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special weapons for named character


Ccmonty

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Posted

Name: Monty

Suggestion: Give BCMDs and named characters special weapons

Implementation: Give named characters special weapons for their job, nothing special just a slight DMG or fire rate buff and then a special name

Lore: clones could have named their weapons?

Workshop content if applicable: require development (just change some stats on weapons)

loadouts:

Rex: Rexs pistols

Hardcase: Hardcases Z6

Kix: Kix medkit

you get the idea

  • Disagree 1

                                                              The ORIGINAL Forum Troll

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Posted (edited)

-1 They weren’t special, none of them were. Theyre going to get the standard Armenant that their battalion gets. I believe this has been covered before 

Edited by Snadvich
Posted
2 minutes ago, Snadvich said:

-1 They weren’t special, none of them were. Theyre going to get the standard Armenant that their battalion gets. I believe this has been covered before 

No u.  -1 I'm good with what I got 

~212th Batt. Commander Cody 

Current: 2ndACS REGA CPT CC-3426 "CBlake"
Former: 212th Battalion Commander Cody | Synergy Roleplay Model Developer

Posted

-1 
/me spawns Rex's DC17 and says to people that im just good

Posted (edited)

F a V o R t I s M. (jokes) They are normal troopers, no need to give them better shit 

-1

Edited by WaterMelonWolf
Posted

Yularen's Pistol, that could be sweet.

Real talk, -1

Posted

instead of giving them a crutch, let them develop their own skills -1

Mishuk gotal'u meshuroke, pako kyore - "Pressure makes diamonds, Ease makes decay"

2 time Rancor BCMD, 3 time Commander Havoc

Posted

What makes them special is their job and custom armor, not weapons. Giving custom weapons to named characters will just make them overpowered and other battalions have more than others and some just have none. Battalions use their lore characters in different ways and giving them better weapons than everyone else would not be fair to the rest of the server -1

  • Agree 2
Posted

my thinking in this was boss and darmen have special weapons already and that was rlly it

                                                              The ORIGINAL Forum Troll

                                               1 time perma banned, 8 time staff member,                                                                               7 time staff removal recipient, Permanent 104th

                                                                                :EZ:

Posted

-1 Let's give Rex a duel DC-17 with has rapid fire and does 200k damage.

  • Agree 1

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Posted

Neutral is really good idea but we have a lot of lore characters. Especially TC and 104th so would be OP

Posted

Yea, lemme whip out "my cock" real quick, then we win the war

Posted
On 5/5/2018 at 4:30 AM, J.Jefferson said:

-1 Let's give Rex a duel DC-17 with has rapid fire and does 200k damage.

I would say -1 but then you said this, so +1

C

Posted

-1 named character were clones we learned the name of when watching star war the Clone wars we never saw them get special weapon they made a name for themselves with there wit and skill not by having better stuff then the other troops 

Posted

Personal Opinion: Named characters may seem as very important, but in the end, we are all still just clones.

Tester Opinion: Would be redundant to add to all named characters, takes a lot of time to make personal weapons for each character.

Pros: I see none other than them feeling more special.

Cons: Jealousy of all other clones, lots of time making custom weapons and implementing, not needed at all.

Overall: -1

Posted

-1 named characters are already entitled to the name loadout shouldn't matter

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Posted

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