Clone Minigun fix and buff Fixed naval bodygroup issues Added !ignore command to locally ignore a player High Staff+ excluded !ignore (person) Increased chat message length from 150 characters to 200. Added new medical tools to all medic whitelists. LVS conversion for AV7 and JS1. Web & Intel Updates ( @BUB ) New Synergy Intel OS Discord Bot New Roster Site https://dashboard.synr.gg/ Models & Textur-z ( @Guac) Chaingun Model Medical System Models finding Comms Link Model Firepuncher Scope
    2 points
  2. Bug Type (Server:): WiltOS Severity level (Low - Medium - High): Low Evidence (if you can): Description of the bug: Stats provided through the power trees are not applied correctly to Jedi. All Jedi are locked at 700/100 maximum with no further stat increase they would have prior How can we recreate it: Go onto Jedi and respawn yourself, your health will be 700/100 regardless of the tree you are down
    1 point
  3. This is due to their in-game roster data not being propicated in the database. Go into the game, and click on them inside your in-game roster. Then wait a bit and it should be viewable on roster site.
    1 point
  4. Huge thanks to @Wosy and the @ Developer team. Super grateful to see how much Synergy's Dev. team has changed in the past year and a half. Looking forward for things to come.
    1 point
  5. I CAN MRDM WAY MORE EFFICIENTLY NOW! I can not wait for my crashout.
    0 points
  6. Hello. Unfortunately it was just the damagetype not being set to DMG_DISSOLVE. Its purely a cosmetic fix. Thanks! - Sincerely, Mystic, Quality Assurance Developer
    -1 points
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