Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 01/07/2022 in Posts

  1. Name:Conrad RP Rank: Palpatine Suggestion:Bring back individual battalion buffs. Implementation: Through myself work with the BCMD and the founders/development team to find a fair balance of buffs to give each battalion more specific strengths. Buffs may be things like more health, armor, move speed, jump height, weapons, or unique items like potentially gernades or shields. This is not an extensive list as gmod has changed a lot since this was last implemented and I’m sure new cooler things could be added. I have been told by forseen if this is accepted we can work on specifics and get them implemented. Lore: Some battalions where better at one thing then another. Workshop content if applicable: N/A Other: This would still need specifics worked out, I would be more then happy to talk and discuss with all battalion extensively what they want and how to keep it balanced within a scope set to me by the founder/development team. A note of interest at the BCMD level after a very brief convo/discord DM's: BCMD's that want this: BCMD Bacara, BCMD Gregor, BCMD Fox, BCMD Cody, BCMD Doom, BCMD Claw, BCMD Rex, BCMD Gree BCMD's that don't: BCMD Wolffe
    2 points
  2. Name: Nokia/Amrpowershot Steam ID: STEAM_0:0:562108630 Ban Reason: "Don't ad your own server" Date of Ban: 1/7/22 Length of Ban: Perm Staff Member(s) Involved: Somebody named "Oreo Ranger" Reason(s) why we should accept your appeal: This fucking dumbass doesnt seem to know the fact that "server" Refers to more than just garrys mod, and posting a IP address, despite it being a local IP. Evidence to support your claims:
    2 points
  3. If I'm reading this correctly, which is the fact that the robes don't have skins on specific models, then I'll break it down for you; Skins are handled by a basic line of code within the models file that tells the game what its switching between, aka a texturegroup. This texture group consists of the materials that are responsible for changing the color of the facial hair color, the hair color, and anything else deemed in between. The problem with this method is that there can only be one texturegroup at a time that handles specific material changes, due to source limitations. The only work around to this is adding near 20+ skins manually that have all variations of robe and hair textures at a time. Put simply, having the option to change the hair skin overrides the ability to change the robe skin. JJ had a clever work around for this by making it so that bounty hunters can change their armor color via the player selector compared to skins, that way the skins can be left to change the hair color. So for now, there is no fix to this without either removing dynamic hair or removing dynamic robes.
    2 points
  4. You claimed it to be your server when you posted it, and despite that fact, it is still an IP, which we do not take lightly in our chat. Do not claim the person who banned you to be a dumbass when you're the one posting "satire" IPs in OOC claiming "this is what happens when you DDoS this" or anything else along those lines. With permission from @Square, this is denied.
    1 point
  5. These new models look... Beautiful. @JayarrYou did a great fuckin job on these. Also this is awesome. This is truly awesome.
    1 point
  6. I actually changed the Pantoran robes one time. It was caused by a glitch or something. I used to have the same exact Gray robes as my Human BG, but during an event I think someone either used the BG Tool Gun tool on me and it changed or someone force jobbed me to Jedi Knight and it set me to the Pantoran BG switching my robe to what it is now (Biege & Blue) Wish I could revert it to keep the Gray Robe.
    1 point
  7. Unfortunately your ban appeal has been DENIED. For more information on why you were denied, please contact me or any Director+. // LOCKED // MOVED TO BAN APPEALS - DENIED
    0 points
  8. +1 rancor speed = CG Speed plz
    0 points
This leaderboard is set to New York/GMT-04:00
×
×
  • Create New...