Zeros Posted January 13, 2025 Banned Posted January 13, 2025 Name: Zeros RP Rank: CMD Suggestion: Increase the amount of the time you're revealed/the shadow is visible after you fire a weapon while cloaked and after you're hit by blasterfire. Implementation: Change the timer on the Camouflage Device so that after you fire a gun or you get hit by blasterfire, you remain visible to others longer. __________ Add or Change: Change Weapons: weapon_camo_sr (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu)) Other: If we intend to move forward/fully implement that you're allowed to fire weapons while cloaked, the time you're visible has to be increased in order for it to be fair to everyone. The current timer is somewhere around 1 second, my ideal world sees the current timer tripled to be around 3 seconds (or whatever the actual timer is x 3) so that its fair to both Guild and GAR members that are dealing with cloakers. This should apply to when you fire because lately it's been get shotgunned or sniped while they're cloaked and you don't have a chance of surviving it, nor do others have a chance of finding where they are even IF they manage to hit them once or twice. This increase is still very fair to the cloaker themselves if they can just hide behind a box or a ridge. 1 Gar Saxon Governor, GMD, GMM 3x, Rex 2x, 241st CMD, Guildmaster, a million other things
Banned Posted January 13, 2025 Name: Zeros RP Rank: CMD Suggestion: Increase the amount of the time you're revealed/the shadow is visible after you fire a weapon while cloaked and after you're hit by blasterfire. Implementation: Change the timer on the Camouflage Device so that after you fire a gun or you get hit by blasterfire, you remain visible to others longer. __________ Add or Change: Change Weapons: weapon_camo_sr (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu)) Other: If we intend to move forward/fully implement that you're allowed to fire weapons while cloaked, the time you're visible has to be increased in order for it to be fair to everyone. The current timer is somewhere around 1 second, my ideal world sees the current timer tripled to be around 3 seconds (or whatever the actual timer is x 3) so that its fair to both Guild and GAR members that are dealing with cloakers. This should apply to when you fire because lately it's been get shotgunned or sniped while they're cloaked and you don't have a chance of surviving it, nor do others have a chance of finding where they are even IF they manage to hit them once or twice. This increase is still very fair to the cloaker themselves if they can just hide behind a box or a ridge. 1 Gar Saxon Governor, GMD, GMM 3x, Rex 2x, 241st CMD, Guildmaster, a million other things
Conrad Posted January 13, 2025 Posted January 13, 2025 Big +1 I think this tool can be fine tuned in such a way that no additional camo rules are needed on the server, as the tool works great! It just needs some fine tuning to make it a bit better in terms of PvP. C
Posted January 13, 2025 Big +1 I think this tool can be fine tuned in such a way that no additional camo rules are needed on the server, as the tool works great! It just needs some fine tuning to make it a bit better in terms of PvP. C
Sebby Posted January 13, 2025 Posted January 13, 2025 Huge +1 and I request maybe a color change as well to something more visible
Funnyman Posted January 13, 2025 Posted January 13, 2025 +1 The current timer is like less than a second lmao having more counter play is always the path Current: Alpha-55 (Broken Chains) Former: Arligan Zey, Atin x2, Prudii, 1st Jaro Tapal, CMD Keller, Sentinel Lead, Council Member, CPT Thire, Niner, Rahm Kota, BCMD Skirata, A66 Muzzle, Tech
Posted January 13, 2025 +1 The current timer is like less than a second lmao having more counter play is always the path Current: Alpha-55 (Broken Chains) Former: Arligan Zey, Atin x2, Prudii, 1st Jaro Tapal, CMD Keller, Sentinel Lead, Council Member, CPT Thire, Niner, Rahm Kota, BCMD Skirata, A66 Muzzle, Tech
