Name: Blank
RP Rank: MAJ ( approved by 41st CMD+ )
Suggestion: Change all of IC Kits to make each member of IC be unique and giving each member a slight Health Boost at the cost of Improccos Sprint Boost
Implementation: Basically Each member besides Gett would be given a Weapon on top of their Class Kit to be specialized in a Certain way. Gett would change his Kit from Officer to ARC, Nye would recieve a Jetpack as the Units dedicated Pilot in case he needs to bail out and support the ground Team, Clanky would recieve a DC15X and AV Mines as the designated Sniper and tech guy of the Team, Tenn would recieve the PLX-1 Rocketlauncher changing him to a hybrid HVY/HVO trooper while keeping his Z-6, Lastly Fi would recieve a Bacta Grenade and a DC15 LE as the Teams Support Marksman/Spotter. On top of these changes IC would loose their Speed Boost in favour of +50 Health for everyone besides Tenn. Tenn would get +100 as the Teams Heavy trooper
Lore: Each member of Improcco had unique skill sets from one another and these changes are better suited to fit their lore. They have been known to provide support to SOBDE in a few occasions in Counter-Insurgency operations. To that end they would likely receive somewhat better equipment.
Workshop content if applicable: "Require Development"
Add or Change: Change
Job: Improcco Company Gett
Slots: -/-
Description: Gett recieves full ARC Kit instead of the Officer Kit ( Discussed with Rancor CMD Bana )
Model: models/player/squares/improcco/gett/IC_gett.mdl
Weapons: rw_sw_westarm5 , tfa_chaingun_ferty , rw_sw_wristblaster_heavy_blue, rw_sw_dual_dc17
Other: +50 Health / remove Speeds Buff ( Gett would take up one of 6 ARC slots within 41st )
Add or Change: Change
Job: Improcco Company Nye
Slots: -/-
Description: As the Teams Pilot Nye would recieve the Jetpack in case he had to bail out to reach the ground team safely
Model: models/player/squares/improcco/nye/IC_nye.mdl
Weapons: sent_boosterpack
Other: +50 Health / remove Speed Buff
Add or Change: Change
Job: Improcco Company Clanky
Slots: -/-
Description: Clanky as the Squad XO and Tech Engineer would recieve a DC15X as newly designated Marksman as well as Anti-Vehicle Mines to set ambushes and protect Flanks
Model: models/player/squares/improcco/clanky/IC_clanky.mdl
Weapons: rw_sw_dc15x, zk_placeable_mine
Other: +50 Health / remove Speed Buff
Add or Change: Change
Job: Improcco Company Tenn
Slots: -/-
Description: Changing Tenn from HVY to a Hybrid HVY/HVO equipping him with the PLX-1 to be able to quickly destroy incoming Vehicles
Model: models/player/squares/improcco/tenn/IC_tenn.mdl
Weapons: rw_sw_plx1
Other: +100 Health / remove Speed Buff ( Tenn would take up a HVO slot within the battalion )
Add or Change: Change
Job: Improcco Company Fi
Slots: -/-
Description: Fi the Teams medic would Recieve a Bacta Grenade aswell as a DC15 LE ( Original ), becoming a Spotter when not actively performing medical tasks. ( Bacta Grenades have been discussed with and approved by Brooklyn )
Model: models/player/squares/improcco/fye/IC_fye.mdl
Weapons: rw_sw_dc15le_o, rw_sw_nade_bacta
Other: +50 Health / remove Speed Buff