Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 02/10/2020 in all areas

  1. I'll do you one better, @Neptoon Give Medics a speed boost. Since we're balancing everything around making all battalions standardized, I think Medics getting the passive speed boost would do well for them and allow them to reach their healing targets faster. Lets them think more on their feet since most of them aren't Passive-Aggressive SO BDE medics with bacta bombs and have to heal one target at a time. Plus, don't need extra health if you don't get hit. Eh? Eh?
    2 points
  2. Speed boosts removed. 2 days later. Give medics speed boost.
    1 point
  3. Neutral. It's part of the medics job to know where and when to be to provide medical attention. Medics aren't errand boys and shouldn't be running across the map to a group of soldiers who's medic died or they neglected to bring a medic with them so they can be healed. That being said, it's best to leave class boosts alone and focus on battalion buffs. If medics get a speed boost, then other classes will want boosts. However, a better med pack that heals faster would probably be a better suggestion, that way you aren't stuck as long healing the person.
    1 point
  4. I personally don't like this? We removed the speed boosts to make everyone the same... You don't just run faster because you know how to use a bandage and you would actually be holding more equipment than a standard clone as you would realistically have a bacta-kit as well as a backpack to hold all your medical supplies Big -1 as this is more of a buff for player convenience and really doesn't make sense..
    1 point
  5. 1 point
  6. Nobody had a problem with 21st having the Westar before (as it is lore based), so what is the issue now?
    1 point
  7. I put Development required because... wait for it.... it requires development And Kal isn’t Bad Batch... so there’s that for you.
    1 point
  8. Let's not skim this by my friends. I've just been lurking, I don't give much care to what the fuck goes on here. But this is a good point. Albeit aaron was a little...out there, in terms of expressing himself, this should serve as a solid kick in the face to knock it off, as has been shown by a lot of previous perma bans that were appealed. I want you to kept that last bit in mind.
    1 point
  9. Name: Neptoon (Beetle) RP Rank: CSM Suggestion: Add +50 HP to all medic classes Add or Change: (Any job modification requires all this information) Job: Every battalion Medic Slots: [Keep as they were] Description: Giving medics an extra +50 HP would drastically help medics survive in very dangerous situations on the battlefield. Medics are supposed to be the support of the group, so having the same HP as the other branches doesn’t help much. I’m asking for +50 instead of +100 because medics don’t need to be these bulky beasts like Heavies or ARCs, but not as squishy and weak as normal troopers. Their max HP would be 350, and max armor would stay the same. Model: [Keep as they were] Weapons: [Keep as they were]
    -1 points
This leaderboard is set to New York/GMT-04:00
×
×
  • Create New...