Racoon Posted January 13, 2025 Posted January 13, 2025 +1 Currently: 104th Wolf Pack Regimental Lead Lieutenant Dash-44 Former: 501ST < Commander | Fives | Hardcase | Kix | HVYO | MEDL x2 | ARCL | Sterling | Jesse | 332ndO x2 | 332nd Siege > | NAVAL < Vice Admiral | Chief Medical Officer | Aviation Manager | Tag | Dao | Edmond Rampart | Gideon | VADM Tarkin > | 104TH < Warthog >
Posted January 13, 2025 +1 Currently: 104th Wolf Pack Regimental Lead Lieutenant Dash-44 Former: 501ST < Commander | Fives | Hardcase | Kix | HVYO | MEDL x2 | ARCL | Sterling | Jesse | 332ndO x2 | 332nd Siege > | NAVAL < Vice Admiral | Chief Medical Officer | Aviation Manager | Tag | Dao | Edmond Rampart | Gideon | VADM Tarkin > | 104TH < Warthog >
Charles Posted January 13, 2025 Posted January 13, 2025 +1 Current: Former: 332nd Captain Vaughn | 332ndO Jesse | 332nd Vyse | TC Kano | Omega 22 Atin | DSXO Jek | DSO Thorn | BCMD Fox | Master Jaro Tapal | Dire Squad Sprint Charles | Laxus | BUB | Bana
Posted January 13, 2025 +1 Current: Former: 332nd Captain Vaughn | 332ndO Jesse | 332nd Vyse | TC Kano | Omega 22 Atin | DSXO Jek | DSO Thorn | BCMD Fox | Master Jaro Tapal | Dire Squad Sprint Charles | Laxus | BUB | Bana
Senior Posted January 13, 2025 Posted January 13, 2025 +1 I think that's a fair amount of time. Current: Senior Admin | Diplomatic Services Officer HVYO TRO CPT Jek (Senior) | Jedi RC Omega GM ACE Master Etain Tur-Mukan (Senior) | Naval Ensign Senior Former: Diplomatic Services Officer SUPO WO Mack (Senior) | Naval LCDR AVNM |
Posted January 13, 2025 +1 I think that's a fair amount of time. Current: Senior Admin | Diplomatic Services Officer HVYO TRO CPT Jek (Senior) | Jedi RC Omega GM ACE Master Etain Tur-Mukan (Senior) | Naval Ensign Senior Former: Diplomatic Services Officer SUPO WO Mack (Senior) | Naval LCDR AVNM |
Helos Posted January 14, 2025 Posted January 14, 2025 +1 Current: Saesee Tiin Previous: Captain Vaughn
KillJoy Posted January 14, 2025 Banned Posted January 14, 2025 +1 if someone sees you, you can’t cloak until sight is broken Current: Last good 104th Yoda Past spots: 501st XO, 501st CMD, 501st WO Appo, TC Hardcase, 332nd Officer , ATK Reg Purge, Keller Unit Vinnie, General Luminara, 41st GCO ARCL Draa, 3rd Crosshair on the Server, Hunter, Sith Marauder, Alpha 66 Muzzle, TRO, GMM, VA x3. CIS Tac Droid, Guild Cabinet Member, Guild Marshall Embo, Guild LT, ARCM Colt, Dash 44, Wolfpack Mortarx2, Naval Jedi Lead Capt, SHDXO 02, Null-10 Jaing, Null-5 Prudii, Null-11 Ordo, Alpha of the Order, Baylan Skoll x2, Thorn, Kit Fisto, Hound, Gearshift, Waxer, Military Advisor, and Yoda but didn’t get distinguished even tho clutch did after his three day term - thanks Soda
Banned Posted January 14, 2025 +1 if someone sees you, you can’t cloak until sight is broken Current: Last good 104th Yoda Past spots: 501st XO, 501st CMD, 501st WO Appo, TC Hardcase, 332nd Officer , ATK Reg Purge, Keller Unit Vinnie, General Luminara, 41st GCO ARCL Draa, 3rd Crosshair on the Server, Hunter, Sith Marauder, Alpha 66 Muzzle, TRO, GMM, VA x3. CIS Tac Droid, Guild Cabinet Member, Guild Marshall Embo, Guild LT, ARCM Colt, Dash 44, Wolfpack Mortarx2, Naval Jedi Lead Capt, SHDXO 02, Null-10 Jaing, Null-5 Prudii, Null-11 Ordo, Alpha of the Order, Baylan Skoll x2, Thorn, Kit Fisto, Hound, Gearshift, Waxer, Military Advisor, and Yoda but didn’t get distinguished even tho clutch did after his three day term - thanks Soda
Ajax-Evo Posted January 14, 2025 Posted January 14, 2025 couldnt agree more, its became a problem with tons of confusion +1 Current: WP ARC LT Wildfire Former: BLITZ | TC REGL Kano | TC REGA Dogma X2 |TC Hardcase | TC REGL Tup | 41st Clanky | 41st Cooker | DU HVY | WP REGL Sinker | WP Mortar | 332ndO Ross | 332ndO Gunner | TG XVI | Senior Admin | GM
Posted January 14, 2025 couldnt agree more, its became a problem with tons of confusion +1 Current: WP ARC LT Wildfire Former: BLITZ | TC REGL Kano | TC REGA Dogma X2 |TC Hardcase | TC REGL Tup | 41st Clanky | 41st Cooker | DU HVY | WP REGL Sinker | WP Mortar | 332ndO Ross | 332ndO Gunner | TG XVI | Senior Admin | GM
Unclegennybee Posted January 15, 2025 Posted January 15, 2025 +1 makes sense Current: Rancor Former: Veteran Admin | 501st CMD | 332nd Vaughn | 332nd Officer Sterling | TC Boomer | TC Hardcase | Diplomatic Services | CG CMD | Cin Drallig | TGL Serra Keto | Green Company | Improcco Fi | Improcco Lead CMD Gett | Alpha 26 "Maze"
Posted January 15, 2025 +1 makes sense Current: Rancor Former: Veteran Admin | 501st CMD | 332nd Vaughn | 332nd Officer Sterling | TC Boomer | TC Hardcase | Diplomatic Services | CG CMD | Cin Drallig | TGL Serra Keto | Green Company | Improcco Fi | Improcco Lead CMD Gett | Alpha 26 "Maze"
Director WarMaster Posted January 17, 2025 Director Director Posted January 17, 2025 +1 the whole point of the new cloaking system was so people could shoot while cloaked but currently its top OP you cannot see anyone shooting even when they shoot cuz of how short the timer is. Current: Director || Null 5 LT Prudii Skirata Former: KU XO Charger || Etain Tur-Mukan || TKL Hound || 2ndAC XO Bear || 2ndAC CMD WarMaster || 212th BCMD Cody || TC Lead MAJ Appo || ATK RCMD WarMaster || !st Mayor|| GMD ||TRD|| Master of the Order Mace Windu || Grand Master of the order Yoda || Marshal Commander || DSL Stone || CG CMD WarMaster || CG BCMD Fox || SPEC RCMD WarMaster
Director Director Posted January 17, 2025 +1 the whole point of the new cloaking system was so people could shoot while cloaked but currently its top OP you cannot see anyone shooting even when they shoot cuz of how short the timer is. Current: Director || Null 5 LT Prudii Skirata Former: KU XO Charger || Etain Tur-Mukan || TKL Hound || 2ndAC XO Bear || 2ndAC CMD WarMaster || 212th BCMD Cody || TC Lead MAJ Appo || ATK RCMD WarMaster || !st Mayor|| GMD ||TRD|| Master of the Order Mace Windu || Grand Master of the order Yoda || Marshal Commander || DSL Stone || CG CMD WarMaster || CG BCMD Fox || SPEC RCMD WarMaster
Elijah Posted January 17, 2025 Posted January 17, 2025 +1 Currently holds: Master of the Order Mace Windu Past Postions: 2Del, x10Boomer, x3Anakin , x2Eeth Koth, Lumi, Quinlan, Adi, x2Kit Fisto, Shaak Tix2, 501st CMD, 91st CMD, Kano, Hawk, 2xAppo, 241st CMD
Posted January 17, 2025 +1 Currently holds: Master of the Order Mace Windu Past Postions: 2Del, x10Boomer, x3Anakin , x2Eeth Koth, Lumi, Quinlan, Adi, x2Kit Fisto, Shaak Tix2, 501st CMD, 91st CMD, Kano, Hawk, 2xAppo, 241st CMD
Bane Posted January 18, 2025 Posted January 18, 2025 +1, As a cloak user it's too short, especially if the combat cloaking rule goes in Former: A lot of shit dude
Posted January 18, 2025 +1, As a cloak user it's too short, especially if the combat cloaking rule goes in Former: A lot of shit dude
BUB Posted January 19, 2025 Posted January 19, 2025 This suggestion has been moved to REVIEW PHASE. (Suggestions that have been accepted by the community vote or through Founder approval and a concept is being created by the development team) Former: Development Coordinator | Rancor BCMD Colt/Blitz | Alpha 17 | Alpha 98 Nate | Alpha 74 Stec | Navy RI CPO | Senior Admin | TRO | Guild LT | Trauma Designated as Alpha-64
Posted January 19, 2025 This suggestion has been moved to REVIEW PHASE. (Suggestions that have been accepted by the community vote or through Founder approval and a concept is being created by the development team) Former: Development Coordinator | Rancor BCMD Colt/Blitz | Alpha 17 | Alpha 98 Nate | Alpha 74 Stec | Navy RI CPO | Senior Admin | TRO | Guild LT | Trauma Designated as Alpha-64
Jayarr Posted January 19, 2025 Posted January 19, 2025 This suggestion has been moved to DEVELOPMENT PHASE. (Suggestions that are being coded, set-up & tested on the development server to see if they fit the server and are without major conflicts)
Posted January 19, 2025 This suggestion has been moved to DEVELOPMENT PHASE. (Suggestions that are being coded, set-up & tested on the development server to see if they fit the server and are without major conflicts)
Jayarr Posted March 4, 2025 Posted March 4, 2025 This suggestion has been COMPLETED. (Suggestions that have been implemented into the server)
Posted March 4, 2025 This suggestion has been COMPLETED. (Suggestions that have been implemented into the server)
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